DOA5 – “Fighting Entertainment” Means Crazier Stages

When Team Ninja announced Dead or Alive 5, they noted that it would not be a fighting game, but that it would be “fighting entertainment”. Reminds me of when Sony said the PS3 wasn’t a gaming console, and it was in fact a computer. Anyway, Joystiq has a quote from the head of Team Ninja, Yosuke Hayashi, that explains exactly what they mean when they call the game fighting entertainment.

The early generation of fighting games, around Street Fighter 2, he said, “had some of the most outrageous graphics, fun gameplay, and really a lot of stuff going on.” He implied that, in comparison, modern fighting games emphasize online competition over wowing players with unprecedented visuals.

“It’s not as over-the-top, it’s not as much of the entertainment aspect that the originals had, and so they seem a little bit dull, in some aspects.” The term “fighting entertainment” represents an effort to return spectacle to the genre.

But Dead or Alive has basically always been about spectacle, and not just the embarrassing kind of spectacle the female characters provide. Stages are multi-layered, complicated, and interactive, with fighters knocking each other off of waterfalls, into electrified walls, and through wooden floors. How could it get any more “entertaining?”

“So in the past [Dead or Alive] games,” Hayashi said, “most of the dangers were fixed, set areas on the stage that you can knock your opponent into — and they were just set there, the stage didn’t change a whole lot. If you watch the video from our press event, you can see the entire stage changing and taking a different shape, and all sorts of chaos happening.” You’ll be able to trigger changes to the “geometry” of stages in addition to moving up, down, and through them.

The question then, at least for us, is whether or not the team is going to attempt to balance the game for competition, or just focus on doing everything possible to wow the player during their first sit-down with the game. What are your thoughts on this?

  • Ricky Yu

    as if team ninja has any conception of competitive play…
    just another game for weaboo

    • http://www.facebook.com/Dayless.Sunset Julius Vortes

      Like DOA2U, DOA3.1, and a little DOA4 even though it was as good as the others.
      Do your research before you try to troll.

  • http://www.facebook.com/shinshom Albert Shin-Iti Kashiwaba

    actually dead or alive 2 was a pretty good competitive game o.o…. better then mortal kombat u know =p

  • http://www.facebook.com/shinshom Albert Shin-Iti Kashiwaba

    actually dead or alive 2 was a pretty good competitive game o.o…. better then mortal kombat u know =p

  • http://twitter.com/EagleSeeker CarlsD

    This is one fighting game that doesn’t need timeless balancing because it already is. Any character can win here. For instance the counter system which is the best by far than any other fighting game pretty much already balances the game already.

    • http://www.facebook.com/profile.php?id=65200073 Aaron Ramsey

      They see me trollin

    • http://www.facebook.com/profile.php?id=65200073 Aaron Ramsey

      They see me trollin

    • http://twitter.com/B1jyu Stano Jaeger

      I love DOA but it is basically rock paper scissors, the characters could literally have 3 moves and all it would change is animations. The counter system is a horrible monstrosity that destroys enjoyment from the game for new players. It could be fixed to be awesome. The more complicated the better here even for “new” players.

  • http://twitter.com/EagleSeeker CarlsD

    This is one fighting game that doesn’t need timeless balancing because it already is. Any character can win here. For instance the counter system which is the best by far than any other fighting game pretty much already balances the game already.

  • http://www.facebook.com/PerfectLegend Carl White

    facepalm

    • http://www.facebook.com/profile.php?id=1420735059 Stephen Busboom

      LOL @ PL putting down his own game

  • http://twitter.com/PerfectLegend Carl White

    Well I sure hope the game is good for competition….

  • Anonymous

    That’s an awful funny way of spelling soft core porn. 

  • http://www.facebook.com/Gouki55 Arthur Noble

    fighting entertainment can mean competition in a way, tourney fighters is “Fighting entertainment don’t ya think

  • http://www.facebook.com/profile.php?id=769835536 Stuart Hayden

    Why don’t they focus on game play instead of making the stages in DOA like Smash Brothers?

