Team Ninja Have No Plans to Sell Additional Characters, Feel Downloadable Content Makes Fighting Games Unfair

In a recent interview with VideoGamer, Team Ninja’s Yosuke Hayashi made it incredibly clear that they have no plans to sell additional characters as downloadable content for Dead or Alive 5. He says adding more characters can make the game unfair and dramatically shift the balance, a key component of fighting games that’s already difficult to achieve.

“We don’t feel that it’s right for fighting games,” Team Ninja boss Yosuke Hayashi told VideoGamer when asked for his opinion on on-disc DLC during E3.

“We feel like this is a kind of sport, and you don’t change the rules for sports. Everybody plays by the same rules. You don’t have a 14-player soccer game versus an 11-player soccer game. That’s just not fair.”

“It’s a similar thing to if certain people have all these characters and others don’t. It makes it an unfair game, and we don’t think that’s the right way to go for fighting games.”

Combined with a similar promise from Namco Bandai’s Katsuhiro Harada, it would seem these companies have taken note of the backlash against Capcom’s DLC implementation and wish to distance themselves from the practice. The excerpt above is only a small part of the entire article, so be sure to head to VideoGamer and check out the whole thing.

Source: VideoGamer via iPlayWinner

  • http://www.facebook.com/people/Andy-Byus/836338761 Andy Byus

    In other words, other companies have common sense.
     

    • http://twitter.com/emezie Emezie Okorafor

      Yes, it’s common sense to watch another company do something, see a backlash, and then say “WE AIN’T GUN DO DAT!”

      Brilliant.

      • Bill Cosby

        what do you mean ‘if the DLC idea had worked”. It worked. It did exactly what capcom wanted it to. It made them an assload of extra money. Other companies are leaving that money on the table because its sleazy as hell and compromises integrity. Are you really too stupid to see that? If Romney is elected, “emezie okorafor” immigration laws might become stricter, and jobless wastrels like yourself might get deported. Don’t you have more important things to worry about?

        Oh wait, you’re that fanboy who’s always blindly white-knighting for capcom even when they’re taking a dump on your face. Carry on, don’t know why I even responded. 

        • Reginald Maynard

          No he’s right. Look at the Call of Duty games for example. That game is terribly made and is the ultimate milker of gamers ever created. They make a new version of the game every year with no changes between versions, cram DLC for the game during the year, and then release a  new one where all that old stuff people bought is no longer used. 

          It worked, and it made the COD guys a ton of money. Now if you look around most game companies are making FPS’es or COD clones all over the place.

          Money talks, bullshit walks. That’s the nature of most corporations. If Capcom’s Gem nonsense and on disc DLC worked, it wouldn’t be the last time you saw FG companies do something of that nature.

          • Mash Harder

            There’s no way gems could work as a pay model for any reasonable person.
            You are buying numbers.They should have made a gem creator, and let us make our own gems with a point system. That’s customization!

          • Kageromaru

            That may be, but I think the whole point of this discussion is about what companies do to make money, in lieu of what’s best for the consumer.

        • Jordan Hoffman

          Do you even know if the DLC made capcom an assload of money, or are you just talking out of your ass. I know their dlc characters from marvel did horrible in terms of sales. Yea, you’re just talking out of your ass.

          • JasinWalraven

            figures or you are talking out of your ass :)

        • http://twitter.com/FreeStepDodge FreeStepDodge.com

          He didn’t say no to DLC, just no additional characters via DLC.

          • http://www.facebook.com/people/Ty-Austin/100002154794093 Ty Austin

            How else are they going to release new characters then?  DOA 6?  

            Great, now we’re going to get all the people who scream “OMG THEY’RE MILKING THEIR FANS WITH THEIR SUPER TURBO, ULTIMATE, ARCADE EDITION!”

