Capcom’s Christian Svensson Responds to Questions Regarding Marvel vs. Capcom Origins Game Selection

One thing on the minds of many die hard fans regarding Marvel vs. Capcom Origins is why certain games were skipped in favor of the two selected (Marvel Super Heroes and Marvel vs. Capcom 1). Capcom Senior VP Christian Svensson took time out to respond to this issue via a forum post over at the Ask-Capcom forum at Capcom-Unity. Regarding the X-Men titles (X-Men: Children of the Atom and X-Men vs. Street Fighter) this is what he had to say.

Sorry but anything “X-Men” specific is off the table completely due to licensing reasons.

Meanwhile, for Marvel Super Heroes vs. Street Fighter (which isn’t covered by the aforementioned licensing issues).

Theoretically MSH vs. SF would be possible, but frankly speaking, in our opinion it’s a relatively weak game compared to the others. Given that we could only pick two, we picked the ones we felt were the most iconic in the series that informed what would become UMVC3.

In addition to these, Sven also added a statement regarding working with SNK for the other “Versus” series.

And sorry, we’re not in discussions with SNK for anything at this point in time. Maybe someday, but those days are probably very far away given the preponderance of projects we need to take care of at a higher priority.

Source: Capcom-Unity

  • Blk_Azn

     ”Theoretically MSH vs. SF would be possible, but frankly speaking, in our
    opinion it’s a relatively weak game compared to the others” Capcom speaks for the fans

    • http://twitter.com/raz0rw0rk Ramon

      They’re spot on. MSH vs. SF is pretty poo although it introduced assists.

    • http://handsomefatman.com/ Carlos Alexandre

      Capcom had two choices and they explained their choices.

      Look, I’m not Capcom’s biggest fan right now, but they made a call here and explained why. Don’t shoehorn words into their mouths.

      • Kevin Wark

         And who, exactly, decided that they only had two choices?
        There’s nothing stopping them from including more games.

        • http://handsomefatman.com/ Carlos Alexandre

          To your first sentence: don’t know.

          To your second: you don’t know that.

  • http://www.facebook.com/people/Almeson-Hoku-James/100000479628267 Almeson Hoku James

    YOU CANNOT ESCAPE WRONG DEATH – a message from the SNK representative to Sven

    • d3v

      LONG DESK!

    • http://www.facebook.com/victoly Matthew Taylor

      YOU CANNOT ESCAPE ROM DESU

  • Barry Hui

    at least he didnt try to sugar coat it and give a bullshit answer…? or is it all bullshit? i cant tell anymore with this guy.

    • Vegit814

       There is no longer a Seth filter to make it clear to everyone else.

  • Kaihedgie

    Uh oh

  • http://www.facebook.com/people/Joel-Waldmann/1464287772 Joel Waldmann

    Props to Sven for given a straightforward answer regarding the matter, but I don’t think it’s his place to decide which games are considered “weaker” than others without getting any consumer input first.

    However, I will admit that MSHvSF is definitely the inferior game to MVC1.      

    • Barry Hui

      but….. mecha gouki!

    • Smashbro29

       We’ll get it evntually as DLC or something. No way is Capcom walking away from completing the whole collection.

    • http://www.facebook.com/people/Timothy-Ian-McMillan/100003757326579 Timothy Ian McMillan

      it’s not his place, but it’s his place to communicate Capcom’s beliefs.  Capcom believes it’s a weaker game, end of story.

    • http://twitter.com/emezie Emezie Okorafor

      “but I don’t think it’s his place to decide which games are considered “weaker” than others without getting any consumer input first.”

      It’s their fricking game.

      It’s totally their place to do whatever they want with their own products that they made with their own hands.

    • d3v

      And he most likely got that from consumer input.

  • http://www.facebook.com/NickGuy0320 Phoenix FalconPunch OchocincoW

    shoutouts to capcom for realizing how much mshvsf sucks

  • the7k

    Did they really HAVE to only have two titles? Was that part of the licensing agreement?

    Just a damn shame. Still glad we’re getting this, but I was long hoping for a MvC collection that including everything from X:COTA to MvC1. Maybe even throw the CPS1 Punisher arcade game on there for good measure.

