Discussing the Price and Timing of Ultimate Marvel vs Capcom 3

Its been a long time since I’ve written anything editorial, but there is a topic that I’ve been discussing a lot lately that I wanted to bring up. There is quite a bit of outcry toward Capcom for announcing the November 2011 release of Ultimate Marvel vs Capcom 3, a full disc-only update to February’s Marvel vs Capcom 3: Fate of Two Worlds. The main complaint seems to be that nine months is just far too soon to release a new version of the game, and that Capcom has their Aim of Hawkeye on our pocketbooks.

To be honest, I also felt that it was too soon at first. That is, until, I decided to break it down mathematically. I’m not saying that you have no right to complain, but looking at things from this viewpoint made Capcom’s choice extremely appealing to me.

Lets be hypothetical for a moment;

Lets say Capcom decided to do DLC (which is obviously expected much sooner than 9 months down the road). They release 6 packs of 2-characters-each, not counting Jill/Shuma, for 10 dollars a pop. Not counting the 8 new stages they’d probably ask you to buy if you were interested (because those don’t affect gameplay), and assuming we get very minimal rebalance tweaks, you are already in the hole $60.

Now, in UMvC3, you get all that for $40, including the stages you might not have purchased, a gameplay rebalance so vast that making it DLC would have been difficult, and who knows what else they’ve packed in on that disc. Getting upset because they are releasing a ton of content (that we asked for) on a disc instead of via DLC (and at an extremely reasonable price) starts to seem silly when you do the math.

On top of this, tournament organizers have had problems in the past with keeping all of their setups up-to-date with DLC. While this is still a problem for Shuma Gorath and Jill, tournaments will have a much easier time with a new disc than they would have if all of this content was DLC.

Had all of this content been DLC, no one would have said “TOO SOON!”. But because we are getting what we wanted on a new disc just nine months down the road, people feel cheated somehow (even though, mathematically, this route saves the customer money).

How do you guys feel about UMvC3′s release date and price based on the above?

  • LitoJ

    I wish this was coming to Steam.
    Not enough current gen fightan games on PC ;_;

    • Necrophile

      I agree. I bought PC vanilla SF4 and recently got AE on Steam. I would buy UMVC3 on Steam too.

    • HuffmanD

      Yeah, gotta agree with this right here

    • akuma31

      this times a million!

  • papparapatz

    No Sir, I don’t like it

    • dantemustdie

      But… why? You’re saving money and getting a ton of new content.

      • kingsharkboi

        The problem is DLC characters should never cost 5 frickin US dollars. 2 dollars at most. Preferably none. I wish games were their own thing by now. I hate it when I have to ask friends “did you buy Shuma?” or “did you buy this pack” depending on the game when I go to their house or if they bring their console over, etc. One person’s game should not be more “complete” depending on the amount of wallet’s wasted. The DLC concept is getting out of hand in some gaming companies. People are not expanding their game with tireless developer support, they are merely refining their first drafts with the promise of our cash to fund it all.

        I know I sound something along the lines of “back in the old days, games were complete before they were released at full price”. However, I don’t necessarily believe the official release of a game has to be the end-all-be-all for that game. If a game gets reasonable complaints that the creator didn’t see before, simply fix it! Then send it off to anyone with an internet connection…for free.

        Overall, the possibility of free DLC support should be a factor in whether or not we buy the game in the first place, putting our customer trust in the developer that they can wholeheartedly fix, patch, or expand the game after customer reaction to the raw disc. Some PC developers/publishers are good about this, and their extra content has proven to be satisfactory, continuing to make me glad I bought their product. Capcom is doing quite the opposite.

