[UPDATED] Additional Characters Found Hidden on Tekken Tag Tournament 2 Disc

UPDATE – Thanks to images we just received, it would appear this rumor is confirmed. Included below are looks at the six additional character models and their character select images. While some of their fighting stances may appear similar to their counterparts (Violet/Lee, Unknown/Jun, Sebastian/Lili, Miharu/Xiaoyu, Bob/Slim Bob) it remains to be seen whether they’ll act as distinct characters or mere palette swaps, though there’s a good chance it will be the former.

We’ll keep you updated as more information regarding their mechanics and distribution becomes available.

While the list of characters already confirmed for Tekken Tag Tournament 2 is staggering to say the least, there may be a few more waiting to be discovered within the game’s code. Yesterday, rumors started to make the rounds that data for six additional cast members was found by eager players with early copies of the upcoming fighter. In an effort to avoid spoiling anyone, we’ve posted the list below the following images.

Remember, this is merely a rumor at this point, but one that should be confirmed or disproven within the next couple of days.


And here we go!

Miharu Hirano

Miharu is Ling Xiaoyu’s best friend. She’s previously been playable only as a palette swap for Xiaoyu in Tekken 4. It’s recently been revealed that she appears in four different endings (Alisa, Kuma, Panda, Xiaoyu) in Tekken Tag Tournament 2.

Doctor Boskonovitch

Doctor Boskonovitch is a fan favorite of the Tekken series. While he makes an appearance in almost every game and has had a hand in creating Alisa, Roger, Alex, and Prototype Jack, he has only previously been playable in Tekken 3. He uses moves from a variety of other characters, but is also prone to collapsing multiple times during a fight. He appears during a meeting of older Tekken characters in Wang’s Tekken Tag Tournament 2 ending.

Slim Bob

Slim Bob is merely a version of Bob that appeared in his Tekken 6 ending, wherein he realizes he accidentally lost all his weight after winning the tournament and getting caught up in the fame that came with it.

Sebastian

Sebastian is Lili’s butler. His single appearance thus far in the Tekken series has been during Lili’s ending in Tekken 5: Dark Resurrection.

Violet

Violet is the dapper alter-ego of Lee Chaolan that appeared in Tekken 4. Lee has already been confirmed as part of the Tekken Tag Tournament 2 cast, and Violet appears to be in charge of the Fight Lab.

Unknown

Unknown’s first appearance came in the first Tekken Tag Tournament, and has most recently served as a boss character in the Tekken Tag Tournament 2 arcade release.

If this rumor turns out to be true, Tekken Tag Tournament 2′s roster will include over 60 characters. It’s also entirely possible that a majority of these could turn out to be palette swaps or alternate costumes. Let us know in the comments what you think!

Source: HerV, RyongVonKaiser (1, 2, 3), tips via jnzombo and Julian

  • http://twitter.com/Ruffaelle_ Ruffaelle

    beautiful, just beautiful 

    • ButtonsPressingThem1337Like

      Yeah, it’s kinda of funny to have slim Bob unlike that ghetto shit of Evil Ryu.

      • webweaver13s

         Why are people loving this. The same thing happened to sfxt and everyone hated on it.

        • http://www.facebook.com/people/Joshua-Rivera/100000028398579 Joshua Rivera

          Because it is going to be free.

          • webweaver13s

            Capcom should take note lol. 

          • http://twitter.com/SonyaCarroll5 Sonya Carroll

            If this is true, among all of those listed here, I’m most interested in Sebastian! http://KingofProfits2012.webs.com

          • KubikiriTurkojin

            fuck capcom

          • Jake Long

            I have no desire to see anyone get charged for this stuff… but I kinda wanna see Harada come out and say “Our competitors would charge you $20 for these characters.  We would never do that.  We’re offering these characters for the low price of $8.95.”

          • H_Magnus

            If he does it while wearing a Kuma outfit, I’m buying ten copies.

        • http://twitter.com/Ruffaelle_ Ruffaelle

          whats not to love about this? more characters and its free!

      • http://www.facebook.com/people/Justin-Archer/747006074 Justin Archer

        yeah cuz evil Ryu is just a HORRIBLE idea wasn’t it?

  • http://www.facebook.com/bobbybob Bobby Chua Santos

    If this is true, among all of those listed here, I’m most interested in Sebastian!

  • http://www.facebook.com/people/Christopher-Aizen/574589258 Christopher Aizen

    just fucking great.

    • Rahavic

      I know! So sick!

  • Rahavic

    And away we go. They will be free though and on top of the 55 already in there, who cares?

    • spectaa

      It should be a major difference to anyone with a brain, it’s free, it’s yours. It’s no different than unlockable characters, except the condition here seems to be time. Namco used to do this in acrade. 

    • http://www.facebook.com/people/Mike-Murray/611100197 Mike Murray

      The problem wasn’t that the characters were on disc.  The problem was that they were finished but locked away.  That’s the important thing to note.  Capcom has had on-disc DLC characters before, but they were half-finished.

      • http://pulse.yahoo.com/_TIC7WNRSMFBSCLF6OR6JQJAAZA sb

         Just because they are finished mean you should get them for free OOookay im pretty sure it cost them alot of man hours and money to make those characters but OK

        • http://www.facebook.com/people/Mike-Marsh/1210398171 Mike Marsh

          Man made price.

        • KubikiriTurkojin

          stfu dumbass. are you a consumer or a greedy publisher. your probably just stupid. 

    • http://twitter.com/emezie Emezie Okorafor

      Whine about SFxT all you guys want (even though this article has nothing to do with SFxT lol), but more than half the roster in vanilla SFxT was brand new.  27 new characters.  And, none of those new SFxT characters were palette swaps or clones.

      A vast majority of TTT2 is old characters ported from T6 with minor changes.  That’s like 40 old characters.

      And, we’ve already seen that many of these “new” TTT2 characters reuse many old moves from previous games and/or other characters.

      When Tekken introduces 27 brand NEW characters in one shot, with no cloning, then you’ll have a legitimate point.  But, they haven’t.

      • Rahavic

        Oh Emezie. I was wondering where you’d pop up lmao

      • http://www.facebook.com/chad.yamamoto.3 Chad Yamamoto

        difference is that game was trash, this coming from a capcom fan,  and also, you barely ever here fans of tekken saying, why didnt you put this person in the game or why isnt that person in the game, i dont know whats capcoms deal but they are always leaving popular characters out so they can save for future games, cashcom has lost a fan because of this nonsense, and im signed up with namco, ps 30 gurenteed bucks that tekken x sf, the namco port will be wayyyyyyy better that that trash sfxtekken that i promise wont last another 5 months of people taking it serious

        • http://profile.yahoo.com/4EON46KCPN6LBVESWEV6CLKYBE PureYeti

          People been asking for Jun, Kunimitsu, Gon, etc.