  • http://www.facebook.com/rstwrba Ryan St. Wrba

    sports entertainment

    • http://www.facebook.com/profile.php?id=2712462 Rohit Jaswal

      That’s exactly what I was thinking. Were they purposely trying to draw this comparison? Why did they think that would be a good idea?

  • http://www.facebook.com/people/Jesse-Barrera/100000483108201 Jesse Barrera

    at least I can play this game with my friends who aren’t into fighting games. Tekken and SF4 are too boring for them, and MK9 only lasts so long.

    • Steve Glass

      I agree, Its something you can still kick their ass in, but at the same time they wont put the controller down because they cannot hit you.

  • http://pulse.yahoo.com/_2TQQFN44WKDE62DVN2LY3L7HW4 dominicr

    The DOA that I used to know and loved is all about breast and females, please stay like that ^_^ .

    • http://www.facebook.com/Dayless.Sunset Julius Vortes

      Keep playing DOA4 ^.^

  • Moribund Cadaver

    Fighting game nerds won’t take DoA seriously anyway, so why bother pandering to them? Make the games about as much fun and spectacle as possible and to hell with people who sit online all day putting down every game besides the one game with the only character they know how to play, in it.

    • http://www.facebook.com/metaphist Paul Ford

      Amen to that. Just because you’re a hardcore gamer doesn’t mean you have to be a “tourneyfag” all the time. Some straight up ridiculous shit is completely welcome in the FGC if you ask me.

    • http://www.facebook.com/people/Justin-Archer/747006074 Justin Archer

      I like the shake of your jig good sir!

    • http://twitter.com/emezie Emezie Okorafor

      I’m down with that!  Not every game has to have the same objective in mind.  A fun game is a fun game.

      But, having said that…just because they’re emphasizing the bells and whistles doesn’t mean it will automatically be a bad fighting game…

      Whatever, I’m just glad that almost every major FG series has gotten an update in the past 3 years.  Finally DOA and VF join the party.

    • darius adams

      100% agree, thank you.
      I never really looked at DOA4 as a hardcore competitive game, but I know it was fun as hell to play with friends.
      But I do think they will work on both entertainment & gameplay too. I just believe they will focus more on the entertainment part, and I’m okay with that.

  • Nathan Sanchez

    Looks like Team Ninja is going the Michael Bay route for their game design. Flashy but hollow.

  • Running Wild

    Dead Or Alive 5, coming to a MLG event near you.

  • Anonymous

    who cares about “fighting entertainment”, competition, or whatever, I just want more hentai starring Ayane and Tina

  • Anonymous

    As long as you can block even after taking a hit it should be better than DOA4. Don’t make counters so dam confusing, should be based on height only.

    I don’t really give a shit that much I guess, at least it’s fucking 3D. But there better be a rank online versus mode instead of that arcade style shit where you wait a lot.

  • http://www.facebook.com/profile.php?id=1752717506 Randall Dizon

    I have a feeling they mean they’ll put in environmental hazards, kinda like how Smash Bros. has them.  Only, it’s a bit more realistic.  I think it’ll be cool weaving in and out of those things while we fight.

    • Anonymous

      It’s kinda their trade mark, more interesting non bland stages, along with lots of free costumes, no dlc and even a customizable avatars thrown in.

    • Anonymous

      It’s kinda their trade mark, more interesting non bland stages, along with lots of free costumes, no dlc and even a customizable avatars thrown in.

  • Anonymous

    So what this article basically says is:

    “More pretty shit to gawk at that has nothing to do with the fighters. Tits to come later, then we’ll decide what to do with the online. Then after that MAYBE we’ll do something with the gameplay…”

    • http://twitter.com/MssngPrsn Corey Lanier

      This is the first time I can actually concur with you.  You eventually had to get one right.

      • Anonymous

        Yeah no kidding and the funny thing about him is he plays almost everything he talks crap about.  He also trolls hiself sometimes which is kinda funny in its own way.

      • Anonymous

        Yeah no kidding and the funny thing about him is he plays almost everything he talks crap about.  He also trolls hiself sometimes which is kinda funny in its own way.

  • http://twitter.com/Darkforge Bevan Djernaes

    I always hoped fighting games would start implementing proper environment’s. Tekken trifled with it in 4 and then gave up when the game was broken. (not that that was the reason).

