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Godlike Controls Responds To Cthulhu Lag Issues Vs. Eightarc Fusion

Some time ago, during our review of the Eightarc Fusion arcade stick, we made mention that, under testing, the Eightarc was faster than the MC Cthulhu chip from GodLike Controls. Apparently, this caused some worry due to the latter being one of the most preferred PCBs for custom and dual modded sticks. In response to this, Toodles, owner of Godlike Controls has conducted his own comparison test to verify these claims.

Unlike the original test, Toodles conducted his in real time and to remove possible human interpretation errors.  He simply has two characters (in this case Ryu) perform a hard punch against each other and see who gets the counter-hit. To do this, he sets up two tests to allow him to activate the command with one button wired to both a Qanba Q4 RAF (which is what the Eightarc Fusion is based on) and a standalone MC Cthuhu PCB. With the first test, he uses a small custom board that separates the signal lines from the Qanba and the MC Cthulhu. To address any doubts of fairness, Toodles has provided the schematics as well as photos of this board to allow people to replicate the test themselves.  Meanwhile, the second test has both boards directly wired to the button without a separate board.

The results of Toodles’ tests are quite different from ours – not only does the MC Cthulhu not lag behind the Qanba, but it is at times faster than the Qanba.  During the first test (with the signal separator board), the MC Cthulhu beat out the Qanba 17 times out of 51 with the latter only beating the MC Cthulhu once. During the second test, with the button wired directly to both PCBs, the MC Cthulhu beat out the Qanba, while the latter won only twice.  Again, to address concerns of bias, Toodles has provided the instructions for anyone to conduct the tests themselves. As for why our own tests gave different results, Toodles suggest that it could be due to a bad dual mod (as the dual modded TE in question, did have issues being detected by the XBox 360).

Source Godlike Controls via SRK Tech Talk.

  • Anonymous

    “My dick is bigger than yours” Argument lol.

  • Anonymous

    “My dick is bigger than yours” Argument lol.

  • Anonymous

    “My dick is bigger than yours” Argument lol.

  • Anonymous

    “My dick is bigger than yours” Argument lol.

  • Anonymous

    “My dick is bigger than yours” Argument lol.

  • Anonymous

    “My dick is bigger than yours” Argument lol.

    • http://twitter.com/DanAlvaRadOh Danny Alvarado

      This is a legit concern and the fact that Toodles took the time to go through extensive testing to show us all the facts is something not to be rubbed off and labeled as a petty “My dick is bigger than yours” ordeal. I’d show more respect to not only Toodles, but all of Tech Talk for being damn good at what they do and showing us the beauty of the electronics side of arcade sticks and the like.

      Be grateful they are here to teach us the ropes and educate us. Remember that they could just blatantly refuse to help or offer services to anyone. Who would you ask/what would you refer to then when you can’t figure out how to do dual mod a HRAP V3SA? How bout upgrading a Sega HSS-0130?

      Great and informative post d3v!

    • Michael Hernandez

      you obviously haven’t really looked at the real issue here

  • http://www.facebook.com/people/Mayor-Mac-Dread-Dormammu/100002699093441 Mayor Mac Dread Dormammu

    More like “protecting my business interests” argument.

  • http://www.facebook.com/people/Mayor-Mac-Dread-Dormammu/100002699093441 Mayor Mac Dread Dormammu

    More like “protecting my business interests” argument.

  • http://www.facebook.com/people/Mayor-Mac-Dread-Dormammu/100002699093441 Mayor Mac Dread Dormammu

    More like “protecting my business interests” argument.

    • Anonymous

      Exactly.  It’s good that Toodles not only did these tests to make sure his products are sound but also made it possible for anybody to double check his work.  A mark of a man with integrity.  I’m glad I just purchased some gear from him (should be here in a day or two).

    • Anonymous

      Exactly.  It’s good that Toodles not only did these tests to make sure his products are sound but also made it possible for anybody to double check his work.  A mark of a man with integrity.  I’m glad I just purchased some gear from him (should be here in a day or two).

  • http://www.facebook.com/people/Mayor-Mac-Dread-Dormammu/100002699093441 Mayor Mac Dread Dormammu

    More like “protecting my business interests” argument.