        • eunsun

           ”difference is that game was trash, this coming from a capcom fan,”

          You being a Capcom fan sets no precedent whatsoever for whether or not you will think it’s a good game. Most of the people who hated the game are also Capcom fans, and that’s why they hated it – because they typically LIKE Capcom games.

          So please stop waving that around like it’s some badge of authority which makes your opinion better.

          • Rahavic

            Comment of The Year 2012

      • TheAquacharger

        No they didn’t. Many of the characters just had moves copied over from missing characters or even characters being used.

      • http://www.facebook.com/UNdesTROY Troy Dalton

        If you think that they didn’t dev Rolento, Elena, etc. for SSF4AE, then wait and port them over, then I’ve got some real estate on the Moon to sell you. The list of characters added to SFxT matches up with rumored lists floating around for months to the release of AE and the disappointment that was the divekick twins and yet two more fucking shotos.

        • ReoAyanami

          You got any real prove to back that up?

          • http://www.facebook.com/chad.yamamoto.3 Chad Yamamoto

            the man speaks the truth

        • http://twitter.com/Mrscrubble M. Scrubble

          I doubt Rolento or Elena were developed for SSF4AE; they are aesthetically distinct from characters in AE. And the divekick/DBZ shoto twins are irrelevant here because AE isn’t really relevant to this discussion.

          However what Emezie is being very unfair to Namco; the amount of detail put into each “clone” (as Emezie calls them), is far greater than the amount of detail Capcom put into the Tekken roster for SFxT. If you don’t believe me, just take a look at “Ogre”–he’s just a palette swap of Seth with a new movelist and Mayan gear.

          TTT2 “clones” can get dirty, wet, slimy, muddy–in the game–in real time with more than a dozen different outfits to choose from for FREE; whereas the 19 Tekken characters, Rolento, and Poison (included in the game when you buy it) can change colors. . .

          Tekken obviously put more time into making “clones” than Capcom did in recreating existing Tekken characters; and although Capcom did give them fireballs, seismos, and dragon punches none of these additions seem like meaningful changes to me personally.

          But hey, what do I know about Tekken? Emezie can probably tell us more about Tekken characters since they’re all “new” to him anyways (Kappa).

          • wale theClockpenalty

            Capcom created the tekken characters from scratch, Namco reused assets from previous games to create the clones.

            Also Namco’s high character count comes from their reuse of skeletal animation data, with only new character models being created.

            Since SSF4 is a cartoonlike game, you cannot reuse an animation mesh since the character’s bodies deform in an artistically dictated fashion as opposed to computationally, like a tekken character. 

            Slime, dirt and grime are also computationally determined. Namco doesnt have to moidel dirt seprately for each tekken character. They turn on a switch and everyone can get dirty. Tekken’s engine also supports customizable outfits which is why you get multiple outfits and customizable outfits so easily.

            SF4′s outfits require artistic input in order to properly allow the new clothing items to fit and deform properly with the characters’ bodies. Otherwise it would be trivial for hackers and modders to transplant DLC costumes from one character to another in SF4, so for example we have Sagat with Ken’s cowboy hat. 

            I’d say the tekken characters in SFxT were the result of significantly more effort than the clones in Tekken tag tournament 2. However creating SF characters in Tekken x SF would be an equally major effort on Namco’s part.

            Finally the SF4 characters in SFxT I feel were basically ported almost for free, at least on the artistic side. 

          • http://twitter.com/Mrscrubble M. Scrubble

            Those are all qualitative measures of detail that can’t be compared though :(

            I’m not saying Capcom didn’t put any effort into Tekken characters (I mean they gave Raven a ninja star projectile (that must have been really hard)). But we obviously have different definitions of the word “effort”.

          • RunningWild1984

             Marshall Law in SFxT is just Fei-Long’s model with a mustache.

          • http://twitter.com/Mrscrubble M. Scrubble

             @ RunningWild

            c’mon dog that’s just mean–I mean they’re both just 3d representations of Bruce Lee anyway, so they’re both pretty unoriginal.

          • Rahavic

            Attack of the Clones

          • wale theClockpenalty

            @ M.scrubble

            It’s hard for me to put my point across without sounding as if i am trying to put down the effort made by either party.

            OK, let me start by saying I feel the SF4 characters in SFxT were ported almost for free.

            So it’s clear I’m not coming from the point of view of a capcom fanboy, even though I do enjoy Street fighter.

            I am talking about the work required for Namco, post tekken-6, to create the “clones” as opposed to the work for Capcom, post SF4 to create the Tekken characters.

            This “work” does not include balance, testing, etc. We are talking pure aesthetics here, art and animation.

            For a 2D style game, if two characters have the same animation but look different, you still need to create ALL the sprite graphics from scratch. That’s why 2D games dont have as many clones or customizable costumes as pure 3D games.

            For a pure 3D game, many things (wall splat, face down, etc) can be created as animation meshes and basically shared. Only the static model needs to be made. Attach the animation skeleton to it and it magically comes alive. This also applies to things like customizing the character or applying dirt and sweat.

            For a game like SF4, the effort required is somewhere in the middle. It is a 3d game so it has some of the benefits such as shared meshes/animations which can be seen in some cases, however the style is made to be more 2D. That means that the character graphics need to “deform” a lot more than they would in a game like tekken, and this deformation is more guided by a human animator than a computer following a mesh. You can see this for example with the facial expressions, especially those shown in slow motion when an ultra is being unleashed. The bodies have a lot of squash-and-stretch which are things human animators apply by hand. 

            This means that simply transplanting animations from one model to another is not feasible in SF4 since the animations are tied to the model in many cases. Otherwise we would not need all shotos to basically be the 3d equivalent of a head swap…. we could for example have a fat shoto, a slim shoto, a sexy female shoto, etc. But instead we have a bunch of Ryu head swaps, and those that have enough of a morphological shift (gouken, sakura) also have significantly different move lists.

            Tekken characters in SFxT were originally designed by Namco, but the art from namco games cannot be used in a capcom game either. Those assets needed to be created by capcom FROM SCRATCH. The Namco originals would only serve as concept art…besides Capcom would STILL need to redo the concept art for their own cartoony style.

            For example in Marvel vs capcom, the fact that there are many comics with Iron Man does not preculde the fact that Iron man had to be designed from scratch by capcom for the game.