          • http://twitter.com/ffloversv teufelherz

            Are characters the only DLC possible? you should do your homework before trying to make someone else look stupid. http://shoryuken.com/2012/06/06/dead-or-alive-5-collectors-edition-includes-art-book-official-soundtrack-premium-costumes-and-more/

          • http://profile.yahoo.com/J3BHHFO2N7DVPJ4U4EJK5524O4 Joshua

            i hope costumes come in as dlc. that is if costumes from the ultimate version arent included. DOA has alot of costumes. I wouldnt mind paying for kasumi/ayane’s exclusive xbox costumes at the time.

        • http://www.facebook.com/people/Ty-Austin/100002154794093 Ty Austin

          Dump on your face?  Milking its fans?

          Guess how much I pay for Capcom’s games?  60 dollars.  The same amount as any other new release.  I’m not at anymore of a disadvantage by not buying any dlc either.

          • http://twitter.com/HooliganCombo James Reilly

            then you must be the fortunate demographic that bought the latest alliteration of a Capcom fighter game. Alot of marvel/sf4 players back from day 1 easy payed more then $60 just for the game not counting dlc

        • Bama_X

          They can afford to take the shit storm that is known as the DLC practices, other companies with smaller budgets can’t, or other big companies don’t want to waste their time on the PR front.  They might have made money off the DLC but we the community kept bitching about why the characters couldn’t be unlocked by playing the game or why were they locked away on the disc for us to buy at another time.  The bitching is justified IMO!

          If other businesses see the backlash that the buying community is giving one company, they will do anything in their power to distance themselves from that and make them look better at the same time.   

          And since you brought up Romney,  they do this in politics all the time.  They see how the candidates react or handle a situation, and if it is against the voters belief and they voice it as such, the other candidate will do the political thing and tell the public what they want to hear.   

        • http://profile.yahoo.com/KRWWJHHJH2C4HV6WIF6CTJVIMA Risto

          Yeah man… I began to think that I was the only one that noticed this. Whenever someone mentions Capcom in the front page you this guy storm in here and defend their questionable marketing choices, every chance he gets.

          And I don’t even visit this site that often lol… that says much. Blind people like him are the reason why Capcom keeps on drilling the asses of their franchises’ fans.

      • Kaihedgie

         Sony: Hah, Nintendo’s gonna fail with that “gimmick” of a control scheme. It’lll NEVER catch on!

        Five years later

        Sony: Hah, Nintendo will never be able to build a better motion controller than we just did!

        • http://www.facebook.com/people/Almeson-Hoku-James/100000479628267 Almeson Hoku James

          Nintendo – JK Wii U. Graphics actually means everything. Kappa

      • MarLonLonMilk

        I don’t get your post….it is common sense to stray away from Capcom’s practises, so your sarcasm confuses me :|

      • MarLonLonMilk

        I don’t get your post….it is common sense to stray away from Capcom’s practises, so your sarcasm confuses me :|

        • Bama_X

          He is speaking the truth and made perfect common sense!  If Capcom did something so good and revolutionary best believe everyone would try to copy them.  

          But just him admitting that Capcom failed is a miracle in itself! 

      • http://profile.yahoo.com/KRWWJHHJH2C4HV6WIF6CTJVIMA Risto

        Goddamit this ”Emezie Okoraf” guy… you really gotta stop sucking Capcom’s dick at some point dude…

        I always see your ass defending their silly bullshits in front page articles.

    • http://www.facebook.com/DarkObliske Caleb Scottie Spicer

      like capcom?

      • http://www.facebook.com/people/Yan-Zhao/10516382 Yan Zhao

        Using a Pay2Win model in a fighting game is not common sense.

        • http://www.facebook.com/DarkObliske Caleb Scottie Spicer

          didnt notice my sarcasm eh?

    • http://www.facebook.com/yeoman.darr Yeoman Darr

       no kidding. i think its great that at least others are learning from capcoms screw ups….now i wish capcom would .

  • MasterChibi

    Someone has to fuck up to make the others look good, right?

    Back me up here Lone Dragon.

  • http://profiles.google.com/bassfxero Gary Young

    I only think it’s fair if and only if the characters are free for everyone.

  • http://www.facebook.com/people/Justin-Brody/100001937334641 Justin Brody

    I agree 100% DLC is just a scam anyway.