  • http://www.facebook.com/people/Mayor-Mac-Dread-Dormammu/100002699093441 Mayor Mac Dread Dormammu

    More like “protecting my business interests” argument.

  • Anonymous

    Justice.

  • Anonymous

    Justice.

  • Anonymous

    Justice.

  • Anonymous

    Justice.

  • Anonymous

    Toodles knows his shit.

    • http://twitter.com/wBENDERw wBENDERw

      this a true statement!

    • http://twitter.com/wBENDERw wBENDERw

      this a true statement!

    • http://twitter.com/wBENDERw wBENDERw

      this a true statement!

    • http://twitter.com/wBENDERw wBENDERw

      this a true statement!

  • Anonymous

    Toodles knows his shit.

  • Anonymous

    Toodles knows his shit.

  • Sam Kurd

    There is a reason why his company is called Godlike controls.

  • Sam Kurd

    There is a reason why his company is called Godlike controls.

  • Sam Kurd

    There is a reason why his company is called Godlike controls.

  • Sam Kurd

    There is a reason why his company is called Godlike controls.

  • Sam Kurd

    There is a reason why his company is called Godlike controls.

  • Sam Kurd

    There is a reason why his company is called Godlike controls.

  • Anonymous

    So it is certain that the Qanba Q4 RAF and Eightarc Fusion use the exact same pcb?
    I hope a few more tests are conducted. Like Eightarc vs Cthulhu on a ps3 and also on 360.

  • Anonymous

    So it is certain that the Qanba Q4 RAF and Eightarc Fusion use the exact same pcb?
    I hope a few more tests are conducted. Like Eightarc vs Cthulhu on a ps3 and also on 360.

  • Anonymous

    So it is certain that the Qanba Q4 RAF and Eightarc Fusion use the exact same pcb?
    I hope a few more tests are conducted. Like Eightarc vs Cthulhu on a ps3 and also on 360.

  • Anonymous

    So it is certain that the Qanba Q4 RAF and Eightarc Fusion use the exact same pcb?
    I hope a few more tests are conducted. Like Eightarc vs Cthulhu on a ps3 and also on 360.

    • Michael Hernandez

      Correct, they both use the SunGa board, a board shrouded in mystery.  They’re separately purchasable.  We’ve had this discussion on SRKTT but none of us except Missing Person has really had a good look at the board itself.

      -mr.mortified

    • Michael Hernandez

      Correct, they both use the SunGa board, a board shrouded in mystery.  They’re separately purchasable.  We’ve had this discussion on SRKTT but none of us except Missing Person has really had a good look at the board itself.

      -mr.mortified

    • Michael Hernandez

      Correct, they both use the SunGa board, a board shrouded in mystery.  They’re separately purchasable.  We’ve had this discussion on SRKTT but none of us except Missing Person has really had a good look at the board itself.

      -mr.mortified

    • Joe SRKTT

      the 360 test wouldnt be VS a Cthulhu since that pcb is only for the PS3…
      so Eightarc vs. Cthulhu on 360 is not an issue since it is the other PCB in the stick that would be the issue… not the Cthulhu…

      • Marcelo Abans

        Right..

      • Marcelo Abans

        Right..

      • Marcelo Abans

        Right..

      • Marcelo Abans

        Right..

    • Alexander Smith

      It is pretty well-known that at base, the Eightarc and the Qanba are essentially the same stick.  The Eightarc even says “Qanba” on it.

      Also, as indicated by Joe SRKTT, the Cthulhu is a PCB that adds support for the PS3.  It’s not really necessary to do the test on a 360, because the board being used wouldn’t be a Cthulhu — it’d be whatever 360 board the Cthulhu had been paired with, such as a Mad Catz TE board or something.

      I wouldn’t expect anything else from one of Toodles products, and I have respect for the fact that he has shown that his board doesn’t lag compared to the Eightarc.  I think the title of the article should be changed to reflect that the product does not in fact lag!  (Hopefully by the time some people read this, it will already have been done.)

    • Alexander Smith

      It is pretty well-known that at base, the Eightarc and the Qanba are essentially the same stick.  The Eightarc even says “Qanba” on it.