            In TTT2 most characters are returning from previous namco games with compatible systems for animation and even character models. Since the style is more realistic and less cartoony, the bodies do not have as much artistic input on top of their basic look and the invisible animation mesh.

            As a result it is significantly less actual effort required to add a clone to a 3d fighting game as it is to add a non-clone to a 2.5d fighting game- from an artistic standpoint.

            In the end though that bit of information is a but irrelevant anyway. There’s nobody sitting down and measuring exactly what a certain character is worth based on how long it took to make them. In the end what matters is how the customer perceives this value.

            it is clear that the FGC values all characters equally, regardless of “clone” status and values never-before-seen characters over familiar ones even if it is clear the character couldn’t be simply ported over. 

            I guess this is why a lot of people seem to think Mike Z was lazy to include a small number of characters in skullgirls when it is clear that since the game is 2d and high framerate, the addition of new characters to that game would be insanely labor-intensive.

          • http://www.facebook.com/chad.yamamoto.3 Chad Yamamoto

            those clones are more difficult in my opinion, because the borrowed tekken characters in sfxt already had fighting style and pace, they just needed to be modified into 2d fighting realm and given skills, clones need alot of thought to make them different and balanced ,on another note think about it, bringing 2d characters of streetfighter to 3d realm of tekken is gonna be a hell of alot harder in my opinion

          • http://twitter.com/emezie Emezie Okorafor

            “ Marshall Law in SFxT is just Fei-Long’s model with a mustache.”

            I could say that Forest Law in TTT2 is just Marshall without a mustache.

            Oh wait, Marshall doesn’t even have a mustache anymore.

            So, Forest Law just IS Marshall.

            Lol.  This is fun.

          • http://twitter.com/emezie Emezie Okorafor

            Everyone read this post.

            It speaks truth and common sense.

            If I had typed it, people would just accuse me of being a SFxT fanboy.

        • wale theClockpenalty

          Sounds plausible. Especially given that Elena has a stage in SSF4AE already and SFxT dev process clearly had a well defined workflow for transitioning SF4′s assets.

          However it would not be a problem if they hadn’t tried to charge for the characters. Characters get held back and released in later games all the time for various reasons, not all of them nefarious.

          In the end, capcom’s only failure was their failure to realise the PR disaster incoming when the characters were discovered, and their inability to give them out for free and damn the consequences.

          The marketing people probably calculated (correctly) that it wouldn’t affect sales, but they could not possibly understand the damage it would do (and has done) to both capcom’s image and the viability of the game within the FGC.

          At this point I wouldnt be surprised if namco pulls out completely from the tekken x street fighter arrangement because the risk to their credibility would be way too high.

          The chance of a hate bandwagon developing for that game for some flimsy reason is so great.

      • XaviIniesta

        That’s a bad comparison because most of those “brand new” characters you’re talking about were originally from Tekken. Even if Capcom remade them into 2D, with that kind of source material, of course it’s much easier to make a character when you already have the character design and tons of moves to pick and chose from, compared to making one from scratch, with character design and moves and everything. The development process for characters for a cross over game is completely different than in original stand alone games. In those games they also have to add a lot of new characters.

        Anyway, the reason some of the extra characters in TTT2 are similar to other characters (for example. Martial Law and Forrest Law), is also partially to help players who only know how to play with one characters to be able to get into the game. The same reason they implemented 1 vs 2 mode.

        Though some of the extra characters are their own characters with their own moves.

        Anyway, when Capcom add 27 new characters in a non-crossover game that they designed themselves from scratch, then you could use that as a point to brag about.

        You don’t seem to realize that Namco are also going to make Tekken X Street Fighter, where they may very well do the same thing you just described. I don’t see any reason for why they wouldn’t be able to so I don’t see your point.

        • spectaa

          I believe he has intelligence in him, he proved it a few time, but he is highly misguided but a twisted desire to defend SFXT, even if it means mindless attacks against the “opposition”. Those aren’t attacks toward Tekken, but towards the community he hates so much. I really wonder why he still posts here honestly.
          That’s what happens to a smart person who takes every trolls to heart, let it be a tale of caution.

          • XaviIniesta

            Well personally I don’t ever bash SFXT. I think the game has potential if they change a few things, like the timer, the guard stun from pokes, and make Pandora a legitimate comeback mechanic that’s worthwhile using to make things more exciting for the crowd.

            However, I will never defend how Capcom almost put Ono into an early grave due to his hectic work schedule, and then put him right back into that schedule after he got out of the hospital, when he clearly wanted to slow things down, based on his Twitter comments and interviews. But Capcom wouldn’t let him. They just changed his position from head producer, but still made him work just as hard.

            Also, their DLC business model is something I don’t like.
            Harada’s idea that the core elements of a fighting game should not be paid for DLC (Characters, stages and moves) is a much better philosophy. But the way Capcom handled it with SFXT made things even worse, by hiding the existence of the characters for the purpose of selling them 5 months later.

        • http://twitter.com/emezie Emezie Okorafor

          “That’s a bad comparison because most of those “brand new” characters you’re talking about were originally from Tekken. Even if Capcom remade them into 2D, with that kind of source material, of course it’s much easier to make a character when you already have the character design and tons of moves to pick and chose from, compared to making one from scratch, with character design and moves and everything.”

          Oh yeah, it’s real easy taking a character from a completely different fighting game engine in a 3D space, plopping them in a 2D space, and creating a sustainable play style…because you know what their moves look like.

          This is absurd.

          • suproman

            Yeah some of the crap people say are retarded, what you don’t understand though is people who already made up their mind to be bias are already established and rarely do they change. You are arguing with an already established crowd.

          • XaviIniesta

            Made up my mind about what? What you said here made no sense.

            Point out anything I said that is wrong.

            Is it not harder to create a character from scratch, compared to when you have a lot of source material for moves and character design?
            Obviously it is. That’s a fact.

            And is his comparison to Tekken an accurate one?
            Let’s see. SFXT is a Cross Over game, hence it is supposed to have a lot of new guest characters. And Capcom dropped many of the characters from SF4 to make room for them.
            TTT2 is not a Cross Over game, and they have no incentive to create 27 new characters and drop half of the original cast for them.

            I’m biased how? What part of what I said made no sense to you?

