Satoru Iwata Interviews Katsuhiro Harada and Kouhei Ikeda – Harada Wants the Smash Bros. Community to Play Tekken

By on February 9, 2012 at 2:15 pm

Nintendo president Satoru Iwata recently got to sit down with Katsuhiro Harada and Kouhei Ikeda to talk about the upcoming release of Tekken 3D Prime. They talk a lot about the game’s features, the state of the fighting game community and industry, and what separates Tekken from the rest of the fighting games on the market. He also tells an interesting anecdote about how he was inspired when he saw a Smash Bros. tournament run by MLG.

HaradaWhen I watched an American pro-gamer tournament called Major League Gaming13, they had a Tekken and Super Smash Bros.14 section, and the type of participants and their reactions really made an impression on me. The participants at Tekken were all over eighteen, it was a group of big, brawny guys. Some of them were almost in their forties.

IwataSo it was all guys who looked like they should be characters in Tekken. (laughs)

HaradaRight. I was like, “It’d be faster if you just fought in real life!” (laughs) On the other hand, Super Smash Bros. had everyone from adults to kids, even women so I thought they would be all playing cheerfully together, but there were these deafening cheers coming from them playing tournaments, like “Auuugghhh!” I saw that and I was convinced that participants feel the same things while they play Super Smash Bros. and Tekken.13. Major League Gaming: One of the biggest professional gaming leagues in North America.


Even though the way they express it may be a little different, the part of the brain feeling that rush is the same.

HaradaSeeing that and thinking, “I want these people to play Tekken, too!” was one of the things that lead us to release it for Nintendo 3DS.

The interview is four pages long and is quite an interesting read. Check out the whole thing at Iwata Asks.

Source: Iwata Asks

Angelo M. D’Argenio A.K.A. MyLifeIsAnRPG got his start in the fighting game community as a young boy playing Street Fighter II in arcades down at the Jersey Shore. As president of Disorganization XIII, he travels the convention circuit presenting a variety of panels from discussions on gamer culture, to stick modding workshops, to fighting game comedy acts. He has a passion for looking at the fighting game community from an academic standpoint and has completed several studies on effective fighting game learning and the impact fighting games have on social circles. A six year veteran of the gaming industry, he also writes for Cheat Code Central and is a lead game designer for Ember Games. On Tuesdays, you can find him getting bodied by Chris G and getting mistaken for Seth Rogen at The Break.