  • http://twitter.com/BigguDani Danny Alvarado

    lol fighting games …. sport?………..

    They must’ve looked at SxT  and just said “Fuck this!”

    • ONmedz

       I treat streams like sporting events. O__o I grab a beer some snacks and I lounge.

      • michael bradford

         they are the only people that dont see them that way are butt hurt trolls that know they will never main stage so they talk as much shit as possible to justify there meaningless existence in the fgc

  • http://profile.yahoo.com/BQUHRZXDEWJVZ3MQN76HWXCZDA Donut Man

    But, I like the storms on disc DLC causes…

  • Reginald Maynard

    I personally don’t think DLC characters is a bad thing, especially if those characters are balanced up with the system they’re implemented into. Sometimes there’s content that the developer wanted to get out in time for the game’s release but couldn’t for whatever reason. If the developer wants to add that content now as an additional thing, then I think its fine to add it, and also fine to charge for it.

    Also, before people start ranting that all DLC should be free, you gotta remember: We users might want it for free, and the developer might also want to give it for free, but guess who doesnt let them distribute it for free: XBLA and PSN. Somebody has to pay for someone’s hard work. If devs wanna charge for additional content, I think its fine. Support the game developer!

    The exception to all this is if the content is…already made and the company is actively trying to milk it ie: Withholding content in order to inflate sale values. That’s case is a whole other can of worms.

    • http://www.facebook.com/YungKratos Cameron Chattic

      Actually there is a reason for all of the fees and QA on the consoles. This is because Consoles make no profit MS and Sony only make money from software and liscensing fees. The added QA and fees are protection for Sony and MS against the shit we have going on now which is half assed releases and fragmented games as this causes customer dissatisfaction in their most important aspect of buisness and thats software. The publishers are well aware of these fees and weigh that against the profits they can make. They decide to rush the market for profit and say fuck the fees. Do not blame the console manufacturers for the software publishers trying to double dip thats all on them. They put all that shit in the press whining about fees to send you off and get you pissed about it when they are the real problem.

  • JasinWalraven

    DOA? sales will be less than SFxT and I am willing to bet a chocolate doughnut on it!

    • http://www.facebook.com/Dayless.Sunset Julius Vortes

      Sorry son. Crapcom is out the business. 

      • http://www.facebook.com/people/Richard-Viet-Nguyen/100000070536507 Richard Viet Nguyen

         Rrrriiiigggghhhhhttttttt….

      • http://www.facebook.com/people/Richard-Viet-Nguyen/100000070536507 Richard Viet Nguyen

         Rrrriiiigggghhhhhttttttt….

        • http://www.facebook.com/people/Yan-Zhao/10516382 Yan Zhao

          They’re certainly out of the fighting game business after this. Unless they give their producer full control and dont force them to implement some DLC scam bullshit.

    • http://www.facebook.com/people/Richard-Howell/512710696 Richard Howell

      so when should i be expecting the chocolate doughnut

    • http://www.facebook.com/Skyte777 Jason Scott Williams

      I think you are really wrong on that statement. If it does bad it will be because of the games that is coming out before it not because of sfxt is better or whatever. The reason why most of these games gets sales is because of the name and so call easy to play mechanics they try to implement. Its the reason why capcom is crappy right now and call of duty is sucking ass majorly. All the doa have been pretty straight as well as vf5. I think they are making the right call and if they want to release characters then release them for free. Its not like they can’t pay for it.

  • http://www.facebook.com/people/Michael-Caraballo/100000479022737 Michael Caraballo

    I miss the good old arcade days, I really do. No DLC, no patches. Super Turbo is a great example. You learned how to deal with bad match ups, imbalances and glitches or you didn’t play the fucking game. These days the FGC is full of whiney little bitches crying “Nerf this! Nerf that!” FUCK YOU. Patch your skills and learn to deal or go play another fuckin’ game.

    • Kaihedgie

      Super was also an example of how much of a pain it was to build an entirely new arcade machine and spend another 70 or so bucks at the game store just to play as a few new characters.