          • suproman

            @ XaviIniesta: there’s others that explain the flaws in your logic, wale theClockpenalty, explains the differences in modeling for xTekkn and TTT2. Do I really have to reiterate what others have said? It is not easier to put already established characters of a completely different game system into another completely different game system, than it is to create new characters for a game specifically built for them based solely on those two facts. OK just to have a frame of reference lets take TTT2 and xTekken as examples. You have a character that you want to behave a certain way, in one instance you say well you gotta think of an original look, and how the character plays, in the other instance I say the same thing, but you counter by saying I have source material to draw on so you win. What you’re not looking at is that argument itself. Me having source material confines my creativity for that character in itself, not only that but I have to reestablish that character for my game engine and style while keeping the character true to the character’s self. One of the complaints for xTekken from Tekken fans are that the characters don’t play like themselves and rather play more so like Street Fighter characters. If your arguments were sound, how in the heck can an established character play so differently to the point where people say the character  plays like characters from a different game, if it were as cut and dry as picking and choosing certain elements of their original gameplay design and incorporating it into that engine? The answer is simple, the gameplay styles are so different that you have to essentially build the character from ground up for that specific system while having restrictions to the character’s overall game design. The fact that your generalizing statements and saying well this way is easier without taking into consideration individual cases is what is inherently wrong with your argument on this topic, not the fact that either company puts more actual work in the making of these characters.
            Also my advice to Emezie did not pertain to you specifically.

          • XaviIniesta

            What’s absurd is you putting words in my mouth.

            Where did I say that the process was really easy? I said much easier THAN creating 27 brand new characters from scratch, sketching up 27 new unique character designs, and inventing all of their fight styles from scratch.

            And your entire comparison makes no sense, as it is based on a cross over game.

            Cross Over games are supposed to have many new characters. And to make room for them, SFXT left out a lot of other characters from SF4. Tekken has no incentive to drop half the cast in favor of an extreme amount of new ones.
            If you’re going to compare the amount of new characters in a Cross Over game, then compare it to another Cross Over game.

          • Donovan Harris

            The creative, or time consuming IMAGINATIVE process is not needed. You only need to code. As supposed to imagining a move (drawing it, taking it to a couple of guys, them saying that it’s cool, and then coding it in). I’m not saying coding is easy, but to act like half of the battle isn’t already won in a crossover for 2 fighting games is silly bro. 

          • http://twitter.com/emezie Emezie Okorafor

            The imaginative process IS still needed.

            Because the moves in SFxT don’t function at all like they do in Tekken.  The character playstyles do not (and CANNOT) match those from Tekken.

            The character playstyles in SFxT for the Tekken cast were COMPLETELY NEW.  Someone had to DESIGN THOSE.  

            Jin doesn’t toss stationary fireballs in Tekken.  Characters don’t have super moves in Tekken.  Capcom had to IMAGINE, DESIGN, TEST, and REFINE these, because those DIDN’T EXIST BEFORE.

            Even the visual appearance of the characters had to be redesign for the SF universe.  SFxT Kuma doesn’t look like Tekken Kuma.  Capcom had to REDESIGN HIM.  That’s a CREATIVE PROCESS.

            “You only need to code”

            Lol, are you kidding me?

            Is this really what people think about SFxT?  Do you people really think Capcom just flipped a switch, and the characters just hopped over from one company to another, with minimum effort?

      • spectaa

        I hope capcom doesn’t warn you and blow right in your mouth.

      • http://profile.yahoo.com/KI6R3RMEZC7K3RCO6SBB3CYJPI Lal

        lol, you again.

        OH BAW!

      • http://profile.yahoo.com/KI6R3RMEZC7K3RCO6SBB3CYJPI Lal

        lol, you again.

        OH BAW!

      • KubikiriTurkojin

        the devils advocate strikes again. your always there to bend over for capcom when they drop the soap. youre protecting someone that doesnt need even it, i bet you just like bending over in general, but especially specifically for your general. 

        • Rahavic

          Capcom and Namco are billion dollar companies they don’t Put money in my pocket and if they sell or make good games you don’t get a vacatin from work. Theres never any need to defend any of these companies. These are video games in the end. Buy them, play them and have fun those companies get their millions regardless.

  • http://www.facebook.com/people/Jared-Santa-Ana/100000493693353 Jared Santa Ana

    if slim bob is real, i’m playing him

  • Chris Ciocca

    yo slim bob? Dr B? get hype (praying its real).

  • http://www.facebook.com/joe.walker.796569 Joe’ Walker

    I would so play with Slim Bob and 
    Sebastian!

  • VisualData

    I thought Unknown was already confirmed

    • XaviIniesta

      Not playable.

  • http://twitter.com/dukemagus Rafael Ourique

    Just hope they’ll be free. I mean, i’m a tad traumatized with the sf x tekken experience

    • Rahavic

      It’s free.

      • bernice.hawkins

        How the FUCK do you know? Post a goddamn source.

        • http://pulse.yahoo.com/_2YDAXCPEJTBPHTERPWOPLAFHEI Julian

           Harada has claimed multiple times that he would never charge for additional characters. Google Harada and DLC and I guarantee you’ll see for yourself.

          • http://twitter.com/Tha1337ness Cameron

            Just like the lead developer for SCV went on record saying he would never charge for piece to a chess game and then you have to pay for Don Piere. k
            Only time will tell friend.

          • http://www.facebook.com/Dayless.Sunset Julius Vortes

            That was a character you could have gotten for free… 

          • XaviIniesta

            Harada’s standing in Namco is higher than the SCV’s producer though. He has been the producer for Tekken for 15 years, and each game has been successful. Harada said that the higher ups don’t pressure him about DLC. And that maybe he wouldn’t be able to make this statement if it weren’t for that.

            Tekken Tag 2 will not have paid for characters.
            I would wager all my money on it.

        • XaviIniesta

          Read Harada’s Twitter or his interviews. It couldn’t be more clear that this game will never have paid for DLC when it comes to the core essence of the game, which according to Harada is: Characters, Stages, Moves.

          Tekken is the best selling fighting game franchise of all time. Namco don’t pressure Harada about paid DLC as much because of it’s success. Instead, they might sell things like Soundtracks from old games, or old Ending Movies.

          But this game will not charge you for any characters. Everyone who follows Harada knows this.

        • spectaa

          Everybody knows it, that’s your source.

  • Disco-lemonade

    It begins…

  • spectaa

    SLIM BOB NOOOOOOOO!
    The dude’s gonna be fast as fuck, 1 frame everything.

    ps:In b4 an asshole comes (and they always come) and compare this to what capcom did. 

    • http://www.facebook.com/people/Egbert-Levenstone/100000568693122 Egbert Levenstone

      Probably does less damage that fat Bob, reason he gained weight in the first place.

      • spectaa

        That would be good, still worried though. It would be the first time I would play Bob (except in SFXT).