        Basically I think some fighting game making company out there needs to balls up, make a base good game, hype that they’re going to support their game to the death for free, don’t break their word, send out quality support/tweaks/updates/content…and soon they would gain the happy trust of a gazillion consumers for the sale of future game projects. Most importantly, it would send a message to other companies like Capcom to do the same before they lose people to stronger (and nicer) competition.
        Long rant, but this new disc of UMvC3 is basically a $40 2nd draft like I’ve been talking about, but with the added burn that I could have just skipped the disc I bought half a year ago =/

        • Sh33p

          “Look guys, I want some extra stuff, and I don’t want to pay for it. All companies should be forced to give us extra stuff for free. It’s obvious that really they just magic it out of thin air and it’s not like they have to pay people to make it or anything.”
          You really don’t know what you’re talking about.

          As a company, capcom doesn’t care how much you like the game or how glad you are that you bought it, it only cares that it gets money to pay the staff and make a tidy profit for the shareholders. If something makes money once it might be a good idea to try and make a sequel or an update based on the idea that people might like some more of the same thing. Which we do. UMvC3 wouldn’t exist if people had skipped out on MvC3. In general people don’t have company loyalty when it comes to games, if a game is good people buy it, if it isn’t they don’t, simple as that. Capcom won’t “lose people”. Also I’m not sure what PC developers you’re referring to, but I imagine you’re probably referring to Valve and TF2. The entire point of having TF2 being updated for free was so that they got a lot of good advertising every few months and brought a load of new people onto the Steam system so they could flog other games to them. Not to mention they now have in game microtransactions.

          You’re just one of the many people on this forum who feel entitled to have things for free and it doesn’t make any sense.

          • Roenick92

            I think I disagree with pretty much everything you said Sheep- perfect name too btw. Having updates for free (like a TF2), and having to pay DLC fees to get access to something on a disc you paid for are 2 totally different things. I paid $59.99 for MvC3, and now in the same calendar year they want *another* $40? For the same game? Sure you get new fighters, but the balance fix is just that: a fix. They are fixing their mistakes on the 1st try. There’s an old saying: You can shear a sheep many times, but skin it only once. Microtransactions in a game are for games that have low up-front costs- charging full price for a game, then also charging for costumes, characters and shadow battles (which also won’t carry over- nice work) is akin to skinning your customer base. Charging another $40 for a lineup update and balance fix is like scooping out the marrow. Capcom at this point looks at the very people that made their company what it is today as breathing wallets. Enjoy your $120 game sh33p. Maybe capcom will read your post and decide they’ll release the framework for SF5 at $50, and every fighter will be a la carte, $5 per.

          • kingsharkboi

            You paraphrase me quite incorrectly. Plus, Roenick92 is right. They are scooping out the marrow. They shouldn’t be forced to give us extra stuff for free, but I would damn well like them to finish the game before or after the disc is on shelves. Before would be preferable, but digital methods afterwards isn’t so bad if they really know we just wanna get to playing the game. The Sentinel patch they apparently had cooking up before the disc was released? That’s finishing the game after the fact, without delaying it altogether. It’s laziness that they didn’t work fast enough, but it’s bearable and not exactly greedy. It’s basically saying “here guys you can have the game now, but we’ll be ironing out the kinks so just know that.”

            I thought they would do this stuff throughout MvC3′s life cycle, and so did many clamoring for Phoenix fix, wolvie nerf, x-factor reduction, etc. along the same lines as Sentinel. That shows game support and listening to the customers. It shows finishing the game after the consumers have had months to run through it and uncover problems Capcom could not. That would make us happy that we bought the game, empowering, and whaddyaknow it might mean we will be picking up SFxT.

