A while back, I got a news tip that an anonymous poster on a forum said Sony would be developing a crossover fighting game similar to Nintendo’s Smash Bros. series with Sony exclusive franchises, and since anonymous posters on forums say my grandma is made of cheese, I didn’t pay it much mind.
However, now it is looking like there is more weight to those words than I once thought, as two separate sources are claiming the same thing. Metro brings us a post from the Paul Gale Network, of all strange places, saying that the game’s name is Title Fight. The roster will include around 20 characters including Kratos from God of War, PaRappa the Rapper, Nathan Drake from Uncharted, Sly Cooper, Sweet Tooth from Twisted Metal, Fat Princess, Ratched and Clank, and even James Bond. Levels from LittleBigPlanet, Jak and Daxter, Everybody Golf, and Buzz!
Strategy Informer elaborated on the rumored project, saying that the game’s developer will be SuperBot Entertainment, a new independent game studio in Culver City, California. SuperBot has not confirmed this themselves, but their website is plastered with pictures of fight sticks, and they have a job opening for someone with “a strong familiarity with fighting games and fighting game theory.”
The Paul Gale Network has even gone as far as to release a Q and A about the game!
Q1] What buttons represent what actions?
A1] Left Analog = move, X = jump, Square = attack, Triangle = attack, Circle = attack, R2 = super move.
Q2] How do you perform special moves and other such attacks?
A2] The way you pull off moves is similar to Super Smash Bros. Brawl, in that you can press any of the attack buttons and do a basic move, but when pressed simultaneously with up, left/right, or down, you will pull off a more special attack.
Q3] You mentioned that Sweet Tooth is a “slow moving character”. What are the different weight classes?
A3] Lighter characters = Parappa, Kratos, Sly Cooper, Nathan Drake. Heavier characters = Sweet Tooth, Colonel Mael Radec, Fat Princess.
Q4] Does the game have a story mode?
A4] There isn’t any information on that at this time.
Q5] Is the game’s camera system stationary or not?
A5] No, Title Fight’s camera system is not stationary. It moves around and follows the action like in the Smash Bros. series. Furthermore, if characters move too far from one another, the camera will indeed zoom (and vice versa is true when the characters are closer together).
Q6] Is it difficult to keep an eye on your character amongst the mayhem?
A6] No, not really. As previously stated, there are different colored bands that each character has affixed.
So what do you think? Is there any chance that this crossover brawler can be competitive like the Smash Bros. Melee scene ended up becoming? If not, then apply for that job opening and make it happen!
(Images courtesy of Sony)