EVO 2012 Panels – Street Fighter x Tekken DLC and Balance Patch, Street Fighter’s 25th Anniversary Tournament Series, No Further Patches Coming to UMvC3, and More

By on July 7, 2012 at 12:46 am
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Street Fighter x Tekken – New Character DLC and Balance Patch

Capcom had quite a lot to address in its panel earlier today regarding the state of SFxT, and they dropped a fair amount of news. First things first, the release date for the DLC characters has been moved up to July 31st 2012, a considerable change from the originally planned fall release date. During the panel, the team seemed fairly adamant about continuing support for the title by addressing many of the issues presented by fans. Problems like the game timer were specifically mentioned, and are being worked on by the team diligently. As well, certain balance changes for the upcoming patch were detailed in short:

  • Auto-block and Auto-tech gems now require more meter. As well, the gems will now take away additional meter if you block or tech.
  • Players will have the option to disable Quick Combos with the Quick Combo DLC. The team is also looking for a solution to accidental quick combos.
  • Rolento standing LP blockstun reduced by 2 frames.
  • Xiaoyu cr.HK phoenix loops only possible 3 times.
  • Shoto hurricane kicks have had their hitboxes severely reduced. Blockstun on each of the moves has now been reduced by 5 frames.
  • The 12 DLC characters will retail for $20 and 1,600 Microsoft points respectively.

 

Street Fighter 25th Anniversary Collector’s Set and Tournament Series Details

They also touched on their plans for the Street Fighter’s 25th Anniversary, more specifically the special package they’re releasing and series of tournaments they are set to hold to celebrate the occasion.

Sony decided they wanted to get in on the fun, so they’ll be including a bunch of free downloadable content for the PS3 version of the collector’s set. The entire group of items is as follows:

  • PSOne Classics – Street Fighter Alpha, Street Fighter Alpha 2, Street Fighter Alpha 3
  • PSP Digital Download – Street Fighter Alpha 3 Max
  • All SFIII Online Edition DLC
  • Complete Avatar Bundles – Street Fighter x Tekken, Super Street Fighter IV, Super Street Fighter IV 8-Bit, Super Street Fighter IV: Arcade Edition, Street Fighter Alpha 3, Street Fighter, Super Street Fighter II, and over 175 avatars

Each event in the series will feature separate tournaments for Street Fighter x Tekken, Super Street Fighter IV: Arcade Edition ver. 2012, Street Fighter III: 3rd Strike, and Super Street Fighter II Turbo HD Remix. All of the tournaments will be free to enter, but brackets will be capped at 256 players, so it’s in your best interest to register as soon as possible.

With the release of new characters in Street Fighter x Tekken and some issues with its gem balance, Capcom has put specific rules in place for the game’s tournaments during the series. The 12 bonus characters will be banned at the first two events (Austin, Texas, NYC) in order to be sure no one has an unfair advantage. They will also be prohibiting the use of the auto-block and auto-throw break gems.

They will be taking the first place finisher from Street Fighter III: 3rd Strike Online Edition and Super Street Fighter II Turbo HD Remix and the top two placers in Street Fighter x Tekken and Super Street Fighter IV: Arcade Edition ver. 2012 and placing them into the bracket for the main event in San Francisco. The only exception is the Los Angeles event, which will be taking the top two placers in Super Street Fighter II Turbo HD Remix.

Schedule
  • Austin, Texas – July 28th-29th
  • New York Tri-State Area – August 11th-12th
  • Taipei, Taiwan – August 26th
  • London, England (Eurogamer Expo) – September 27th-30th
  • San Paulo, Brazil (Brazil Game Show) – October 13th-14th
  • Paris, France (Paris Games Week) – November 3rd-4th
  • Los Angeles, California – November 17th-18th
Finals
  • San Francisco, California – December 8th

 

But you’re probably wondering what kind of prizes will be available at these tournaments. The folks over at Capcom divulged the dollar amounts that will be available to every game’s entire top 16 at each North American event as well as the grand finals in San Francisco.