  • http://www.facebook.com/profile.php?id=671093328 Yahya Osama Yahya

    And Capcom still shocked  how brave this is, giving the customer all his money’s worth + more :O, that’s crazy talk

    • http://pulse.yahoo.com/_TIC7WNRSMFBSCLF6OR6JQJAAZA sb

      this game cant afford to do what Capcom does 3D games need all the help it can get

      • YuriGotBack

        Capcom is in the shitter in case you haven’t noticed…

      • http://www.facebook.com/rob.kusanagi Rob Toohey

        Tekken has never lost any money for Namco. Harada and crew and afford to give characters for free. 

      • http://www.facebook.com/people/ファイター-ストリート/1441869768 ファイター ストリート

        That’s ridiculous. Tekken is arguably the best selling fighting franchise in existence. 

      • martin rush

         tekken – an arcade game
        -best selling in arcade fighter
        -has a tv show with pryotecnics, boxing rings, arcade cabinet, and a live dj.

        lol can’t afford. your funny.

      • XaviIniesta

        Tekken is the best selling fighting game franchise of all time.

        And if we take a look at what this game has to offer, just Tekken Federation Mode is something that I wouldn’t expect to get for free ina  fihting game. I hope it sets the bar for other fighting games in the future.

        Same for DLC characters and stages being FREE.

        • wale theClockpenalty

          For sure Tekken is more important to namco than SF is to Capcom.

          Capcom basically abandoned SF for ten years, and Ono basically had to stake his career on SF4. 

          I doubt Harada would have such difficulty with Tekken. The series certainly commands more respect within the company itself and as a result  should always see better support.

          • XaviIniesta

            Well, the main difference is probably that Harada has been the producer of Tekken for every game for 15 years. Ono has not been the producer for every SF game, so he doesn’t have as high of a standing in the company, and the higher ups could probably more easily make marketing and financial decisions over his head.
            For Harada, that’s not the case. And another example is probably Hideo Kojima.

          • wale theClockpenalty

            Well, it remains to be seen whether Capcom even bothers to continue with fighting games at this point. 

            Seth is gone, Ono may not be there long considering the work put into the SF series was detrimental to his health and he has gotten no thanks for it- not from Capcom nor from the FGC many of whom actually made fun of him when he was hospitalized or put the blame for SFxT’s problems squarely on his head when it’s quite clear most of the bad decisions came from elsewhere.

            Considering their attitude I doubt Capcom would bother continuing with SF once Ono decides to down tools and leave. Which would be a real shame because SF really is the cornerstone of the entire competitive scene. 

            I see capcom as being more like DC comics than marvel. They failed to attach any of their creations to real recognizable talent and so in the end they treat their properties like titles on a cash register- only worth what they can bring to the balance sheet. They don’t really have as much of an investment in the soul or spirit of the game.

            Namco has a deeper connection to Tekken, I feel. They wouldn’t just fire Harada on a technicality or treat him like a slave or ignore his input/force something into the game, or cancel the game due to low sales. 

            Afterall, the guy who created street fighter left capcom and basically created every SNK fighting game in existence including KOF….

          • XaviIniesta

            At wale theClockpenalty’s comment below:

            I hope they do continue, because I would definitely like to see Capcom vs SNK 3, as long as they learned something from this DLC fiasco. And eventually, SF5 down the line.

          • samirerre

            so corporate commander was the head of capcom.
            makes sense

          • samirerre

            so corporate commander was the head of capcom.
            makes sense

        • suproman

          The reason I feel Tekken has such a strong foundation in terms of sells is because its is an established 3D fighting game, exposed to the right generation at the right time. The same thing can’t be said about VF which never had a big showing due to pore accessibility, wrong platforms etc despite being held as the utmost in quality in its field. It’s mostly I feel situational, that is why no pure 2D (hand drawn) fighting game in history sold more than two million units outside of Street Fighter. The reason I think for Mortal Kombat doing as well as it did was due to the casual market readying to move on to a more realistic graphical market (and other things that were popularizing at the time) at a time when 2D was hot. The thing is, because all these franchise were already established positively as a household name gives them liberties others that do similar things just don’t get. The only way I see a pure unfamiliar 2D fighter selling more than 2million units is if Japan makes up the difference, which is unlikely. Now understand that I am not belittling any of these franchises, and that I’m only, speculating from observing the course of history and other information gathered from my surroundings, media and the like. A lot of these developers rely on sequels, that is why when something is successful they stick with it. I believe the brand first and foremost and not the producers and developers of some games have freedoms others don’t. You will be seeing Tekken much more from the Namco, than anything else as long as it remains nearly if not their best selling franchise by TTT2.

  • http://mrnelvin.posterous.com mrnelvin

    Slim BOB! Let’s go! 

  • McKayGamer

    Unlock conditions like the old games?

    • http://pulse.yahoo.com/_5FLRQI2X2LU3IHMCG7HEAEFD5I Cat Astrophy

      Hopefully not for characters. Leave that stuff for cosmetic things (of which there is a plethora).

      • Donovan Harris

        Yes please. Don’t make me use characters I don’t want to.

  • Maxim Cryseria

    Playing the game right now. It’s awesome! 6 more characters? Sure I’ll take it! :D

    • BlackThoughts

      2 more days and Monday is going to be unbearable!

  • MuhhPhukka

    I’d pay for them if they were on disc dlc. TTT2 offers more then enough characters,i’d pay for a few more. The roster is even more gdlk now.

  • CptPokerface

    Capcom this, Capcom that, lets all focus on the beauty of Tekken, gents.

    • YuriGotBack

      confirmed that Violet is an alt for Lee.

      • CptPokerface

        Ah, makes sense.  Wouldn’t make sense to make Violet an entirely different character anyways, being the same person and all.

        • http://pulse.yahoo.com/_5FLRQI2X2LU3IHMCG7HEAEFD5I Cat Astrophy

          Guess that logic explains Devil requiring you to select Kaz now.

    • http://twitter.com/SW_Sissel Joe Joe

      Excellent!

  • http://www.facebook.com/people/Christopher-Aizen/574589258 Christopher Aizen

    these are all great, but I’m sure Gon is hiding somewhere.

    • Jacob Bradford

       keep dreaming :p

    • mbipson159

      Gon is not owned by Namco. He’s not going to be in this game.

      • http://www.facebook.com/people/Justin-Archer/747006074 Justin Archer

        okaythere spongebob seriouspants.

      • http://pulse.yahoo.com/_5FLRQI2X2LU3IHMCG7HEAEFD5I Cat Astrophy

        Thank god. The only people who want to be him are the people who never try to get better and just want to abuse his height for something resembling a chance to win (see Oddjob in Goldeneye 64).