      Also, as indicated by Joe SRKTT, the Cthulhu is a PCB that adds support for the PS3.  It’s not really necessary to do the test on a 360, because the board being used wouldn’t be a Cthulhu — it’d be whatever 360 board the Cthulhu had been paired with, such as a Mad Catz TE board or something.

      I wouldn’t expect anything else from one of Toodles products, and I have respect for the fact that he has shown that his board doesn’t lag compared to the Eightarc.  I think the title of the article should be changed to reflect that the product does not in fact lag!  (Hopefully by the time some people read this, it will already have been done.)

    • Alexander Smith

      It is pretty well-known that at base, the Eightarc and the Qanba are essentially the same stick.  The Eightarc even says “Qanba” on it.

      Also, as indicated by Joe SRKTT, the Cthulhu is a PCB that adds support for the PS3.  It’s not really necessary to do the test on a 360, because the board being used wouldn’t be a Cthulhu — it’d be whatever 360 board the Cthulhu had been paired with, such as a Mad Catz TE board or something.

      I wouldn’t expect anything else from one of Toodles products, and I have respect for the fact that he has shown that his board doesn’t lag compared to the Eightarc.  I think the title of the article should be changed to reflect that the product does not in fact lag!  (Hopefully by the time some people read this, it will already have been done.)

  • Anonymous

    I thought a counter hit meant it hit right after the opponents strike because the word counter kinda implied that to me. Am I wrong? If not wouldn’t that mean the one getting the counter hit is slightly laggier? I’m sure it’s just my misunderstanding of what it really means, I don’t think he’s wrong but could someone tell me explicitly why I’m wrong?

    • http://www.facebook.com/people/Blink-Masterson/578039135 Blink Masterson

      Nah, counter-hits in SF4 happen when you interrupt the startup animation.

    • http://www.facebook.com/people/Blink-Masterson/578039135 Blink Masterson

      Nah, counter-hits in SF4 happen when you interrupt the startup animation.

    • http://www.facebook.com/people/Blink-Masterson/578039135 Blink Masterson

      Nah, counter-hits in SF4 happen when you interrupt the startup animation.

    • http://www.facebook.com/people/Blink-Masterson/578039135 Blink Masterson

      Nah, counter-hits in SF4 happen when you interrupt the startup animation.

    • Michael Hernandez

      SF4 isn’t like some games where there is a clash feature when both inputs are executed at the same time nulling out hte original move.  The game handles simultaneous inputs as a registration of both hits at the same time. 
      Fighting games register all moves in a system of 60 frames per second.  Ryu’s standing fierce has a 5 frame startup and 7 frames active, meaning after the 5th frame of the move, the punch is active for 7 frames.  By one having lag with respect to another, one board would register the input at lets say with the respect to the other board when the board has already finished 1 frames of startup.  At this point one board is behind by 1 frames and does not execute the move before the other board.  That 1 frame difference is the difference between getting a simultaneous hit or a counter hit.

      That difference is lag

      • Anonymous

         as far as frame data go, i remember it was confusing because when they say startup animation, they include the active frame as the last frame so it would actually be active on the 5th frame. i hated it but maybe they’ve changed the way they write frame data? it would be more convenient if it were like you stated.

    • Michael Hernandez

      SF4 isn’t like some games where there is a clash feature when both inputs are executed at the same time nulling out hte original move.  The game handles simultaneous inputs as a registration of both hits at the same time. 
      Fighting games register all moves in a system of 60 frames per second.  Ryu’s standing fierce has a 5 frame startup and 7 frames active, meaning after the 5th frame of the move, the punch is active for 7 frames.  By one having lag with respect to another, one board would register the input at lets say with the respect to the other board when the board has already finished 1 frames of startup.  At this point one board is behind by 1 frames and does not execute the move before the other board.  That 1 frame difference is the difference between getting a simultaneous hit or a counter hit.

      That difference is lag

    • Michael Hernandez

      SF4 isn’t like some games where there is a clash feature when both inputs are executed at the same time nulling out hte original move.  The game handles simultaneous inputs as a registration of both hits at the same time. 
      Fighting games register all moves in a system of 60 frames per second.  Ryu’s standing fierce has a 5 frame startup and 7 frames active, meaning after the 5th frame of the move, the punch is active for 7 frames.  By one having lag with respect to another, one board would register the input at lets say with the respect to the other board when the board has already finished 1 frames of startup.  At this point one board is behind by 1 frames and does not execute the move before the other board.  That 1 frame difference is the difference between getting a simultaneous hit or a counter hit.

