Earlier this morning, KreativeMente sent us his latest Kreative Lab session for Ultimate Marvel vs. Capcom 3. This installment is dedicated to showcasing “new and interesting” combos without using an assist, and features a few underused characters like Captain America, Hsien-Ko, and Shuma-Gorath.
We’ve included a short excerpt from his blog entry on the video, where he discusses the thought process behind each combo, so make sure to head over there to read the entire article.
Captain America : 0:32 – Jump Loop
I’ve always loved jump loops in UMvC3, they always look kind of cool and awkward, depending on the character. My initial goal with this combo was to try and do as much damage before I launched them in the air. Since Cap can’t fly, a jump loop is what came to mind.
Doctor Doom : 0:44 – Green Corner Laser
Came up with this trying to figure out if I can use Doom’s Laser in a combo without being in a TAC situation. I actually came up with about 4 or 5 variations of this corner combo ( some with more foot dives, others with ALOT more dashes ), but decided to just put this one in the video. I don’t know about everyone else, but it always bothered me when someone makes a combo video with about 10 combos and they all start off exactly the same with different finishers. My goal is just to get the idea in your head and let you run with it. I may make another video of all the throwaway combos if people are really interested in it.
Hsien-Ko : 0:56 – Gong Loop
Bottom line, no one ever uses Hsien-Ko. She has to be the most underused character in UMvC3, o just about every combo I came up with is new ( lol ). Hsien-Ko has a few loops actually, again for redundancy sake, I left the others out. Its hard coming up with some hard hitting combos with Hsiien-Ko alone without burning tons of meter, so I went with fancy instead.