      • spectaa

        That’s not the reason, I saw a an interview of Harada where he was saying that there was no demand for Gon compared to other characters. Only people who wants him are jokers in threads, nobody will play him, and NOBODY WANT TO PLAY AGAINST HIM.

  • SatsuNoTatsu

    Seabass and Slim Bob. Interesting.

  • http://profile.yahoo.com/KI6R3RMEZC7K3RCO6SBB3CYJPI Lal

    This is awesome , since this will be free.

  • http://www.facebook.com/people/Alex-Ta/1045210226 Alex Ta

     …it’s free, not problem there. Problem with SFxT on-disc content was that they were NOT free, especially since they were fkin 20 bucks -_-

    • http://profile.yahoo.com/UDFZHYIXWQNG4NN54GFRM2MOCE JayManSX

      and don’t forget that they had people wait like 3- 4 months too  

    • http://pulse.yahoo.com/_TIC7WNRSMFBSCLF6OR6JQJAAZA sb

      Yeah $20 for 12 characters was a good deal much better than paying $3-$5 a character THX CAPCOM

      • Jacob Bradford

        sb no one here is on your side we play a real game made by a company who’s top priority is not to screw its customers
        i know its a foreign concept to ya.

        • http://www.facebook.com/people/Ty-Austin/100002154794093 Ty Austin

          Here’s the thing, I play sfxt because it’s fun and I enjoy it.  I’ll be getting Tekken when it comes out as well.

          I don’t really care what Capcom and Namco think of their customers, as long as the games are fun, I’ll buy them.  

        • Chris Ciocca

          its not a “fake” game because capcom made a dumb desicion. the game at this point is very reeeeal. dont worry im sure youve played it for 2 hours and then let everyone elses opinion take your copy back to gamestop (i do apologize if you have put in immense time into the game and could never grasp it).

          • Jacob Bradford

            with you dont feed the trolls comes to mind so much and im not sure why.  its cool you like sfxt i respect that i dont respect the company that would shaft its clientel and considering how many are pissed and how quick the game died i think im justified in my opinion of them.  but thats cool you enjoy call of…. im sorry i meant street fighter 4 ver 30

          • Chris Ciocca

            yes you supported me by saying the company made a  fucked up descision which is absolutely true, you also called it street fighter 4 version 30 which if you played it you would know that it is not. lol couldnt i call ttt2 t6 v 5 or some shit like that, it is the same ratio to sf4 to sfxt imo?However i wouldnt because i support tekken but im just saying. then you were pitiful enough to bring call of duty into this. lol try harder im done responding.

        • eunsun

           ”no one here is on your side” that’s why he got 4 likes so far? ;)

          $20 for 12 DLC characters is a damn steal whether or not Capcom did other things which were shady.

          • http://pulse.yahoo.com/_TIC7WNRSMFBSCLF6OR6JQJAAZA sb

             Yea i laughed when i saw that and the few post defending SFxT like im really the only one LMAO
            coming from paying $3-$5 for 1 character to 12 just for $20 hellava steal i thank Capcom

  • http://www.facebook.com/carz1983 Carlos Augusto

    DR. BOSKONOVITCH YEAHHH…!!!

  • http://twitter.com/Zero_The_Shadow Tony

    This is completely fake BTW. 

    • Jacob Bradford

       oh what makes you say that?

      • spectaa

        Trolling.

  • MasterChibi

    They had better give me Dr. Boskonovitch. 

  • http://www.facebook.com/Dayless.Sunset Julius Vortes

    SOMEONE NEEDS TO CONFIRM THIS ISH NOW!!!

  • EsurienceBubbly
  • http://www.punchingthewallsofreality.com/ Prometheus

    Dr. B!

  • http://www.facebook.com/christopher.n.pollard Christopher Pollard

    kinda tabloidy to post a rumor on the front page isn’t it?  oh well, slow news day?  I guess it’s none of my business.

  • samirerre

    It dosent matter animore .as long as my raven and yushi got both buffs im sold

  • Pingback: Tekken Tag Tournament disc yields hints at six hidden characters – rumour | VG247

  • jlb85

    Slim Bob and Sebastian have me suspicious that this is indeed fake. Just way too obscure. I do hope that I am wrong and this rumor is correct. Slim bob would make me actually want to play as bob. I just can’t stand the disconnect I feel seeing such a fat man move like that. Plus, Dr. B was so fun to dick around with in Tekken 3. I’d love to see him back.

  • gigantor21

    Sure is nice having to make reach guesses like Sebastian when coming up with who else they could add. :p

  • sdfgdfg dfgdfg

    Dr. Boskonovitch is just pure epicness!

  • Violent_Soma

    All I’m wondering is if Nina plays and feels like in Tekken 6? can anyone with the game already confirm this?

    • Seel007

      Yes she plays very similar with a few tweaks. 

  • http://twitter.com/BloodBurger1 Blood Burger

    Violet is definitely in there. His model is in Fight Lab.

    • http://pulse.yahoo.com/_5FLRQI2X2LU3IHMCG7HEAEFD5I Cat Astrophy

      Everyone here already makes appearances in the game.

  • http://www.facebook.com/people/Joel-Anderson/100000149761999 Joel Anderson

    One day they’ll learn about giving xbox owners preview copies. In true pirate form, the first damn thing they do is hack the gamedata. (but i do applaud them revealling sf x t’s crap)

    • http://www.facebook.com/illness690 John Taylor

       Hypocrite.

  • heartless141

     Sebastian? sounds interesting. :D

  • http://pulse.yahoo.com/_2YDAXCPEJTBPHTERPWOPLAFHEI Julian
    • Enochrewt

      I don’t know if I can call that confirmed without some explanation.  I mean, yeah it looks like player select tiles and models, but until it’s sure they’re actually playable I’ll hold off being excited.

      Ok, fuck it.  I’m excited. Dr. B!!!!!!!!!!!!!!!!!!!!!!!!

      • http://pulse.yahoo.com/_2YDAXCPEJTBPHTERPWOPLAFHEI Julian

         Get hype!

    • http://www.facebook.com/profile.php?id=100000145156880 Rolan Alcantara

      They do look like character select tiles, but the actual select screen uses a portion of in-game renders rather than cel shaded portraits so I don’t know if this proves anything. But the CG models, that’s something else

      • XaviIniesta

        Actually you can switch how you want your characters select portrait to look like. The artwork tiles are the alternative versions.

  • http://www.facebook.com/profile.php?id=100000507806852 Christopher Garcia Fantauzzi

    LOL. Butlers fighting their boss’ daughter and moms beating the crap out of their children. Tekken has some crazy fights!

  • EA575

    Best. Tekken game. Ever.