      That difference is lag

    • Michael Hernandez

      SF4 isn’t like some games where there is a clash feature when both inputs are executed at the same time nulling out hte original move.  The game handles simultaneous inputs as a registration of both hits at the same time. 
      Fighting games register all moves in a system of 60 frames per second.  Ryu’s standing fierce has a 5 frame startup and 7 frames active, meaning after the 5th frame of the move, the punch is active for 7 frames.  By one having lag with respect to another, one board would register the input at lets say with the respect to the other board when the board has already finished 1 frames of startup.  At this point one board is behind by 1 frames and does not execute the move before the other board.  That 1 frame difference is the difference between getting a simultaneous hit or a counter hit.

      That difference is lag

  • Anonymous

    I thought a counter hit meant it hit right after the opponents strike because the word counter kinda implied that to me. Am I wrong? If not wouldn’t that mean the one getting the counter hit is slightly laggier? I’m sure it’s just my misunderstanding of what it really means, I don’t think he’s wrong but could someone tell me explicitly why I’m wrong?

  • Anonymous

    I thought a counter hit meant it hit right after the opponents strike because the word counter kinda implied that to me. Am I wrong? If not wouldn’t that mean the one getting the counter hit is slightly laggier? I’m sure it’s just my misunderstanding of what it really means, I don’t think he’s wrong but could someone tell me explicitly why I’m wrong?

  • http://www.facebook.com/people/Omega-X-Ninethousand/509743485 Omega X Ninethousand

    Good tests

  • http://www.facebook.com/people/Omega-X-Ninethousand/509743485 Omega X Ninethousand

    Good tests

  • http://www.facebook.com/people/Omega-X-Ninethousand/509743485 Omega X Ninethousand

    Good tests

  • http://www.facebook.com/people/Omega-X-Ninethousand/509743485 Omega X Ninethousand

    Good tests

  • http://www.facebook.com/ArcadEd Ed Farias

    Nice job Toodles.  You should run the test with a MC Cthulu vs a MadCatz just to see.  

  • http://www.facebook.com/ArcadEd Ed Farias

    Nice job Toodles.  You should run the test with a MC Cthulu vs a MadCatz just to see.  

  • http://www.facebook.com/ArcadEd Ed Farias

    Nice job Toodles.  You should run the test with a MC Cthulu vs a MadCatz just to see.  

  • http://www.facebook.com/ArcadEd Ed Farias

    Nice job Toodles.  You should run the test with a MC Cthulu vs a MadCatz just to see.  

    • Chris Riccobono

      This would have been useful.  I can’t fathom the Cthulu beating an actual PS3 stick though, so he probably omitted that test to avoid the situation altogether.

    • Chris Riccobono

      This would have been useful.  I can’t fathom the Cthulu beating an actual PS3 stick though, so he probably omitted that test to avoid the situation altogether.

      • http://www.facebook.com/Nerrage Lucas ‘Skate’ Cooper

        It wasn’t so much that he knew it would be worse, it was that he was trying to debunk a myth that his product was inferior. If someone can do a similar lag test to this, and show with definitive proof that the MC is slower than PCB X, he’ll get in the lab and make sure that this is no longer a problem.

      • http://www.facebook.com/Nerrage Lucas ‘Skate’ Cooper

        It wasn’t so much that he knew it would be worse, it was that he was trying to debunk a myth that his product was inferior. If someone can do a similar lag test to this, and show with definitive proof that the MC is slower than PCB X, he’ll get in the lab and make sure that this is no longer a problem.

      • http://www.facebook.com/Nerrage Lucas ‘Skate’ Cooper

        It wasn’t so much that he knew it would be worse, it was that he was trying to debunk a myth that his product was inferior. If someone can do a similar lag test to this, and show with definitive proof that the MC is slower than PCB X, he’ll get in the lab and make sure that this is no longer a problem.