  • http://twitter.com/1000Deaths Roy Bromwell

    Honestly, as great as CVS2 is, they should wait on that. Too much SF and Capcom Versus, right now. Let Ryu and crew take a decent vacation, they need it. 

    • ragnarok954

      When it comes to fighting games, there is no such thing as a vacation.

      • Number100

        Then capcom risks the possibility of over saturation. Street fighter isn’t Pokemon or Mario.

  • d3v

    This is just a guess, but licensing for the X-Men could possibly be related to Activision having the rights to make games based on that property.

    • GC001

       I don’t think that precludes Capcom from doing a re-release as long as Activision doesn’t have an exclusive license negotiated.. 
      We have the MvC2 re-release out already on top of MvC3 and both games have plenty of X-characters in them.  (And MvC2 is still WAY better and MORE enjoyable than MvC3 will ever be as far as I’m concerned…)

      There are many licensing deals that boil down to individual characters, too… and yeah, it’s usually something stupid like a prior development deal that precludes the inclusion of some character or another…  Happens in animation and live-action series all the time.  I hate hearing about how one exclusive TV development deal keeps a character from being used in an action/adventure show and years later it’s revealed those “in-development/done deals” never went anywhere!

      My own guess is like most people’s — Capcom’s being cagey and spacing out their releases to avoid what happened with the 1990s fighting game burnout.  I don’t think it’s a licensing issue or even re-licensing costs.  (Unless Marvel’s really stupid and charges too much for licensing, they have to know that these fighting games are great advertisements for their characters and can only stimulate interest in character merchandizing and books…)  Capcom still has the original arcade code in its digital vault and porting to the current systems has to be a small fraction of developing an all-new game.

      (I think the Norimaru character won’t make the cut for the digital download ports…  That’s a whole separate licensing issue in-and-of itself and the character was cut from the American arcade releases of MSHvsSF.  {He was a weird, unrelated character to put into the game to begin with!  He’s amusing, yes, but what was the point of putting him in the game?  We already had a useless, village idiot character named Dan!}  There was speculation that Marvel sought to end imports of the Saturn MSHvsSF port because of Norimaru’s stereotypical appearance but how is it even remotely racist when it’s Japanese artists drawing a caricature approved by the Japanese fellow it’s based on????  More likely it was another licensing issue and the Marvel games became too “high profile” for Marvel to let the American imports continue.  Glad I got my copy of the import Saturn game before the higher-profile import shops got scared by Marvel’s lawyers!)

      The fighting game genre is not like FPS; even a half-dozen fighters released in the same year would be considered clutter unless there’s enough people to support all those games.  The sales on the store-bought games are down in general this past year or longer and SC V and SF vs Tekken from all reports sold below expectations.  Even FPS games have lower sales now but there’s still a much larger online and tournament participation for those games (though I think they’re even more redundant and repetitive than most fighting game series!).

      I think we’ll see the other VS games show up later within the next two years as well as X-Men: COTA (which is the best of the last three unreleased Marvel fighters IMHO).  Most likely all three games will be bundled together…  (Throwing in my own piece, I’ve never liked MvC1 much at all.  My opinion is different from Capcom’s mouthpiece…  Much prefer XMvsSF and MSHvsSF to MvC1 which has one of Capcom’s cheapest final bosses.  I also didn’t care for how the third character assists were implemented, either…)

      … and frankly Activision having the X-Men license is a joke.  Even Capcom’s weaker Marvel X-games (SNES era) are better than anything Activision has produced with the characters.  Activision and its developer partners have shown they don’t know how to make a decent fighting game but they sure know how to devalue a license and remind people that most movie-based/pop culture games suck!

  • BoodaSRK

    “Due to licensing reasons.”

    Political talk for, “there’s not enough money in it.”

    • http://www.facebook.com/people/Nathanial-P-Connor/1557216555 Nathanial P Connor

      you are dumb.

    • http://twitter.com/RedWaltz24 Alex

      Yet another genius concerning product licensening appears.