      Matter of fact, DLC’s kinda been around since the Dreamcast days. I found a few days ago that a fan-favorite Gundam game on the PS2 had DLC, but only in Japan. Since online was still very early in the states, some of the DLC became normal unlockables.

    • http://www.facebook.com/people/João-Grassini/100003044683998 João Grassini

       fuckyou, the model is currently not profitable,don’t ask for  company practices you don’t pay with your money.

  • thirdstrikesucks

    Team Ninja has no plans to release DLC for DOA5, team FGC has no plans to buy DOA5

    • http://www.facebook.com/Dayless.Sunset Julius Vortes

      “No plans to sell additional characters”. Retard…

    • http://twitter.com/HooliganCombo James Reilly

      You do know their are dlc character costumes right..?

      Cosmetic dlc is fine, but characters? gtfo

    • http://www.facebook.com/people/Yan-Zhao/10516382 Yan Zhao

      and yet Team FGC, the real FGC, not you front page fucktards trying to speak for them, will buy the game in support and probably enjoy them.

    • http://www.facebook.com/Skyte777 Jason Scott Williams

       Like the man said….. No plans to sell but they already telling you that they wanna add vf characters and people like star of Shenmue. Heck they can add Shen from Sleeping Dogs too.

  • http://twitter.com/just6822 just6822

    DOA talking about “fair fighting games”

    DOA is as much a fighting game as NHL 13. And roughly as fair.

    • kupowns

      damn you’re dumb lol

  • Pingback: No “unfair” DLC plans for Dead or Alive 5 | VG247

  • KubikiriTurkojin

    as shit as doa might be, at least they dont do go the gay way like capcom. a company which i will never buy something from at full price anymore, if i do decide to buy any of their products. fuck capcom. 

    • http://pulse.yahoo.com/_TIC7WNRSMFBSCLF6OR6JQJAAZA sb

       Rrrriiiigggghhhhhttttttt….

      • KubikiriTurkojin

        wrrrooooonnnnggg…., fuck off. 

        • http://www.facebook.com/people/Richard-Howell/512710696 Richard Howell

          rrrrriiiiiiiggggggghhhhhhhtttttt…….

  • Pingback: No “unfair” DLC plans for Dead or Alive 5

  • http://www.facebook.com/people/Ty-Austin/100002154794093 Ty Austin

    People are actually EXCITED that their will be no new content for this game? Wow…
    While I understand where they’re coming from with that analogy, it’s not a very good one. When you play a fighting game, you usually only pick ONE character. If you played with the entire roster all at once, then it would be more accurate.
    If anything, in soccer, teams only have access to recruit certain players, not all players are accessible. Just like in a fighting game, you have access to the whole cast, don’t have DLC? Then it’s like some other team picked that player/character. A soccer analogy actually supports DLC, lol.

    • http://twitter.com/just6822 just6822

        The reason this analogy doesn’t work is mainly because of a frame data / punishment game.

      You know the general strengths and records from the players you can recruit (I’m assuming, I’m not a big sports fan)

      This is not about which character a person picks, but rather it’s about knowing the enemy inside and out.

      Let’s say I’m going to a tournament and I have to play against Justin
      Wong. The very first thing I do is go into training room, record HIS
      team doing HIS mixups and I practice reacting to them. I also read up
      all the frame data so I can understand my situation.

      What if he plays DLC characters that I don’t own? I’m going in blind
      and am guaranteed to lose because there’s no way for me to prepare
      myself.

      Knowing your character inside and out is only 1/X of the game. Let X = the amount of characters in the game.

      Nobody hates additional content. People hate paying for content that is required to properly play the game.

      • http://www.facebook.com/people/Ty-Austin/100002154794093 Ty Austin

        A very good point, thank you for sharing (i’m not a big sports fan either, aside from MMA, hence my affinity for FGs.)

        In soccer, if you need to practice against a certain player, you can’t.  What you would do in this case is watch footage of that player in action and work out a strategy against him.  You could have another player mimic that persons style, but it’s not quite the same.  

        Similar to fighting games, you can go in the match up threads, watch replays and come up with a counter strategy.  You’re still at a disadvantage though, because you miss that one aspect of being unable to go into training mode with that character.  