  • http://www.facebook.com/Victormaru Victor Thammavong

    I hope they all end up getting released together for $20 and totally not free. That shit would be ballin’.

    • http://www.facebook.com/DeezMcNuggetz Aaron Roque Hewitt

      That is not even a possibility, Harada already said that any new content coming to the game would be completely free of charge.

      • wale theClockpenalty

        At this point anyone interested in getting on the good side of the FGC would be extremely stupid to talk about charging for characters. 

        If capcom didn’t have the whole Sony/Vita thing tying their hands down I have no doubt they would have quickly rolled over at the outcry and at least made the disc locked characters free for those who bought at launch or for a timed period

        A fighting game needs the support of its fans in order to survive the early days of broken balance, patches, etc. Piss them off and they will slaughter your game even if it’s the best thing since hyper fighting.

        I say these characters will be free. Either time or gameplay released.

        • Doctor Claw

          Good looks on that Sony/Vita thing… that really hurt SFxT. All those exclusives (that sucked) and the DLC fiasco.

      • spectaa

        NO. Any necessary content, he will charge you for old OST’s and stages.

  • Pingback: RUMOR - 6 Personaggi Nascosti su Tekken Tag Tournament 2 |

  • http://twitter.com/JayAlanCarter ジェイアランカーター FGC

    surprised with the lack of Devil Ganny given that Harada always mentioned that was one of his favorites. anyway… slim bob!! just how many more sleeps to go

  • Pingback: Dr. Boskonovitch, Unknown, Violet, Miharu, Bob magro e Sebastion confirmados em TTTU2 | TekkenBR

  • corey coreymcguire10@hotmail.c

    they are trolling capcom XD

    • http://www.facebook.com/illness690 John Taylor

       No.

  • http://www.facebook.com/people/Timothy-Ian-McMillan/100003757326579 Timothy Ian McMillan

    Dat Miharu 

    Kreygasm

  • RunningWild1984

    Evo 2013 TTT2 Grand Finals – Bob/Slim Bob vs Marshal Law/Forest Law

    You heard it here first folks.

    • Rahavic

      I hope your wrong RW! In EVO 2011 I literally took a nap during those finals. Terrible!

      • RunningWild1984

        It’s still not as bad as 3S in it’s entirety at Evo. Talk about a snoozer!

    • spectaa

      You know what, now I hope slim bob (I always want to call this fucker silent bob) is a model swap.

      • michael bradford

         they will all be a swap think about it

        miharu was a swap back in the day and has really nothing to do with tekken
        they wont make a hole new bob just so he can be skinny
        but im not sure how they will do dr.B he may be the only one that gets to be a real fighter

  • Flemzy

    Silm Bob > Bob all day

  • http://twitter.com/Darkforge Bevan Djernaes

    Might be right, only cause America sux at Tekken…. Tekken 6 was actually very well balanced

    • michael bradford

       hey hey hey I defended tekken 6 to its death trying to teach why t6 was the best in the series
      so none of this American bla bla bla crap.

  • http://twitter.com/GorlokMadskills GorlokMadskills

    Tekken yo ull! makes me regret actuallly playing 2d games.

  • Michael Scofield

    if Dr boskonovich is in its an instant main for me 

  • gigaxbuster

    Slim Bob looks like Ken Masters. lol

  • http://profile.yahoo.com/ZHF5M32U2PUYNHLUKQNPUSXTEY kenechukwu

     http://www.neogaf.com/forum/showthread.php?t=490632

    some more pics of hidden characters

  • http://profile.yahoo.com/KI6R3RMEZC7K3RCO6SBB3CYJPI Lal

    EXCELLENT!

    CAN THIS GAME GET ANY MORE HYPE. :)  

  • Quan Chi

    Can use your own music (to override current tekken awful music), can view previous tekkens’ cinematics, Dr. B returns……………I have to get this now!

  • http://profile.yahoo.com/BBWDESR4JIZXLJCE3OQGAFV5AE Justin

    Good guy game developer: Puts hidden DLC on disc. Doesn’t make you pay for it.

  • freezestar

    Namco: Has done on-disc dlc multiple times, gives for free. Reaction: Ok
    Capcom: Does this once on a game that Namco is also helping with, makes dlc priced. Reaction: Mass Rage. 
    I still blame Namco for giving Capcom the idea to do on-disc dlc

    • http://twitter.com/GhostChimera L

      free = Okay
      $$$ = Rage

    • http://pulse.yahoo.com/_2YDAXCPEJTBPHTERPWOPLAFHEI Julian

       Namco barely had anything to do with SFxT.

  • Mengü Nazlı

    They cant palette swap slim bob thats for sure, a bob without all that butt/belly damage and rolls would be interesting.

  • http://www.facebook.com/people/Yan-Zhao/10516382 Yan Zhao

    This is pretty cool, I can fight as a buttler and a scientist lmao.

    I’m glad to see the good old CHARACTER UNLOCKING instead of paying for extras, since Harada confirmed they will never charge for characters, so most of us are OK with this. Too bad people like Emezie is too stupid to understand this as he attempts to whiteknight SFxT some more up there.

  • Awsumpossum12345

    I remember when these types of things were surprises.

    You know, like WHILE PLAYING THE GAME surprises.

  • http://www.facebook.com/DashingKC K.c. Cannady

    I couldn’t survive this thread. ..to. . .many. . .para. . .graphs O___O

  • http://www.facebook.com/DashingKC K.c. Cannady

    I couldn’t survive this thread. ..to. . .many. . .para. . .graphs O___O

  • http://www.facebook.com/DashingKC K.c. Cannady

    I couldn’t survive this thread. ..to. . .many. . .para. . .graphs O___O

  • Maxim Cryseria

    Bought the Asia prestige edition for early access to 4 DLC characters, 6 more? Sure I’ll take it! :D

  • http://www.facebook.com/AL.x.and.her Alexander ‘Al King’ Clay

    Bottom line is…. Hidden unlockable characters will ALWAYS be better than DLC characters. Namco has done right by us and stuck with their guns even when the majority of the industry chooses not to. It should be noted that there will not and should not be many “new” characters in this game as TTT2 is considered a non-canon all out brawl with you favorite characters. This trend started with KOF 98 of popular series and continued with KOF 2002 and XII. The only valid complaint would be “I don’t like Tekken” or “I don’t like 3D fighters”. If you like anything else that has been ushered in Fighters within the past 20yrs then this is the game for you. Flawless balanced gameplay (thanks to continued arcade play testing), huge roster boasting an even bigger moveset, Beautifully rendered inspiring stages, bonus costumes, character customization, character interaction (tag moves, win taunts), character creation (Combot), Snoop Dogg. Sadly, none of this is free….it’s paid for with the $60 i paid for Tekken Tag 2, AS IT SHOULD BE. I don’t give a fuck about this talk about clones, until Ryu goes insane and murders Akuma, Ken, Dan, Sakura, Sean,  and finishes off Sagat, Eat a dick! I love Ken, I love all the Kyos, welcome back Forest Law.