            Now all those balance fixes and gameplay tweaks which were thanks to our input and how our tournaments played out? We’re gonna have to pay for them, probably because they’re coming alongside 12 new characters which are 100% Capcom creativity’s work here. Creativity that would’ve cost $60 had they been following the Jill/Shuma pricing. But now they are simply less overpriced. Also, people do have loyalty to Capcom: “hey fans you worked really hard to vote for Strider now we are giving it to you because we love you but first buy this $40 disc plz k thanx”

            So no, I don’t think we are entitled to have things for free. You’re forgetting we all paid $60 last february. I believe we should get the best game we can get for those $60. I know content is hard to make for staff members…which is why I paid $60. Game support should be part of the bargain, not a paid privelege. I fear for the day when a hypothetical Super Mario Universe is 75% as large as Super Mario Galaxy…for the same price, then releases a $40 update to become just as big as Galaxy was at launch. -__-

    • Macdaddy487

      hahahahaha Ren and Stimpy quote =3

  • Dont Jump

    All that needed to happen: X Factor nerf, fix phoenix and wolvie. Done. This game means another dead game. They didnt even need to add in twelve characters at all. We didnt say “yo, capcom! we need 12 characters” Adding in Strider, Hawkeye, and Nemesis would have made people more than happy.

    • Spectaa

      I doubt “people” would have been happy with anything, “people” just like to bitch at everything, DLC, not DLC, same thing.

    • MavFan619

      Considering that each person has their own specific “dream” characters, no one will just be happy with who Capcom puts in. However I do agree as opposed to paying for $60.00+ for this as DLC was how I rationalized this being worth the purchase. It’s just a shame that you’d have to think Capcom had all of this in their back pockets (just like that hasty Sentinel nerf) all along so maybe UMvC3 was the original MvC3 but they decided to strip it down.

    • OnDrawnWings

      Yo, Capcom, we need another 50 characters!

      You’re either trolling or unbelievably idiotic. It was the 50 characters that made MvsC2 fun. I never thought, in my life, I would hear a complainy moron whine about MORE characters. You are banned from buying any Capcom fighters for the rest of your life.

  • Mr. X

    I made a post talking about how it’s cheaper this way. People still went “hurr Capcom is greedy evil business” and “waaaaaaahhhhh where’s Megaman?”

    • darth_nevermore

      lol its true,im pretty sure those are direct quotes

    • DanDan

      “Eeeexcellent!”

    • Cillranchelllo

      Where’s Megaman?

      • GM Dak

        hurrr

    • Monkey King

      It’s cheaper then what could’ve been. But that doesn’t mean you shouldn’t bitch about it. It’s like being happy that your child is being held for ransom for $5000 instead of $10000. Either way, you’re still getting fucked in the ass. A modded 360 comes in handy in these situations. Keep paying capcom suckers.

      • OnDrawnWings

        So many of you must be young. I bought SF Alpha, Alpha 2, Alpha 2 Gold and Alpha 3, all at a time when I didn’t have 2 dimes to rub together and we played the shite out of them and would have found the $ to buy more updates if they were released.

        THIS IS NOT NEW. This is how FGs work. It’s like having a subscription. If you can’t handle it-bye!

        • Monkey King

          Who said I can’t handle it? I’m winning this. A modded 360 is like having a lifetime subscription at least for the lifetime of the 360. Have fun throwing money at Capcom. You remind me of the people who consistently buy Madden games year after year even though you’re basically paying for an updated roster. Once companies know they can get away with this, they’re more than happy to keep doing it. At least it won’t affect me until they come out with a new console generation.

  • Qrazy

    I think the over all consensus is still too much and too soon even with this information. Why not do an upgrade patch the same way they did for Super Street Fighter 4 Arcade Edition…you know the game that came out a few months after Street Fighter 4…and a few months after Super Street Fighter 4…
    These actions will probably result in me not playing any of the games…which is sad since I purchased the collectors edition of MvC3…and every version of Street Fighter 4…

    • Private Eyeball

      The SF4 updates at least came to consoles a full year after the presecessor

  • Tomasx

    I think you’ve made an extremely good point Keits. What’s $40 really? It gives people a lot of new characters to learn, gives you the rebalance everyone’s been asking for, and you get some new stages. Is $40 really that much? Anyone who’s working a 40 hour work week shouldn’t complain. I totally dropped Marvel 3 for a handful of different reasons and it’s safe to say Capcom has 110% recaught my interest. Can’t wait. Good write up Keits.

