Skullgirls Video Round-Up: Breaking the Infinite Prevention System Edition – 04/24

By on April 24, 2012 at 11:26 am

Today’s Skullgirls roundup is short but important, as someone has finally figured out a way to break Mike Z’s infinite prevention system. It’s essentially a variation of the double snap glitch from Marvel 2. If you snap out a point character without touching the assist character and then proceed to combo the assist character, your opponent will be unable to trigger an infinite prevention burst. You can then easily combo the assist to death and there is nothing the opponent can do about it. Credit goes to  for being the first to break the system.

In non-game breaking news, we have three more combos for you.  brings us this optimized combo with Double. It avoids her multi-hit moves because of their horrible damage scaling. The timing is really tricky. If you are off by a bit, the barrel won’t knock the opponent down, or might whiff entirely.

Urichinan came up with this fancy Parasoul combo that just about kills the opponent.

Finally,  decided to innovate on the item-drop method for linking Peacock’s Argus Agony into itself. By linking into a small combo, he is able to hit the super multiple times.

Sources: Urichinan

Angelo M. D’Argenio A.K.A. MyLifeIsAnRPG got his start in the fighting game community as a young boy playing Street Fighter II in arcades down at the Jersey Shore. As president of Disorganization XIII, he travels the convention circuit presenting a variety of panels from discussions on gamer culture, to stick modding workshops, to fighting game comedy acts. He has a passion for looking at the fighting game community from an academic standpoint and has completed several studies on effective fighting game learning and the impact fighting games have on social circles. A six year veteran of the gaming industry, he also writes for Cheat Code Central and is a lead game designer for Ember Games. On Tuesdays, you can find him getting bodied by Chris G and getting mistaken for Seth Rogen at The Break.