The staff over at NetherRealm Studios recently put together a quick developer diary to discuss their experiences creating Injustice: Gods Among Us, the DC Universe fighter slated for release next year. They touch on a few of the game’s visual aspects before discussing the control scheme, which includes a character-specific Trait button that allows each fighter to do something unique. From Cyborg’s health charging to Nightwing’s ability to switch fighting styles, these traits will definitely be a huge part of each character’s gameplan.
Make sure to watch until the very end, as the video also contains a quick in-game preview of The Joker.
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