    • lg 3V07UT10N

      I dropped it too. But they def got my interest again. I am def getting this ultimate

  • mistrneb

    I honestly felt ripped off by capcom from mvc3. It had terrible online, and I don’t have any other choice except online. What a waste of $60, there is no way capcom is making me spend $40 for what mvc3 was supposed to be. I might buy it a couple of months after if I have an extra $40 I can spend.

    • Kream

      What you don’t like seeing two credit cards bouncing up and down between matches in a lobby? HOW COULD YOU NOT!?!

      • Macdaddy487

        lulz^

      • Lunchbox5388

        whoever thought that was a good idea from capcom needs to be slapped.

    • Deddjay

      lol. Sorry if this seems confrontational, but no. You’ll fall in line like the rest, and give capcom your money. All the while claiming ” WELLLL I just happened to have the spare cash. Lucky for them!!!!”

      • Prophestus

        Sorry if this seems confrontational, but no. I didn’t buy Super, AE, and I won’t buy UMvC3 because I’m not a moron. Paying that much money for a balance patch and a few new characters is RIDICULOUS.

        • ahdonye

          this would leave one to think that you are saying that anyone who did buy SSF4 & the AE upgrade is a moron. If you do think that then I would have to say that you are an asshole. I Bought SSF4 because after playing it I found it to be very fun and I bought it. I bought the upgrade and have been very happy with my purchase. Making a judgement on someones intelligence based on what they spend their money on is judgmental, shows you have weak character, and proves that is is you who are a mental midget. If you don’t want it don’t buy it.

        • OnDrawnWings

          Sorry if this seems confrontational, but I just saw you type that from across the street. Turns out you drool and shit yourself while you type your awesomeness.

          I’m so glad we have YOU teaching us what not to buy. You’ve shown me the light. At first I thought you must have taken your brain stem into forums and just scooped up the same dross that geniuses all over are constantly repeating, but, no…you must be an original anti-moron. Just by being in here, you’ve made us all smarter.

    • Dhgriff9

      Don’t worry if it’s like SSF4 it will hit a 20-30 price within a month of release

  • GeneralHannibal_

    I like it,but there are somethings in UMvC3 that I still wish we had gotten in vanilla.I am very glad that we are getting all this extra content on a disc rather than as DLC.A super version of MvC3 was going to come out sooner or later.

  • EAA575

    Too soon.

    But in all seriousness, I still feel a little cheated, even though I’m buying UMvC3 anyway.

  • tenyardmike

    I’m completely OK with the UMVC3 date because it’s supposedly the same week as my birthday. I probably won’t even have to pay for it anyway.

  • NegroDinamita

    I agree 100%, then again most people just talk out their ass for no reason knowing they are gonna buy it anyways

    • Monkey King

      I’m gonna talk out my ass and pirate it. Having fun paying money for stuff that should’ve already been in the original, suckers.

  • abandonist

    I only would have bought 2-3 of these characters and none of the stages, so no, it would not have cost me $60. It’s too soon and they clearly could have implemented much of this in MvC3 if they had kept it in the oven a little longer.

    Capcom has been milking their fighting games for all the money they could squeeze forever. This time, it’s just too egregious to stand. I’ll buy this when it’s $25 or there’s a coupon / sale. Honestly, there’s just no rationalizing this. I’ve already paid for 3/4 of the content in this disc.

    • StrtFghtrMstr

      Why not trade in ur MvC3 now and use the store credit plus some lunch/gas money and get UMvC3 in November? You will pay capcom one way or another, you’re a customer for life.

    • Expiriment Kow

      Amazon credit with net you either $20(360) or $17(PS3), trade it in and then use that credit to pay for UMvC3. Boom.