    Still any hope this game will be competitive and not just a tit simulator with punch is a very long shot…

  • http://www.facebook.com/david.albertelli David Albertelli

     WHo cares if it’s a tournament friendly game, SF AE isn’t balanced and MvC3 is just a joke, but I have to say anyone who can play that game and knows exactly what there doing must have some great skill, but they also must be neglecting life. I’d be happy if they just made a game that has full 3d mechanics like soul calibur and doesn’t need homework to play. MvC3 would be so good if you could concentrate on fighting rather than having to worry about your strategy being flipped becuase of some insane super art tag. SFxT seems to be the first game from capcom that has tagging but is still based on fighting, I hope they don’t add any features that take away from that. I hink games are getting worse becuase they are afraid of getting stale. SF 2 was such a great game, I remember how long it took me to master a fireball and how ood that felt, but now it seems that’s not enough, now like michael bay they are forgetting what it is that makes a game good and embelishing it with fancy features that ruin the gameplay.

  • http://www.facebook.com/david.albertelli David Albertelli

     WHo cares if it’s a tournament friendly game, SF AE isn’t balanced and MvC3 is just a joke, but I have to say anyone who can play that game and knows exactly what there doing must have some great skill, but they also must be neglecting life. I’d be happy if they just made a game that has full 3d mechanics like soul calibur and doesn’t need homework to play. MvC3 would be so good if you could concentrate on fighting rather than having to worry about your strategy being flipped becuase of some insane super art tag. SFxT seems to be the first game from capcom that has tagging but is still based on fighting, I hope they don’t add any features that take away from that. I hink games are getting worse becuase they are afraid of getting stale. SF 2 was such a great game, I remember how long it took me to master a fireball and how ood that felt, but now it seems that’s not enough, now like michael bay they are forgetting what it is that makes a game good and embelishing it with fancy features that ruin the gameplay.

  • http://www.facebook.com/david.albertelli David Albertelli

     WHo cares if it’s a tournament friendly game, SF AE isn’t balanced and MvC3 is just a joke, but I have to say anyone who can play that game and knows exactly what there doing must have some great skill, but they also must be neglecting life. I’d be happy if they just made a game that has full 3d mechanics like soul calibur and doesn’t need homework to play. MvC3 would be so good if you could concentrate on fighting rather than having to worry about your strategy being flipped becuase of some insane super art tag. SFxT seems to be the first game from capcom that has tagging but is still based on fighting, I hope they don’t add any features that take away from that. I hink games are getting worse becuase they are afraid of getting stale. SF 2 was such a great game, I remember how long it took me to master a fireball and how ood that felt, but now it seems that’s not enough, now like michael bay they are forgetting what it is that makes a game good and embelishing it with fancy features that ruin the gameplay.

  • http://www.facebook.com/david.albertelli David Albertelli

     WHo cares if it’s a tournament friendly game, SF AE isn’t balanced and MvC3 is just a joke, but I have to say anyone who can play that game and knows exactly what there doing must have some great skill, but they also must be neglecting life. I’d be happy if they just made a game that has full 3d mechanics like soul calibur and doesn’t need homework to play. MvC3 would be so good if you could concentrate on fighting rather than having to worry about your strategy being flipped becuase of some insane super art tag. SFxT seems to be the first game from capcom that has tagging but is still based on fighting, I hope they don’t add any features that take away from that. I hink games are getting worse becuase they are afraid of getting stale. SF 2 was such a great game, I remember how long it took me to master a fireball and how ood that felt, but now it seems that’s not enough, now like michael bay they are forgetting what it is that makes a game good and embelishing it with fancy features that ruin the gameplay.

  • http://www.facebook.com/Haipa.Sonikku Antonio Murray

    The PS3 did at one time had the ability to run other operating systems i.e. Linux. The Cell processor set a new standard in micro processing that Intel tried tried to peruse via Lambree. The military currently uses it for satellite image purposes, and the PS3 set the record for the folding@Home project. So yeah. As a matter the full name of Sony’s gaming division since 1994 is Sony COMPUTER Entertainment for a very good reason. Now you know.