  • http://www.facebook.com/ArcadEd Ed Farias

    Nice job Toodles.  You should run the test with a MC Cthulu vs a MadCatz just to see.  

  • Anonymous

    Why not take out all the guessing and just get a digital storage scope and measure the exact time when the signal is sent to the console?

    • Anonymous

      This

    • Anonymous

      This

    • Anonymous

      This

    • Anonymous

      This

  • Anonymous

    Why not take out all the guessing and just get a digital storage scope and measure the exact time when the signal is sent to the console?

  • Anonymous

    Why not take out all the guessing and just get a digital storage scope and measure the exact time when the signal is sent to the console?

  • Anonymous

    Why not take out all the guessing and just get a digital storage scope and measure the exact time when the signal is sent to the console?

  • Anonymous

    Why not take out all the guessing and just get a digital storage scope and measure the exact time when the signal is sent to the console?

  • Alexander Yoon

    Hey Toodles,

    Thanks for the comprehensive test! I think it’s really awesome that you took the time to clarify and run your own set of tests. As someone who has far more electrical engineering prowess than I do, I greatly appreciate it.

    I’ll definitely check out my stick and the dual mod and see if I can run the test back again. I do have a quick question — I do remember reading a post (if I recall correctly) that you said dual modding might cause some sort of interference that generates lag. Do you think that the dual mod with the mad catz TE could be inducing some sort of lag effect? As one of the most common situations in terms of sticks used today, it’s something that we should probably both try out and compare results. Then, I can post a recap of the results on the FP once we both have some more data and results.

    I’ll reach out to you via PM with my contact info.

    Thanks,
    -yoon

  • Alexander Yoon

    Hey Toodles,

    Thanks for the comprehensive test! I think it’s really awesome that you took the time to clarify and run your own set of tests. As someone who has far more electrical engineering prowess than I do, I greatly appreciate it.

    I’ll definitely check out my stick and the dual mod and see if I can run the test back again. I do have a quick question — I do remember reading a post (if I recall correctly) that you said dual modding might cause some sort of interference that generates lag. Do you think that the dual mod with the mad catz TE could be inducing some sort of lag effect? As one of the most common situations in terms of sticks used today, it’s something that we should probably both try out and compare results. Then, I can post a recap of the results on the FP once we both have some more data and results.

    I’ll reach out to you via PM with my contact info.

    Thanks,
    -yoon

  • Alexander Yoon

    Hey Toodles,

    Thanks for the comprehensive test! I think it’s really awesome that you took the time to clarify and run your own set of tests. As someone who has far more electrical engineering prowess than I do, I greatly appreciate it.

    I’ll definitely check out my stick and the dual mod and see if I can run the test back again. I do have a quick question — I do remember reading a post (if I recall correctly) that you said dual modding might cause some sort of interference that generates lag. Do you think that the dual mod with the mad catz TE could be inducing some sort of lag effect? As one of the most common situations in terms of sticks used today, it’s something that we should probably both try out and compare results. Then, I can post a recap of the results on the FP once we both have some more data and results.

    I’ll reach out to you via PM with my contact info.

    Thanks,
    -yoon

  • Alexander Yoon

    Hey Toodles,

    Thanks for the comprehensive test! I think it’s really awesome that you took the time to clarify and run your own set of tests. As someone who has far more electrical engineering prowess than I do, I greatly appreciate it.

    I’ll definitely check out my stick and the dual mod and see if I can run the test back again. I do have a quick question — I do remember reading a post (if I recall correctly) that you said dual modding might cause some sort of interference that generates lag. Do you think that the dual mod with the mad catz TE could be inducing some sort of lag effect? As one of the most common situations in terms of sticks used today, it’s something that we should probably both try out and compare results. Then, I can post a recap of the results on the FP once we both have some more data and results.

    I’ll reach out to you via PM with my contact info.

    Thanks,
    -yoon

  • Jordan Hoffman

    It’d be nice if we didn’t even have to worry about this. The only reason we do is because SF requires 1/60 of a second timing. Just allow the button input to repreat for a couple frames if it’s still being held like BlazBlue allows and this wouldnt even be an issue.

    • Marcelo Abans

      Isn’t that considered “lazy”? Sounds like a sound idea, never played BlazBlue.