      • BoodaSRK

        Children, if enough money could be made, they’d find a way to make it happen. If they had to screw over Activision but could make more money doing so, they would.

        For ten years people clamored for MvC3, and the argument was always licensing, licensing, licensing. Then when MvC3 finally was announced, Marvel and Capcom were like, “Oh yeah, we’ve been in talks for this before SF4 was.” So during a period of that time when people were told to shut up because it wasn’t going to happen due to licensing issues, it was actually in the process of happening.

        And if my message is intended to do anything, it is not to profess my expertise in copyright laws, but to make people aware that it IS possible to get these games released. If the price is right. 

  • http://www.youtube.com/brawlersuptv Brawlers Up Tv

    I’m good with this…

  • http://www.facebook.com/rensetsusama Anthony Johnson

    God why wont they just GIVE ME cvs2…come on -_-
     

    • xShonuffx

      They won’t give it to you because you guys asked for a new Darkstalkers and they are secretly making it.
      In other words, Capcom is a huge company so they feel other things takes preceedence over it, especially if grabing another license is the issue which in that case would cost more money and would be a high risk factor. (See SFxT) :(

      If Capcom owned SNK, it would be a different story.

      • http://pulse.yahoo.com/_TIC7WNRSMFBSCLF6OR6JQJAAZA sb

         maybe Capcom should own SNK because they sure not taking their games seriously

        • spectaa

          wut

        • http://www.facebook.com/profile.php?id=1291553628 Stefan Johnson

          Yeah because King of Fighters XIII was a horrible game and Capcom should own SNK because SFXT was such a great game.

          /Sarcasm

        • RollenceElloydChiusinco

          Good try, but you were too ambitious – trying to burn two companies simultaneously.

          Nobody’s blaming anyone for “not taking games seriously” – that’s such a terrible insult to confer upon another person who loves games. 

          If there are any mistakes made by game developers, it would not be out of a lack of respect for the game.

      • http://www.facebook.com/rensetsusama Anthony Johnson

         i wil be honest. I could give two shits about darkstalkers. I dont want a new cvs2 game. I want a port of the arcade game with nothinbg special added save netplay. I figure this isnt an issue since they clearly already made the game. why give us origins when we have MVC2…seriously. I dont even play these older vs games on ggpo so really wtf.

        • http://www.facebook.com/people/João-Grassini/100003044683998 João Grassini

           it still costs money to port the game and make it downloadable,man.Use a dreamcast or whatever emulator if you want it so badly.

        • FGCLove

          I’m 100% with you, The only thing I understood from this is “we aren’t doing anything with SNK, no CVS3… forget about it” And I said “Yes we get this” I love Darstallers series and the only capcom game i will preorder is DS4. I played marvel series aince X-men and now I want to play Dmitri and Donovan on PS3 or 360. Please Capcom make it happen but this time take all the time you need, even if you release the game in 2014. no more SFxT mistakes.

  • http://www.facebook.com/profile.php?id=772615245 James Ong

    I hope if they do a CVS2  that they do it legit right.  HD graphics add on and extras like a BOSS. GGPO, smooth online play, maybe remastered graphics or UI’s like SFIII: TS.  They did pretty good with that hopefully SNK gives them permission to use their characters again.

    • d3v

      CvS2 with redrawn HD sprites would just not be CvS2. No old Morrigan sprite, no buy.

      • http://www.facebook.com/people/Carlyle-Pandemonium-Douglas/100000169140954 Carlyle Pandemonium Douglas

        The amount of money I, and probably a vast amount of others, would throw at a CvS2 rerelease for current gen consoles should rocket it to the top of any priority list.

      • gigantor21

        I would like nothing better than an HD update to CvS2. 

        Back when the game came out, I was disgusted at how many old ass sprites Capcom dumped into the game, like they did with MvC2. Morrigan looked especially horrid as her sprites were some of the oldest. She deserves better than that.

        • http://pulse.yahoo.com/_TIC7WNRSMFBSCLF6OR6JQJAAZA sb

           yes Morrigan was one of the oldest and most terrible looking characters in that game

          • d3v

            And when she’s redrawn, people will complain just like they did the the HDR sprites.

