Capcom Calls for Fan Feedback on Marvel vs. Capcom Origins

By on October 1, 2012 at 7:03 pm

The team behind Marvel vs. Capcom Origins is committed to improving the fighting game experience and the only way to do that is to figure out what you liked and didn’t like about their most recent release. They recently posted an article over on Capcom-Unity asking all the fans to send feedback directly to their e-mail. They describe the feedback they are looking for as such:

1)  Testimonials.  If you enjoyed the netcode, or just the game in general, then write in to let us know!  I can take this kind of positive feedback to our senior executives, to make the case that we’re heading in the right direction and should be using this kind of technology even more.

2)  Feedback.  We think we’ve made some improvements, but we don’t think for a second that everything is perfect.  So, we want to know:  what kind of stuff still feels clunky to you?  What are some of the biggest areas where we can we still improve?  Is there anything you’re not happy with?  If so, let us know.  (For example, I personally still think that pressing START should close the controller configuration window, rather than displaying a “that’s not a valid button!” error.)

They are asking you to send all your feedback to So if you have anything you want to say about the game, now is your chance.

Source: Capcom-Unity

Angelo M. D’Argenio A.K.A. MyLifeIsAnRPG got his start in the fighting game community as a young boy playing Street Fighter II in arcades down at the Jersey Shore. As president of Disorganization XIII, he travels the convention circuit presenting a variety of panels from discussions on gamer culture, to stick modding workshops, to fighting game comedy acts. He has a passion for looking at the fighting game community from an academic standpoint and has completed several studies on effective fighting game learning and the impact fighting games have on social circles. A six year veteran of the gaming industry, he also writes for Cheat Code Central and is a lead game designer for Ember Games. On Tuesdays, you can find him getting bodied by Chris G and getting mistaken for Seth Rogen at The Break.