    • Marcelo Abans

      Isn’t that considered “lazy”? Sounds like a sound idea, never played BlazBlue.

    • http://www.tyler2k.com/ tyler2k

      Not quite, if an input is lagged by a frame and you’re going against a person with no lag, if you perform an identical attack at the same time, you will lose out (as shown by his testing).  You won’t even clash, you’ll straight lose out giving your opponent the advantage.  This is why he’s defending his product by doing a more scientific testing method, people realize that a consistent one frame lag will eventually cost you a match and most likely wouldn’t buy his products if it was true.

    • Linear

      the input buffer in bb wouldnt matter, you would get the same effect in sf as you would in bb for stuff like this. the input buffer is only there to make combos easier to do

  • Anonymous

    Never had a doubt, Toodles’ stuff is solid

    • Marcelo Abans

      Word. Just got my Optical Sensor from him, just boss! Love it!

    • Marcelo Abans

      Word. Just got my Optical Sensor from him, just boss! Love it!

  • http://www.facebook.com/people/Nathan-Topousis/594164388 Nathan Topousis

    The Eightarc may be based on the Quanba, but, surprise, it isn’t a Quanba. Therefore, this entire article is a pointless waste of time.

  • http://www.facebook.com/people/Nathan-Topousis/594164388 Nathan Topousis

    The Eightarc may be based on the Quanba, but, surprise, it isn’t a Quanba. Therefore, this entire article is a pointless waste of time.

    • http://www.tyler2k.com/ tyler2k

      But the problem is that it uses Quanba guts.  For instance, someone can put a mask on you, but, surprise, you’re still a troll inside.

      • Anonymous

         lmfao

    • http://www.tyler2k.com/ tyler2k

      But the problem is that it uses Quanba guts.  For instance, someone can put a mask on you, but, surprise, you’re still a troll inside.

    • http://www.tyler2k.com/ tyler2k

      But the problem is that it uses Quanba guts.  For instance, someone can put a mask on you, but, surprise, you’re still a troll inside.

  • http://www.facebook.com/victoly Matthew Taylor

    scieeeeeeeeeeeence

  • http://www.facebook.com/victoly Matthew Taylor

    scieeeeeeeeeeeence

  • Anonymous

    Toodles, one of the coolest people in the FGC. :D

  • http://www.facebook.com/adkenley Allyn Kenley

    technology

    • Anonymous

      The proper use of the word “technology.”

    • Anonymous

      The proper use of the word “technology.”

    • Anonymous

      The proper use of the word “technology.”

  • http://www.facebook.com/adkenley Allyn Kenley

    technology

  • http://www.facebook.com/adkenley Allyn Kenley

    technology

  • http://www.facebook.com/people/Erik-Holloway/72802715 Erik Holloway

    love it toodles sir
    Mufasa2

  • http://twitter.com/Eye_Kyu Ryan

    Watch the video.  I’m sure Toodles was confident in his board not lagging, but he didn’t go all “MY STUFF DOESN’T LAG, THIS IS BULLSH*T!”

    He was like “The testing method used seemed really inaccurate.  I set up a better one, one that anyone can replicate, and I have nothing to hide.  Let’s see where the chips actually fall.”

    The test argued his point for him.  He never had to.

    • http://twitter.com/Warpticon Chris

      That’s Toodles for you. Keep in mind that a couple of years ago, he suspected that wireless controllers had some lag, so he did a similar test and found that they ddin’t. He posted the testing methodology in detail and the results, in spite of his presumption being wrong. Toodles cares about the truth.

    • http://twitter.com/Warpticon Chris

      That’s Toodles for you. Keep in mind that a couple of years ago, he suspected that wireless controllers had some lag, so he did a similar test and found that they ddin’t. He posted the testing methodology in detail and the results, in spite of his presumption being wrong. Toodles cares about the truth.

      • Anonymous

        did he use VF5 in that test?
        I was very surprised when I read that one.

        • Anonymous

          I believe he did.

  • http://www.facebook.com/people/Jesse-Brannon/100002562711425 Jesse Brannon

    hmmm…. ok lol

  • http://www.facebook.com/people/Jesse-Brannon/100002562711425 Jesse Brannon

    hmmm…. ok lol