    • http://www.facebook.com/people/Edacero-Pedazo/100002009120666 Edacero Pedazo

      Capcom are trying to do most use to his Marvel license, for a CvS2 I think maybe need first to negociate with SNKP again. 

      • http://pulse.yahoo.com/_TIC7WNRSMFBSCLF6OR6JQJAAZA sb

         well we now know Capcom is willing to give us CvS2 and CvS3 its SNK thats just lazy and dont wanna get off their asses and make something happen

        • HotDunk

          No

        • spectaa

          SNK Playmore is busy making good games.

          • Barry Hui

            good games that nobody wants to acknowledge til about a year after its release and only after evo hype.
            i really do wish more people played KOF. c’mooooooon 2002 unlimited on ps3

          • Kaihedgie

            Good games that nobody wants to acknowledge, or good games that people praise, but don’t actually play or buy them?

        • http://www.facebook.com/people/Edacero-Pedazo/100002009120666 Edacero Pedazo

          In this moment Capcom is working with Namco (SFxT and TxSF series), negociate with another developer like SNKP in this moment wouldn’t be etic or maybe the contract forbids, until Namco releases his game.

  • http://twitter.com/EDarkness Non-Specific ED

    Are they saying they have more games that are more important than a Capcom vs SNK 2 rerelease or making Capcom vs SNK 3?
    They’re probably making Darkstalkers then. What else is more important than CvS3?

    • Maximumlimits

      How about the fact that Capcom doesn’t own the rights to SNK characters and that possibly SNK has no plans to collaborate with them at the moment (considering they’re making a profit with KOFXIII), hence the reason Sven mentioned in the article they’re not in discussion with SNK. 

      • http://pulse.yahoo.com/_TIC7WNRSMFBSCLF6OR6JQJAAZA sb

         considering they’re making a profit with KOFXIII LMAO that was funny

  • http://pulse.yahoo.com/_5FLRQI2X2LU3IHMCG7HEAEFD5I Cat Astrophy

    I just want the broken JPN MSH with Anita

    • d3v

      Sadly, we’re getting the obscure transylva-armenian edition with purple and blue spiderman, vertically reverse DP superjumps ang Magneto with a new duckbilled sprite.

      • Thomaz Barros

        “Sadly”
        Why?This is The GOAT version

  • neogm
  • Quan Chi

    Fun fact: X-men vs SF had the best combo system out of all of the Marvel games :)

    • http://profile.yahoo.com/7IVIGHXUBT7OBALVNBEJK5MS3I Jamie

       No it didn’t. The best combo system of all the Marvel games is MSH. XSF took the beauty and harmony of MSH’s engine and butchered it to make the shoehorned SF characters more competitive by vastly ramping up the super meter gain for attacks, thus setting the stage for the Marvel Vs. games being extremely meter-management heavy when XCOTA and MSH were never like that.

      Capcom also screwed MSH’s engine up in XSF by introducing Flying Screen on normal jumps air combo heavy hits, a fix for a handful of infinites in MSH that, instead of fixing the problem, actually made it 9879871298712398072  times worse.

      • HASJ

        I disagree, with the implementation of Flying Screen on normal jump attacks, it created MANY possibilities and since most of the FS moves made the opponent go in a horizontal curve instead of almost straight down to the ground in MSH/XMvSF, that only added to the game.

        Another thing, in some situations, Hard normals wouldn’t even cause FS in MSH, of course, that opened up a RIDICULOUS amount of COMBO POTENTIAL for Iron Man, but made Wolverine completely retarded because he could inf you from anywhere in the screen.

        Also, poor Magnus with that stupid excuse for an air dash, which is only dable in flight mode, and has a weird mechanic for activating it. I still don’t know if it starts on press, Negative Edge or two or three punch buttons.

        • SpiderDan

           Yes, FS on normal jumps created many possibilities… for infinites, which is why they got rid of that mechanic in MVC1 and never looked back.  Furthermore, you just lauded XvSF for “having side-launching FS instead of down-launching FS like in XvSF,” which makes no sense.

          You say that MSH was retarded because Wolvie could infinite you from anywhere on the screen… as if he cannot in XvSF.