    Speaking of Forest Law, lets take this time to announce some of the characters going down in the 1st Annual Hidden Character Hall Of Fame:GonDr. Boskovonich Geese, Robert Garcia, Gai Tendo, Sho Hyate, Adelheild Bernstein, Jyazu, Mai Shiranui, Tung Fu Rue, Mr. Big, Hotaru Futaba, EX Kyo (The hidden cast of KOF XI)Toon LinkShadow Dio

    Lifetime achievement award goes to:Reptile

    We as fighters have had a great year, but a rough year. We were blessed we so many great fighters but the one fighter we’ve most anticipated for had let us down in more ways then one. For God’s sakes it almost killed Ono. So let us enjoy this beautiful moment in gaming with no salt. Thank you Harada.

    • Kaihedgie

       Is this how the FGC celebrates fighters now? By whining about other games? Is it even possible for anyone to actually try and like this game without SFXT crossing their minds first?

      • http://www.facebook.com/AL.x.and.her Alexander ‘Al King’ Clay

        Obviously not friend. Some of us want to enjoy Tekken in all it’s glory, but that good ol’ SFxT Capcom pride gets the best some of us and we want to continuously praise SFxT for the things it did right instead of acknowledging how blessed we are to have Tekken…and by some of us i mostly mean Omezie and his legion of White-Knights. SFxT was fun, but it wasn’t fun for what it worth. I paid my $60, enjoyed it much as i possibly could. Hell, i played it this weekend. Whether the game had 12 FREE characters or a bonus Kart-Racing mini game, I no longer care, it’s not my problem. This is Tekken.

        To be honestly, i don’t think it has so much to with SFxT or Capcom. Its just blind pride. Some gamers defended SFxT for it’s shortcomings, but was shamelessly outdone each of Harada’s TT2 announcements, basically direcly slapping the face of anyone who supported Capcom’s SFxT business model. They are more embarrassed than anything. I know what it’s like to be embarrassed and they have my deepest empathy. This isn’t the 1st time the embarrassment has birthed a legion of Capcom trolls, Mortal Kombat 9 and KOFXIII met this fate also, as they were both deemed horrible and “will have a short lifespan” months before their release. Again, slaps to the face.

        who are you going to hit the lab with once TT2 drops, Kaihedgie. I’m thinking i’ll try Leo and Nina. OP and OG

        • Kaihedgie

          White knights? Okay, so in addition to complaining about other games for issues not related to gameplay, you have to go and bash at specific people too who are tired of the crap flinging this group thinking produces…yeah, I’m sure more people will now want to shift to Tekken’s side with such great humility, especially with all of Harada’s frequent posting about this.

          The only thing incentive that I had for getting this game is whether or not Unknown would be playing, and now I’m not so sure. I wouldn’t want to be associating myself with people  who think and behave essentially like schoolyard bullies, or in such a manner that they’re only capable of actually enjoying anything without first bashing at the same company over and over again and not actually play the games they endlessly praise on the basis of them not doing what some other company did.

          • http://www.facebook.com/AL.x.and.her Alexander ‘Al King’ Clay

            They are just games dude, but they are also products that we as consumers have every right to ask for want we want in said product and disagree with that business when it doesn’t meet are standards. It’s called consumer demand. At the end of the day, a new game whether it’s a fighter, shooter, mobile-social RPG, will be released and neither TT2 or SFxT will matter. The world doesn’t end with one game. That’s the beauty of it all, to have a great game in your hands and then tell yourself “One day, no one will give a fuck about this game”

            I don’t complain about SFxT gameplay issues because they were little to me. Like i said i still play SFxT on the regular, regardless of gameplay glitches, balancing, the DLC-fiasco, trolls. I paid $60 for the game and I will play it as long or little as i want and don’t need anyone to tell me otherwise.

            I assume you are a grown ass man with money to buy your own shit, so you should do the same. Don’t let mine or anyone else’s rants, frustrations and opinions ever stop you from playing a game, watching a movie, or listening to an album. 

            If my rant was that powerful and influential to stop you from buying Tekken Tag 2 or any other game, then i should probably run for fucking President.

          • Kaihedgie

             What makes you think you and your rant alone is giving me second thoughts about buy TTT2?

      • michael bradford

         NO because it was still x TEKKEN
        that game sullied our games good name and now it has to answer for it.

        • Kaihedgie

          Why? Because of some PR disaster and not because of whether or not the game was good?

          • Zonder88

            No, because the game was ass despite the DLC fiasco. Its been explained thousands of time. Of course retarded fanboys like you just refuses to acknowledge it no matter how many times its explained to you, hence why everyone here knows you’re a blind fanboy.

            Now go back to Silicona and whine to them about how all of us SRK posters are bullying you and calling you fanboys like you did before. You honestly cant get any more pathetic.

  • http://www.facebook.com/alec.baroni Alec Baroni

    Sebastian was in Lili’s Tekken 6′s ending, better read up on your facts dude :P

  • SesamiKnee

    Dr. B returns! yessssss

  • JasinWalraven

    Time to up the price of all games to $100 to be rid of all the crybaby poor people ^-_-^ 

  • http://www.facebook.com/dintaylor Din Taylor

    Here is a good laugh http://www.youtube.com/watch?v=cGhFjY08vd4   The best Tekken Tag Tournament 2 Review …..   *sarcasm*

  • Pingback: Tekken Tag Tournament 2′s Launch Week Begins Today! « Shoryuken

  • Pingback: Tekken Tag Tournament 2 – Katsuhiro Harada and Namco Bandai Live Reveal Miharu, Sebastian, Slim Bob, and Dr. Bosconovitch « Shoryuken

  • Pingback: Tekken Tag Tournament 2 Weekend Tutorial Round-Up – Throw Breaking, Stuns, Low Parries, and More « Shoryuken

  • Pingback: Tekken Tag Tournament 2 Weekend Bonus Footage Round-Up – Arcade Mode Endings, DLC Character Movelists, Remixes, and More « EVO Championship Series

  • Pingback: Tekken Tag Tournament 2 Weekend Combo Video Round-Up – STL’s Multi-Character Exhibition, Miguel and Alex Tag Combos, Williams Sisters Combo Compilation, and More « Shoryuken

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    how can u get them?

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