Soul Calibur V’s Story Mode Is “A Fourth of its Planned Size”

By on March 30, 2012 at 6:13 am
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According to a recent article by Train2Game, Soul Calibur V’s story mode is only a fraction of the size the developers originally wanted it to be. “Our first plan on the storyboard was that we had every characters story, and actually we do have it in the studio, but time-wise, man power-wise we weren’t able to do it and only one fourth of what we planned to do is in the game,” said Daishi Odashima, director for Soul Calibur V. This explains why we were never told why Viola and Z.W.E.I. are traveling with Seigfried or why Xiba’s only definable personality trait is that he likes food.

In fact, the development team actually has several voice-overs ready for the stories that were never created. Maybe one day they can be salvaged for DLC story additions.

Head over to Train2Game to read the full article.

Source: Train2Game

Angelo M. D’Argenio A.K.A. MyLifeIsAnRPG got his start in the fighting game community as a young boy playing Street Fighter II in arcades down at the Jersey Shore. As president of Disorganization XIII, he travels the convention circuit presenting a variety of panels from discussions on gamer culture, to stick modding workshops, to fighting game comedy acts. He has a passion for looking at the fighting game community from an academic standpoint and has completed several studies on effective fighting game learning and the impact fighting games have on social circles. A six year veteran of the gaming industry, he also writes for Cheat Code Central and is a lead game designer for Ember Games. On Tuesdays, you can find him getting bodied by Chris G and getting mistaken for Seth Rogen at The Break.