          You say that certain hard attacks wouldn’t cause FS in MSH… you mean like Dhalsim’s sj.HP?  Or Sabretooth’s sj.HP?  Every Marvel game has exceptions.

          And Magneto’s “stupid excuse for an airdash” also gives him virtually unlimited meter (activate flight, mash PPP).

          • Quan Chi

            @Jamie:  Xmen vs SF, you could chain kicks from punches from light to hard (basically: lp,lk,mp,mk,hp/hk ~ this is also the same for SF3 when you unlock chaining). The game before that, you could do the same but it was broken because you can keep alternating lp and lk for infinites (this chaining system was also the exact same for darkstalkers). Xmen vs SF fixed that. Games after Xmen vs SF, you could only chain light punches into heavier punches and diddo for the kicks. But you could not chain the kicks from the punches anymore (like sf x t). That is why Xmen vs SF combo system is a whole lot better than any of the other Marvel games.

          • SpiderDan

             This post is incorrect.  XvSF, like every other 2D Marvel game, has character-specific chain limitations on normal jumps; e.g. Strider can chain same-strength kicks from punches on normal jumps in MVC1, while Bison and Juggernaut cannot do so in XvSF.

          • SpiderDan

             This post is incorrect.  XvSF, like every other 2D Marvel game, has character-specific chain limitations on normal jumps; e.g. Strider can chain same-strength kicks from punches on normal jumps in MVC1, while Bison and Juggernaut cannot do so in XvSF.

          • HASJ

            1) “Furthermore, you just lauded XvSF for “having side-launching FS instead of down-launching FS like in XvSF,” which makes no sense.”
            I am not trying to insult you, please read my sentence again.

            2) All I said is that Wolverine is stupid in all VS games besides MvC2. 

            3) I also said Hard normals not causing FS happened in “SOME SITUATIONS”, I think you can pretty much assume I said it was also the case for XMvSF, since you already knew about Dhalsim/Sabre/Cammy, since those are the only ones who could do that.

            4) I didn’t go in that direction because it’s obvious what Magneto with a proper air dash became in the later games.

          • SpiderDan

            1) I am unable to read your sentence in any way that does not contradict itself.  Feel free to explain it in detail.

            2) Wolverine is the only character that has been in every Marvel game.  He has also been the most consistently overpowered.  These two things are not coincidence, in exactly the same sense that it is not a coincidence that Ryu is extremely solid in nearly every SF game.

            3) If hard normals don’t cause FS “in some situations” in MSH, but XvSF is *no different*, how is that a reason why XvSF is better?

            4) Fair enough, though Magneto with a “proper airdash” in a game without pushblocking would not exactly be a good idea.

          • SpiderDan

            1) I am unable to read your sentence in any way that does not contradict itself.  Feel free to explain it in detail.

            2) Wolverine is the only character that has been in every Marvel game.  He has also been the most consistently overpowered.  These two things are not coincidence, in exactly the same sense that it is not a coincidence that Ryu is extremely solid in nearly every SF game.

            3) If hard normals don’t cause FS “in some situations” in MSH, but XvSF is *no different*, how is that a reason why XvSF is better?

            4) Fair enough, though Magneto with a “proper airdash” in a game without pushblocking would not exactly be a good idea.

          • HASJ

            1) Yeah, I can see the confusion. Just a simple rewording should fix this:

            I disagree, with the implementation of Flying Screen on normal jump attacks, it created MANY possibilities and since most of the FS moves, in MSH/XMvSF, made the opponent go in a horizontal curve instead of almost straight down to the ground, like in MSHvSF/MvC#, that only added to the game.
            2) Point taken and after watching the Berserker Rage CV some guys made, Wolverine is retarded in all VS games, MvC2 included.

            3) This will go nowhere.
            ____________
            Regarding MSH, I can’t really touch all of the games elements because I never played it extensively but the possibilites are almost endless in both games unless you’re Bison or Juggernaut lol.
            I give MSH props for having Iron Man, he can combo in and out of all his moves, ground/air normals/specials (maybe not out of his hyper) and for having Psylocke.