Tournament Series Prize Totals

Street Fighter x Tekken

  • 1st – $2,500 + Trip to San Francisco
  • 2nd – $1,500 + Trip to San Francisco
  • 3rd – $500
  • 4th – $400
  • 5th-6th – $300 each
  • 7th-8th – $200 each
  • 9th-12th – $150 each
  • 13th-16th – $125 each

Super Street Fighter IV: Arcade Edition ver. 2012

  • 1st – $2,500 + Trip to San Francisco
  • 2nd – $1,500 + Trip to San Francisco
  • 3rd – $500
  • 4th – $400
  • 5th-6th – $300 each
  • 7th-8th – $200 each
  • 9th-12th – $150 each
  • 13th-16th – $125 each

Street Fighter III: 3rd Strike Online Edition

  • 1st – $1,250 + Trip to San Francisco
  • 2nd – $750
  • 3rd – $350
  • 4th – $300
  • 5th-6th – $200 each
  • 7th-8th – $150 each
  • 9th-12th – $87.50 each
  • 13th-16th – $75 each

Super Street Fighter II Turbo HD Remix

  • 1st – $1,250 + Trip to San Francisco
  • 2nd – $750
  • 3rd – $350
  • 4th – $300
  • 5th-6th – $200 each
  • 7th-8th – $150 each
  • 9th-12th – $87.50 each
  • 13th-16th – $75 each
Grand Finals Prize Totals

Street Fighter x Tekken

  • 1st – $25,000 + Car
  • 2nd – $10,000
  • 3rd – $5,000
  • 4th – $2,000
  • 5th-6th – $1000 each
  • 7th-8th – $850 each
  • 9th-12th – $775 each
  • 13th-16th – $300 each

 

Super Street Fighter IV: Arcade Edition ver. 2012

  • 1st – $25,000
  • 2nd – $10,000
  • 3rd – $5,000
  • 4th – $2,000
  • 5th-6th – $1000 each
  • 7th-8th – $850 each
  • 9th-12th – $775 each
  • 13th-16th – $300 each

 

Street Fighter III: 3rd Strike Online Edition

  • 1st – $3,000
  • 2nd – $1,500
  • 3rd – $1000
  • 4th – $600
  • 5th-6th – $500 each
  • 7th-8th – $400 each
  • 9th-12th – $300 each
  • 13th-16th – $225 each

 

Super Street Fighter II Turbo HD Remix

  • 1st – $3,000
  • 2nd – $1,500
  • 3rd – $1000
  • 4th – $600
  • 5th-6th – $500 each
  • 7th-8th – $400 each
  • 9th-12th – $300 each
  • 13th-16th – $225 each

 

In addition to the normal prizes, winners of both Super Street Fighter IV: Arcade Edition ver. 2012 and Street Fighter x Tekken at EVO 2012 and the grand finals in San Francisco will score exclusive online titles unique to the events.

 

Ultimate Marvel vs. Capcom 3

Near the end of Capcom’s panel, Ryota Niitsuma joined them on stage to discuss Ultimate Marvel vs. Capcom 3. While much of the panel was used to show off some ideas they were toying with implementing during the game’s development, they did touch on the topic of balance, specifically in regards to the recently discovered TAC infinites. Those looking for a patch will definitely be disappointed, as Niitsuma said they are not working towards putting out any sort of update or balance patch in the future.

Some of the ideas they were working on for Vanilla include:

  • Clash System – This mechanic would go into effect when two Hyper combos met on-screen during the fight, which you could then win by bringing in more characters with their own Hyper combos to increase your side’s strength. This was eventually scrapped due to the issues they foresaw with balancing it.
  • Tag Battle – This basically amounted to a two-on-two fight between four players. They jokingly mentioned that the Street Fighter x Tekken team stole this idea from them.
  • Support Character – They also thought of implementing the support character mechanic from the original Marvel vs. Capcom, and even teased the crowd with an old-school Cyclops sprite.
  • New Air Combo Idea – A new idea for implementing air combos was also discussed during development, where you could possible knock a person to the side, follow them and launch them into the air before meeting them there and knocking them to the ground with your air combo. They promised they weren’t stealing from any established anime.

Niitsuma also mentioned that some of their early ideas for Marvel vs. Capcom 3 still might be implemented in future Capcom fighters, mentioning that was personally very fond of the new air combo idea.

Source: Capcom, other contributions via iantothemax

Zaid Tabani has been contributing a steady stream of artistic content into the community ever since the resurgence of the fighting game boom. He's been responsible for many well known projects, including(but not limited to) the EVO 2K10 Intro Videos, The EVO 2K11 Theme Song(along with multiple other community members), the documentary series Run It Back and the upcoming film RANBAT. He was even featured in Capcom's "SUPER STREET FIGHTER IV 3D EDITION" commercial, due to his prior work with EVO. He also likes to dress up as a bat occasionally and fight a psychotic crusade against crime. That last part was a joke. Kinda.