      • thec0re3

        I think your the first one to give a somewhat reasonable alternative but capcom is trying to put a stop to that happening also.

    • ahdonye

      seeing how used copies of MvC3 are still going for around $40 now…..thats a long wait

      • Zeidust

        Gamestop might have known about UMvC3 before we did. It must be a coincidence that they dropped the price and dropped the trade in value before Comicon (hence the coincidence). You will be lucky to get half of $40

  • capitalx

    I’m glad to see that someone pointed out that the community asks for the updates. I remember when vanilla came out and everyone was already asking about Super. Then when Super hit, all I saw was “It’s too soon” or “Capcom is screwing us over” or “Now my old copy is worthless.” Like people just bought the game to look at it or never thought that the could keep using it. Most of the people complaining probably only play offline and alone anyway.

  • Private Eyeball

    I understand how it’s a good deal in terms of price, but that’s not where my problem is. a fall release is stupid since this fall is cluttered enough with games. And all Capcom really had to do was release one more DLC pack after Evo and it’d have kept people happy until 2012.

  • THATNI666ALEXLUGER

    people are complaining because these are all features that should’ve been in the original title..i’m not sure how it makes sense to you but releasing a half ass game then a finished version 9 months later via another $40 is lame, stop riding Capcom’s dick.

  • Korbidon

    Why not delay the game and give us the full product when its ready, instead of asking us to pay for the same thing twice? Especially considering how light on content the original was.

    I’m going to be buying this game because I play it in tournaments, however, if I were only a casual player there would be no way I could justify this purchase.

  • thearm05

    Your first point is that mathematically releasing each char individually would have cost more. This is assuming you buy every single one which honestly how many people would have bought Rocket Raccoon? (I personally would have bought 2 of the 12 announced)
    The second point is that there would have been “a gameplay rebalance so vast that making it DLC would have been difficult”.
    Complete BS. Aksys changed MUCH more from BBCS1 to BBCS2 and that was a completely free downloadable update.

    • TooItchy

      uh, I would have totally bought rocket raccoon. He is going to be my point character, and he is going to own. I’m praying he gets AHVB, and is god tier, along with Phoenix Wright. And to be honest, I feel Rocket Raccoon is the most amazing character decision in the history of fighting games, and this coming from someone who knows basically nothing about the character himself.

      • Danger3

        If you don’t know anything about Rocket Raccoon, how come are you so excited and amazed for a character you don’t even know about and haven’t seen any gameplay yet???? makes no sense!!!!!

  • Korbidon

    Also, I dislike the assumption that we would pay for every character and stage. You can be sure I didn’t buy Jill and Shuma, in the same way I probably wouldn’t have bought some of the DLC cast. DLC, if nothing else, gives you a choice.

  • Dansivar

    idk care how many versions they create of this game i cant get enough of it i will buy it regardless

    • Jourdal

      Everyone here probably feels the same, despite the complaining.

  • thec0re3

    My biggest outcry is the time between this MVSC3 and UMVSC3 which shows one thing that I believe is a serious issue and thats the fact that we basically get an incomplete game that is dressed up like a complete game.

    And if you enough of you support that then its cool they will just continue doing it to giving you a beta that you pay 60 for and then giving you a complete game that’s not only a complete game but cheaper than the original.

    Why would the insult are intelligence?!! I can’t speak for the community as a whole but I ask is this really what you want? Because that is what seth and the rest of them seem to think in my opinion.

    • thec0re3

      apologies for not proof reading before posting

  • Zero Shift

    See, I understand where you’re coming from with the math part where you do the 6 x $10 (or 12 x $5 as I’d like to do it), I argued the same reasoning when I first heard about UMvC3. I argued that: “For $40, you’re getting $60 worth of characters if they were to be DLC and released at $5 a piece, not to mention all the other improvements they’ve made.”. That argument lasted me a good half a day until the other side of the argument finally sunk it completely. What about the fans who anxiously awaited MvC3′s release back in February? They paid $60 for a game that was unpolished and would be rebalanced, upgraded, and replaced less than a year after. Now I know there are the hardcore tournament crowd who will be all over UMvC3 anyway because they need to have the latest version to keep up with new balancing and whatnot for tournaments. On the other hand you also have to think about the more casual audience who may not be tournament level players, but are still diehard fans in their own right, they’ll feel cheated that they paid good money for a game that is being replaced 9 months after its release.

