15 Minute Street Fighter X Tekken System Overview by Yoshinori Ono – “Casual Fun” Was an Important Design Principle

By on January 30, 2012 at 12:59 pm

The Official Playstation Magazine posted a brand new Street Fighter X Tekken walk-through with Yoshinori Ono today. In it, Ono explains how the game works while going over Capcom’s design philosophies while making the game. He also talks briefly about the game’s net-code, roster, and cool possibilities for Pandora Mode. Head over to their official site to check it out.

Source: Official Playstation Magazine

Angelo M. D’Argenio A.K.A. MyLifeIsAnRPG got his start in the fighting game community as a young boy playing Street Fighter II in arcades down at the Jersey Shore. As president of Disorganization XIII, he travels the convention circuit presenting a variety of panels from discussions on gamer culture, to stick modding workshops, to fighting game comedy acts. He has a passion for looking at the fighting game community from an academic standpoint and has completed several studies on effective fighting game learning and the impact fighting games have on social circles. A six year veteran of the gaming industry, he also writes for Cheat Code Central and is a lead game designer for Ember Games. On Tuesdays, you can find him getting bodied by Chris G and getting mistaken for Seth Rogen at The Break.