        I still find DLC to be a good way of increasing the lifespan of a game.  One interesting aspect of sports is the arrival of new players, it would grow a little stale if they only allowed the same people and only those people to play.  

        You could either release DLC, or do another version of the game.  Either way, you still have to spend money, DLC is usually the quicker and cheaper route.  Regardless, company’s like Capcom are still going to upset people no matter what path they take. 

        If you’re a competitive player (which, if you’re taking those DLC characters into training mode and practicing match ups, you probably are) you most likely enjoy the game enough and spend enough entertainment hours to invest the extra cost to get those characters.  If you’re not, and you want to save that money by not purchasing the DLC, then you probably aren’t at any disadvantage by not having them since you wouldn’t utilize that training mode piece.

      • fiks

         Buying new DLC characters to keep up isnt any different from new versions of GG, SF2, SF4, etc. Either you pay to keep up, or you fall behind. Simple as that.

        • http://twitter.com/ffloversv teufelherz

           Although you are right, it does not mean people like that practice. Unfortunately games like Tekken, DoA, SC (with the exception of Yoda and Vader) and some other fighting games exist. By comparison, people like that business practice better. The question is, if they can do it, why can’t the others? With the SxT fiasco, it is obvious that the vast majority prefers no DLC for characters.

          • fiks

            I see what you mean, but what people prefer is often created by misunderstanding and the entitlement others convince them to have. Abstract images of what DLC is and what they deserve from publishers(Any major content made that isnt made for a disc release a year later belongs to me for FREE!) are often more prominent than people’s actual preferences, imo.

            I dont see this as much different from the PSX era where so many people were obsessed with a notion of “graphics” separate from aesthetics.

      • fiks

         Buying new DLC characters to keep up isnt any different from new versions of GG, SF2, SF4, etc. Either you pay to keep up, or you fall behind. Simple as that.

    • Matt Pryor

      what is wrong with playing the same game the way it is and enjoying it for years and years????

    • http://www.facebook.com/Skyte777 Jason Scott Williams

       Y’all are missing key elements. Do you read or check up on games and what’s going on before running your mouths. They said they plan to not sell dlc characters but once again I point want to add people like the guy from Shenmue and other VF characters. Even before that they said “plan not to” They didn’t set it in stone or concrete. Anyone with a half of brain can see they want to add other characters and elements into the game. Honestly they want to somewhat devour the vf cast into their own. Which is not a bad thing. They are honestly about the same the game despite the different companies.

  • http://twitter.com/just6822 just6822

    sry, double post

  • Mash Harder

    Good to hear DOA is following suit with TTT2.
    Perhaps I won’t be the first to say this, but I prefer the idea of a new disc every year.Aside from patching (out) game breaking glitches (time stop gem anyone?), I would prefer if the core game was left alone after release. Release all the fluff you want, people will buy it, just don’t hold out on core features that are required to be competitive.

    • http://twitter.com/HooliganCombo James Reilly

      “following suit”? LOL the whole DoA fighter series never bothered with dlc, let alone for characters. Hell DoA was a series where alot of the game content were UNLOCKABLES. At most DoA is additional costumes which is not something ttt2 invented.

      • Kaihedgie

        Actually, Dimensions has DLC.

        • http://twitter.com/FreeStepDodge FreeStepDodge.com

          It was free and only applied to costumes ;) .

  • http://www.facebook.com/people/Yahkim-Siffel/100001370016186 Yahkim Siffel

    I have weakness for new characters, because I just love fighting games so much that when I think they are possibly getting better I almost can’t help myself; ALMOST. I say almost, because I do agree that new characters can throw off the balance in a fighter, and balance is hard to achieve. The only way dlc can’t really effect the balance is if painstaking measures are taken, or it was planned, and worked on prior to release which we all know now is not good idea. Though I admit, if it’s free character dlc I am willing to risk balance Lol

    I think Capcoms mistakes have given companies cause for pause, and I love that. I think some companies like Tecmo for example have probably looked at recent events, and are learning from the mistakes that have been made; while I think that companies like Namco (thanks to based Harada) have never really intended to. Either way as long as they come to the conclusion that making customers who took the time and care not bootleg your shit pay for there game increments is a catastrophic idea; for a fighter especially.