    As for me, I’m fortunate enough to find someone who bought my MvC3 for $30 the day UMvC3 was announced (Sorry, no remorse for the buyer here), so I’m not losing out on much. I’ll just go the next 3 1/2 months without MvC3 or play at a friend’s place until then.

    • Shinkada

      “you also have to think about the more casual audience”

      No, you don’t. Marvel, SF and most other fighters are made pretty much purely for the tournament crowd. Anyone who buys it casually is just a bonus. Capcom can’t and shouldn’t consider them because then we’d get shit like Oni being nerfed in AE because his crossup is too hard for Joe ‘Chun Li’s Projectile Should Do More Damage Because It’s Harder To Input’ Everyman to block.

      I’m not saying I agree with UMvC3. Capcom has no excuse for not fixing the DHC glitch and adding some frames to Wolvie’s moves given how easy it is to patch games these days, and their choice of characters really is pretty appauling. But please don’t bring casual “I got it for the story” players into this.

      • xStingy

        Lol, dumbass.

      • TooItchy

        i agree with you, but the fact is Capcom is catering specifically to the casual audience now. The days of tournament built fighting games is over, and the casual fighters, that are built to make “cool looking combos” as easy as possible, is upon us, and is the future of our beloved fighting games, that we love to dedicate as much time as possible, to mastering difficult, but incredibly rewarding technology. Say goodbye to the glory days, MVC3 was the start of it (SF4, was too, but not nearly as scrub friendly) and SFxT is no different. paraphrased Quote from Seth Killian: “we wanted to avoid those advanced features that scare away new players, so we are going with tag cancelling, which looks cool, but is easy for everybody to perform”

        Everything in SFxT is done by practically just hitting a single button, and the game then does it for you. It is incredibly depressing, and will end up hurting the genre way more than it will help it, because casual fans come and go, they do not support or even play the game a month or so after they buy it, and what is left, are tournament players, and hardcore fans, the ones who want to spend the time necessary to master the game, and if these games are so basic that everything is figured out, and the ceiling is reached in 6 months, people will turn away from Capcom, and their games will die out very quickly, and eventually, people will lose faith in their ability to create a deep fighter, with staying power.

        Sorry for the rant, but I am very very worried about this at the moment.

  • Zx-tole

    well the price isn’t the problem. it’s that we’re getting a new version of game that I bought in the same year. at least let vanilla MvC3 age for a year.

  • DaRabidDuckie

    Thank you Keits for bringing a lot of much-needed reasoning to this subject. The price of twelve DLC characters being more than what they’re asking for the disc alone was an argument I’ve been making since the first day.

    Unfortunately, too many people these days are a self-entitled mass who feels like they’re owed everything. Capcom should be paid a reasonable price for work like this, and this price is more than fair.

    (Now, some could argue that this should have been in from the beginning. I would make the argument that if you’ve played long enough to notice this, then you’ve at least gotten your money’s worth in gameplay. God of War 3 was $60 and had about six to seven hours worth of gameplay, yet people don’t gripe about that.)

    • thec0re3

      You are missing the point you payed 60 bucks for a beta and now your paying 40 bucks for the complete game. DLC doesn’t even need to be in the discussion right now. There were other additions that were painfully clear spectator mode being one of the biggest examples. So yes in theory kits reasoning on DLC makes sense but it doesn’t account for the truth which is you like many other gamers are getting took and your defending the same people taking you. I just don’t get it with some of you guys.