      • Quan Chi

         Xmen vs SF, you could chain kicks from punches from light to hard (basically: lp,lk,mp,mk,hp/hk ~ this is also the same for SF3 when you unlock chaining). The game before that, you could do the same but it was broken because you can keep alternating lp and lk for infinites (this chaining system was also the exact same for darkstalkers). Xmen vs SF fixed that. Games after Xmen vs SF, you could only chain light punches into heavier punches and diddo for the kicks. But you could not chain the kicks from the punches anymore (like sf x t). That is why Xmen vs SF combo system is a whole lot better than any of the other Marvel games.

  • Zonder88

    So no CVS3 anytime soon or ever. Awesome.

  • Rahavic

    Relating to CVS2 port or CVS3 read the History section here: 

    http://en.wikipedia.org/wiki/SNK_vs._Capcom_(series) 

  • http://www.facebook.com/people/Brett-Gathings/100000335381553 Brett Gathings

    “I use to drive home but some mothers got madd’” -House

  • http://twitter.com/pc_doc80 Dr. Light

    If they are worried about market saturation then why re-release the game at all? If they are going to re-release a game then why not give the fan base what it’s been asking for, CvS2 & CvS3. We have SSF4 AE, UMvC3, SFxT, SF3 OE, MvC2, MvC & MSH… so whats two more gonna do?

    I would argue that CvS2 has a larger and more loyal fan base than MSH. I love the MvC series so Im for sure going to get this. And how can you say that other games have higher priority? Capcom can take the time to remake MvC & MSH but not CvS2?

    • Cain_Marko

      There’s a slight possibility that they are working on an all-MARVEL fighting game.

  • http://twitter.com/srslygtfo Mr. X

    Candid Sven > 

    pretty sure him saying MSHvsSF is weaker is just echoing what the community at large says about the game.

    • HASJ

      It actually is the truth…
      It took the balance changes from XMvSF v3.00 and took out the impossible to balance characters without breaking them (Magneto, Storm).
      Wolverine still dominates the game, anyways, so whatever (and a prototype BFFs exist in the game, Wolverine/Akuma).

      • http://twitter.com/srslygtfo Mr. X

         I’m not disagreeing about the game, just putting it in perspective as to probably why they decided that.

  • http://www.facebook.com/DannyFandom Danny Alvarado

    Lol It’s pretty clear CVS2/CVS3 isn’t coming in the near future.

    Just go out and play CVS2 on your DC, PS2, PC, Arcade Cab etc. etc.
    It’s a cheap game to buy or replicate (DC) .

    Oh, you want online?
    lol why would you want lag in a game like CVS2?
    You guys are crazy…

    • http://pulse.yahoo.com/_TIC7WNRSMFBSCLF6OR6JQJAAZA sb

       i still play it sometimes on my PC but yea i want that online play and it being a Capcom game most likely it would use GGPO so the netcode would be GREAT

      • http://www.facebook.com/people/Edacero-Pedazo/100002009120666 Edacero Pedazo

        You can play using NullDC with Kaillera P2P, very similar to Supercade

  • HASJ

    At least they won’t take XMvSF off GGPO, which is the best platform since there’s no middle-ground (PSN/Live) for the best game.
    Maybe this will influx some players into XMvSF since MvC1 will be taken out.

    Anyways, screw you Marvel. What you guys are going to the X-Men is just pitiful.

  • Samuel Ryder

    Not rereleasing CvS2 is a crime, skipping MSHvSF is an act of mercy.  Fans are idiots.

  • http://www.facebook.com/rensetsusama Anthony Johnson

    i dont want much. they gave me third strike and now I have persona available but Im sayin. some of us just wouldnt mind a live or psn version of cvs2. I do have a ps2 port and I know of dc emus and the naomi emu. hell I can buy a dreamcast…im sayin CVS2, alpha 3 upper needs to be introduced to this generation of fighters

  • Rohan R.R. Mayers

    Am I the only person who preferred MxSF over XvSF and MvC?

    • Stephen Weimer

      Nope, I also like MxSF over XvSF and MvC.

    • H_Magnus

      Nope.