  • http://www.facebook.com/TheKillah29 David Reynolds

    I think it was that the content was already on the disk and had to pay for it again that caused all the backlash.  If they were not on the disk and made after the game was released, most people probably won’t care.

  • http://twitter.com/windsagio windsagio

    MK DLC worked fine anyways, I’m suspecting this is code for ‘wow we won’t make any money doing that’.  Costumes/etc. just have to have a much higher margin.

    • http://www.facebook.com/Dayless.Sunset Julius Vortes

      Most likely they’ll add costumes, stages,  and balances if people feel the game is imbalanced, but no characters. If you add a new character to the game and you’re a tournament player, well now you’re forced to buy that character just learn match up’s. It’s not about a company not trying to do what another company did because they “succeeded/failed”. It’s common sense and irritating. Why should I buy a dlc characters that’s 9/10 disc locked when I payed $60, so everything on the disc shouldn’t locked. 

  • Lestat z

    So now not supporting your game after launch is better than continuing updates adding more to it. People are so stupid…

    • fiks

      Yeah, talk about overreacting to Capcom’s mishandling.

    • http://twitter.com/FreeStepDodge FreeStepDodge.com

      Again, they’re not saying they won’t have DLC, just that the DLC won’t include new characters.

      • http://twitter.com/VulcanHades Luisito

         And that you’ll have to pay 60$ for those “new characters” instead of just 10…

        No DLC characters = We will sell you a separate disc full price if you want new characters.

        • http://twitter.com/HooliganCombo James Reilly

          Like Umvc 3 and SSFIV..? 

          usually the “$60″ does NOT just include more characters. A different fighting gameplay as a whole is usually the reason

        • AriesWarlock

          Was SSFIV full price?

          Was UMVC3 full price?

    • Solar20XX

       They never said that they won’t support the game after launch. They just said that there won’t be any additional characters because it makes it harder for them to balance the game when more characters are included. They can still support the game like releasing DLC costumes or other stuff like that.

  • fiks

    more like
    “He says having 25 instead of 23 characters can make the game unfair and
    dramatically shift the balance, a key component of fighting games that’s
    already difficult to achieve.”
    That’s all this is. It is a PR move, not logic. As far as competition goes, there’s not much difference between paying $15 for new characters individually and paying $40 for a yearly update. Either you pay and learn to keep up, or you don’t. DLC characters, done right, are no more of a burden on players and fairness than the updates we’re already used to.

  • http://pulse.yahoo.com/_TIC7WNRSMFBSCLF6OR6JQJAAZA sb

     AGREED me being new to DOA suppose to have the same skills as a DOA vet i think not thats just they way it is and DLC characters aint gonna change that

    • http://twitter.com/HooliganCombo James Reilly

      Yeah because that worked swell during the E3 streams. Must have missed the part where the casuals were bodying the “DOA vets” 

  • http://twitter.com/HooliganCombo James Reilly

    Well I don’t see Team Ninja screwing the DoA fan-base with words that have double meanings. Thats what counts anyway
    If fighters cost $60 (or whatever is the standard retail price) and they have dlc for more fighters then yes that can alienate the consumers from not playing the games full potential.However, if they are only having dlc just for more costumes for example (which they are doing) then this does not screw the consumer in playing the game differently.The soccer analogy could have been replaced with something more black & white obviously, but I got the message which was the main point.Don’t understand why people say this is the “harada path” or whatever lol. The DoA series never had you pay for more additional characters before or even bothered with dlc. Hell this series is one of the few left that actually had “unlockable content” where other fighters would try to market as dlc.

  • Matt Sandvig

    I think it would be best if fighting game companies added characters through DLC; but always allow you to select said characters in training mode, even if you didn’t purchase the content.

    Testing setups, situations, and character-specific combos is important in fighting games.