    “and not just the embarrassing kind of spectacle the female characters provide.”
    Is this what the American male has come to. Finding female characters “embarrasing”?

    • Anonymous

      Female Characters, no. Female characters showcasing their capability as digital softcore porn models, yes.

      • Anonymous

        Its funny that males even find porn embarrasing when there’s a whole lot of other things i’d peg people out on first.

      • Anonymous

        Its funny that males even find porn embarrasing when there’s a whole lot of other things i’d peg people out on first.

  • http://www.facebook.com/people/Pippy-Short-Stockings/100000884295902 Pippy Short-Stockings

    How can people complain about a fighting game that is easy to pick up (yet deep), fun to play, smooth paced, has free and fluid movement (Unlike Tekken which is stiff and feels choppy). Even though I still play and like Tekken. DOA just feels right and no need to worry about any character overpowering the other, all are on equal ground (likely because of counter). When you play DOA you play your opponent, not the character (even though you best know how the character plays) DOA is a freestyle, free thinking game, pretty much well at home for players who can read and outsmart their opponents. It is not for the stupid and those who can’t adapt. But yet still it doesn’t stop being fun for the idiots. Easily a tournament game, bring your wits, not your frame data you dumbasses.

  • http://www.facebook.com/people/Amante-Libre/1522816559 Amante Libre

    Dead or Alive is a joke of a “competitive” fighter anyway, so why not have fun with it? I’ll check it out, at least.

  • Anonymous

    I’m thinking that shifting main focus onto pure ‘spectacle’ and eye candy will end up in a neglected fighting engine wrapped in good looking gimmicks that get boring after the first couple of times viewing them.

    In short, complete failure.

  • Anonymous

    I’m thinking that shifting main focus onto pure ‘spectacle’ and eye candy will end up in a neglected fighting engine wrapped in good looking gimmicks that get boring after the first couple of times viewing them.

    In short, complete failure.

  • http://twitter.com/BerzerkDC Daniel Chlebowczyk

    Pretty typical leaps in logic here.  DOA2 introduced interactive stages and updated the gameplay in innovative ways, making it competitive.  There’s no reason they can’t walk and chew bubblegum at the same time.

  • http://twitter.com/BerzerkDC Daniel Chlebowczyk

    Pretty typical leaps in logic here.  DOA2 introduced interactive stages and updated the gameplay in innovative ways, making it competitive.  There’s no reason they can’t walk and chew bubblegum at the same time.

  • http://twitter.com/Darkforge Bevan Djernaes

    Yeah but environemnts like this make the games harder and more random to balance, pretty sure thats why tekken removed the varied leveled stages and obstacles after 4

    • Anonymous

      Being in a corner in any fighting game is an obstacle. In the case of DOA…Electrified walls adding + damage to an already difficult situation is pure hell.  So I see you point.  

  • http://pulse.yahoo.com/_CJZZ3LE3SWC26M5WNBKWR4ZUBI Ger Arr

    jab.jab.jab..panties…jab.jab..panties  cant wait for this game! ^_^ also I wouldnt mind some changes made regarding interactions with surroundings and obstacles if its much better.

  • http://www.facebook.com/people/Pippy-Short-Stockings/100000884295902 Pippy Short-Stockings

    the “non competitive” commenting delusional whiners should just stick to tetris. If you can even manage that.

  • http://www.facebook.com/people/Pippy-Short-Stockings/100000884295902 Pippy Short-Stockings

    the “non competitive” commenting delusional whiners should just stick to tetris. If you can even manage that.

  • Anonymous

     I think Keits is right about Entertainment = crazy stages.  The stages themselves are almost characters in the game.  I still think that DOA3 had the most amazing stages (Helena’s Castle, The Ice Cave, being thrown through a window).  I just didn’t care much for some of the new ones in 4 (Dinosaurs, Busy Highway). 

  • http://www.facebook.com/people/Joshua-Hinkson/1353764201 Joshua Hinkson

    First post ever!!!! the most fuckin awesome post ever!!! eh. I tried. I’mmuna go have a drink now…Ryu Hayabusa’s awesome.
     

Upcoming Tournaments
Follow Us
Authors