  • John E.

    I understand the part about the games with “X-Men” in the title, but I don’t understand this:

    “Given that we could only pick two,”

    Is there some rule on XBLA and PSN that you can’t bundle three games together? If not, is that statement just poorly-disguised bullshit?

    Don’t get me wrong–Capcom can do whatever they want, I don’t care to hate on them or anything, and I probably wouldn’t buy the three-pack anyway, but selling the three games for $20 just seems like a much better idea (for everyone involved) than selling the two for $15 and leaving MSHvSF to rot for eternity. This was pretty much their last chance to re-release the game and have it sell well…*IMHO* :-(

    • SpiderDan

       I believe the logic behind only putting two games is twofold:

      1) There is only so much content that they willing to include in a game that needs to be at a ~$15 price point (this is not an unreasonable position).  Capcom simply isn’t going to release a $15 XBLA game with, say, A1/A2/Z2A/A3/Z3U.  Furthermore, even if they felt like that was potentially
      cost-feasible (since Capcom owns all of those games outright), releasing
      a $15 XBLA game with COTA/MSH/XSF/MSF/MVC (each of which would require relicensing costs to be paid to Marvel) is a different beast; you’re probably looking at $30-40 minimum, which immediately puts a chokehold on any casual sales.

      2) The more games that are in this package, the smaller the community will be for each.  With two games, you can have a fairly healthy group of players on each (at least for a short while); with five games, even in the first week the community would be extremely fractured.

  • http://www.facebook.com/profile.php?id=735133280 Nicolas Acosta

    Am I the only one who really liked MSH vs. SF?? I never delved too deep into the VS. games, but that one seemed quite less infinite ridden than the others except for a few characters… I liked how “clean” and simple it was, at least before reaching the highest levels of competition… but it seems it’s just me. They could have perfectly added it to the bundle, and no harm would be done. Besides… if “it’s an inferior game” is an argument, then a lot of previous Capcom collections should have fewer games than they did, so I call BS.

    • d3v

      Being less infinite ridden is one of the reasons it’s considered inferior. Though it’s mostly due to how boring it is at high level since just about every character plays alike.

  • thirdstrikesucks

    Where the hell is Capcom Fighting Jam, which is way better than Third Strike you scrubs just don’t get it

  • http://twitter.com/RoanHen RoanHen

    I would love to play Capcom vs SNK 3 (made by Capcom) and SNK vs Capcom 2 (made by SNK Playmore).

    Recently, Capcom said that if we want a new CvS we just need to ask SNKP about that, and Kei Yamamoto from SNKP said that if we want a new crossover with Capcom, a new SNK vs Capcom, fans need to demand it. Now… what we do? I want it!

    • Kaihedgie

      Sad Seth isn’t here to help >:

  • neogm

    Me too Marvel VS Street Fighter is better than Marvel VS Capcom ,more character and famous stages,sound and better OST…. if you want these game sign up Capcom VS SNK 3 and Hokuto No Ken 2 Fist of the North Star 2 Arc
      
    http://www.facebook.com/PetitionForCapcomVsSnk3    
    http://www.facebook.com/pages/Petition-Hokuto-No-KEN-2-VS-Fighting-Game-Arc-System/269415719800781

    • Kaihedgie

      You’re going to have to a do a bit better than that regardin’ the CVS3 petition. You can’t just say “we want CVS3 now, and bad!”. You need to tell people the circumstances, incentive and what they can do to make it possible. The first and hardest step of course, is getting SNK and Capcom back together. Capcom cannot just make a new game out of the blue. They need permission from SNK, plus the resources and money.

  • Blk_Azn

    I want to know why they think the game is weak
     

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  • dejavu2222

    I could care less about Marvel vs series. If they are making Darkstalkers, fine, but CvS2 HDR and Capcom vs SNK 3 must be next. Then followed by SNK vs Capcom 2 by SNK. I know SNK is up for it going by recent responses by KOF producers in interviews at KOFxiii events.

    I don’t understand how many more requests it will take for Capcom to finally listen, wasnt KOF’s hype at EVO proof that SNK and KOF are viable again?

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