    • Kaihedgie

      People’ll just hack it so they don’t have to pay a dime to play them outside of training mode

  • chrobaciky

    Happy they’ve taken this “stance” on dlc for now, hope they stay true to their word. I’ll be impressed if they stick to their guns.

  • SovietGrammar

    why DLC is bad?… Free DLC like for TTT2 is not bad cuz its FREE, why not make it free? i mean if game gonna be broken they gonna make patch right? so why not DLC…   

    • LvL3MashFactor

      Patches are fixes and DLC aren’t. It is the companies fault when a bug or issue needs to be fixed after release that impedes game play. So patches are free and DLC is extra stuff the company works on to add to the game. DLC needs to make its money to pay for the cost of it takes in creating that content…I sound like John Madden…

      All the complaining I see from people on DLC would not exist if companies kept there mouth shut. I don’t understand it why they keep everyone in the know all the time. They are just going to develop expectations that can’t be satisfied.  

      Yes SFXT DLC on the disc was bad etc…If you don’t have the money don’t buy it. If you think things should be free then don’t buy it. Any company will keep selling something as long as it is being sold.     

    • http://twitter.com/HooliganCombo James Reilly

      Patches and dlc are 2 different things -_-

  • http://www.facebook.com/AL.x.and.her Alexander ‘Al King’ Clay

    Makes sense to me. Any game or genre can gain monetary benefits from DLC, but that doesn’t make it the right thing to do. Lucrative, but milking costumers for something that another developer is willing to give away can be unethical. Having consumers pay for things like alternates and colors when there have been in-depth character customization options in games like VF and Tekken since VF4 and T5 respectively, makes entirely no sense to me; especially when those developers make sure each release thereafter offers more than the previous release at launch. I love Capcom for giving me a Jojo game, a Marvel game, paving the way for many other great fighters we play today, but we have to start taking the other developer’s actions into consideration. This isn’t a dictatorship, just because Capcom does it, doesn’t mean the whole genre has suffer. It would really take away from games like Tekken, VF, and MK that gives players extra incentives for playing the game.

    Honestly if anyone has the right to be an asshole and release a fighting game with 8 playable fighters and 30 paid “on disc” DLC characters…it’s SNK. For 13 consecutive years they released a new KOF game with a new roster, updated sprites, character balances, new art direction, 3 chronologically epic sagas spanning over 13 games….and no one really cared until XIII. They are still held at a low regard compared to other developers despite being one of the more innovative fighting game developers, also being one of the devs that had numerous releases during that so called “fighting game hitaus” from 01-08. 

    • Kaihedgie

       Innovators and yet they seemingly can’t do any game other than KOF or Metal Slug. How many people have we had wanting a new Fatal Fury or Samurai Shodown.

      While they were still shelling out a KOF game a year, I’ve also heard that some of those games were rushed which in two games led to the infamous Jhun glitch.

    • Kaihedgie

       Innovators and yet they seemingly can’t do any game other than KOF or Metal Slug. How many people have we had wanting a new Fatal Fury or Samurai Shodown.

      While they were still shelling out a KOF game a year, I’ve also heard that some of those games were rushed which in two games led to the infamous Jhun glitch.

    • fiks

      If a developer makes 3 new charactesr and asks me for $2-$5 for each, i dont consider that milking. I consider that more content worth my interest.

  • David Curry

     i’m really glad namco and tecmo are calling bs on capcom going overboard with dlc. to think message board monsters actually defended paying extra for content on a disc you already bought and have in your hand

  • blackavengre

    Most of you have got this wrong. Tecmo are simply saying that they are going to stick with what they know is best, by not changing or adding to the roster later down the line, its easier to use updates to keep the balance between characters and maintain it as the game ages. Personally, I wouldn’t mind seeing DLC characters, I think the only way you’d see it happen is if SEGA licensed them more VF characters to use, that would be sweet. But as it is now, you’re more likely too see DOA6 in a year and a 1/2s time (if this game does well enough)

  • LvL3MashFactor

    I think this is a bad move new stages/characters keep players interested. They are trying grab the bitter DLC SFXT heads. Then again they don’t know how well their game will do. So if there isn’t enough in sales then why put out extra content.

  • captaincommerce

    its not that its unfair, I just dont want to pay more money to play the rest of a game that i already paid for

    • fiks

      But DLC doesnt have to be content that’s already on the disc or made by the time the game comes out. That has nothing to do with “what you paid for.” Or is that your point?

  • http://www.facebook.com/people/Yan-Zhao/10516382 Yan Zhao

    I love how everyone suddenly thinks Capcom was the guinea pig in this crappy marketing strategy when other companies say they wont have character DLC.

    Reality check. Tekken and DoA never tried to nickle and dime you for gameplay essencials. Their disks were always jam packed with alternate outfits and cosmetics. Look at Tekken 5 and 6. Tons of cosmetics, no DLC characters, tons of gameplay modes and content. Look at DoA TWO in the Dreamcast/PS2 days. How many outfits did it have? A LOT. How many outfits did Capcom give you in SF4? One. And then charge you 5 bucks for 3 costumes. Yeah ok.

    Sure DoA5 and maybe TTT2 will have cosmetic DLC, but considering how theres already plenty of that on disk, do you really care? They arent even gameplay essentials. They arent CHARACTERS.

    • StepnSteph

       ^ This.  Charging you for every little extra bit is, in terms of fighting games, a Capcom exclusive.  Everyone has some form of DLC, yet none of them have gone the way of Capcom.  Capcom’s idea of “customization” is game breaking gems that you buy and complete alternate outfits that you have to buy, in addition to locking existing on-disc characters behind a pay wall.

      Look at the customizations that Soul Calibur V & Tekken 6 released with, just for a couple of quick examples.

      Yes the Street Fighter games are good. They have a big following for a reason.  I’ve been playing SF since like 1993 (and you can see from my avatar that I’m a fan of those games), but people need to wake up to better companies and other fighting games that are at least as good as Street Fighter.

      Anyone who says that they all do this or that Capcom was just “the first” needs to step back from their SF comfort zone and take some time to experience the other fighters.  See what you’ve been missing.  Maybe you’ll get a better idea of just how bad you’ve been getting ripped.  Seriously.

  • BloodyNights

    Ehhh.. DLC characters is fine, if done correctly. Only game though that has done them correctly is Mortal Kombat, since the dlc came after the game was released, and they already gave us tons of extras before hand. However capcom ruined this practice imo with how terrible they treated it’s customers.

  • NyuBomber

    Applaud. That is all.

  • http://twitter.com/cliffeside cliffeside

    a lot of you are missing the point. DLC characters aren’t bad. blazblue had DLC characters you had to buy and people were happy to have the added characters. it becomes a problem when the characters are already on the disc and in their completion and they expect you to turn around and give them money for it. THAT’S what we’re all complaining about. i understand capcom’s intentions but honestly, as gamers, are we THAT annoyed by download times/sizes? personally, i never cared and don’t recall ever hearing complaints. capcom just straight up jumped the gun for no reason.

    • http://twitter.com/HooliganCombo James Reilly

      Yeah people were really happy on how they handled BBCSE for characters

  • Kageromaru

    I personally don’t mind new characters being offered as DLC, as long as it is marketed well.  I believe the best way to market new characters as DLC is as an update to the game system, like your ‘Supers’ or your ‘Version B’s', etc.  A reasonably-priced update released well after the original would be seen as ‘aftermarket support’ by most, which is a good thing.

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  • http://twitter.com/Jebril Pedo Bear

    My biggest guilty pleasure has been DOA4, it’s honestly one of my favorite fighters if not my all time favorite, I don’t really play it very often anymore, but even when I still do I feel like it’s easily the best 3D fighter out there, too bad for the terrible reputation it has.

  • bladestreetboy19

    Best believe they better not sell no characters. They havent got themselves the established fan base to afford such a thing. Hell Im not even gonna pay 60 bucks for this game after buying VF for 45 bucks. 

    Doa already for the most part has a very weak take on one of my favorite aspect in fighters.
    Footsies. 

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