      • Mr. X

        When a sequel comes out for every game, do you complain that the first one was a $60 beta because the 2nd one improved (most of the time) upon what the first one did?

        It’s like people think Capcom isn’t allowed to put out a sequel for their fighting games because they are fighting games.

        • thec0re3

          a beta is an incomplete game period end of story. We all know that video games have a certain amount of time in development now a days it 1-3 years. When you have a sequel, its a BRAND NEW game meaning everything is BRAND NEW and improvements are made to game play so no its not the same. Answer one simple question. Did the development for MVSC3 to UMVSC3 have a 1-3 gap in development? Exactly!! So, its not sequel and that means the game was still in development. Lets not kid are selves the game was not complete, they knowingly brought this incomplete game out at full price, and they continued development on the same exact game to charge us for the same game at thrid of the original price.

          • thejohnsonrock

            true enough, but if you ever see an interview with the creators of blazblue, one of them was gloating over the money they made off of releasing the DLC characters. it is an intentional thing that a LOT of poeple in the industry are doing to breath new life into a game that may only have about a 6 month shelf life. hold some back and release them later. you can call MVC3 incomplete, but guaranteed teams of 8 to 10 characters are going to be played no matter WHAT version is out. spectator mode may have been a standard but it’s not promised. my point is that if capcom originally planned on releasing the characters as DLC. true you may not have bought all those characters, but you would have accused them of milking you either way. now capcom decides to make it special, add stages, outfits the whole nine since their releasing it on disk and people wanna cut it down KNOWING their going to buy it. bitch and whine all u guys want about “incomplete” but you bought it knowing the roster and what was up with spectator mode. they made themselves clear and now DUE TO FAN REQUEST they release this at a more affordable price than dlc and now they’re wrong for that. now you want a year delay too? wtf are you dudes smoking? it’s dumb. enjoy your complete game now and move on. go request megaman or something.

        • xStingy

          What a terrible comparison.

      • DaRabidDuckie

        And you’re acting like Capcom is holding you at gunpoint to buy it. You don’t have to buy it. I just don’t get it with some of you guys.

        • OakAs

          yeah, see, the problem with this is that UMVC3 isn’t really a sequel. It’s more or less an expansion of the original, except it’s made the original useless. Maybe if UMVC3 was somehow compatable to MVC3, there’d be less of an uproar.

          And sure, no one is putting a gun to our head and making us buy it, but I think people are upset at the notion that the game they spent 60+ bucks for is already obsolete on UMVC3 comes out, merely 9 months after they bought it. Hell, even madden has a longer life span than that, and people complain about it being a roster update all the freakin time. Going with the too soon argument, it seems Capcom really did plan to rush release MVC3, knowing the UMVC3 was on the way already.

          They can deny it all they want, but it does look fishy, and of course people will be suspicious. Their lack of communication to fans, secrecy, and flat out lies doesn’t help with their PR either.

          I feel UMVC3 isn’t really what bothers people, but the way Capcom handles their business makes people angry enough to be so vocal. Knock on MK all you want, but Ed Boon is great with fans, so people are more willing to look over a lot of the things they hate about MK.

        • thec0re3

          your absolutely right but we are debating so I’m giving you what I believe are valid reasons that this is some bs. I never said they were holding anyone at gunpoint their just making you pay a full price for a beta and most are accepting it. This is just a new low and if you didn’t know what toexpect from capcom you now I just don’t see how people can defend it. Of course you would buy it because the game is COMPLETE and when you buy a game that is what you expect something that feels complete and it never felt complete and we all knew that. Bringing it out not even a year later is just a sucker punch in my opinion they should have just waited until next year it would have softened the blow.

          • thejohnsonrock

            dude, nothing will soften the blow. this is SRK where all the naysayers dwell. it’s just a collective sigh. i swear man if fighting gamers collectively formed into one big girlfriend, you wouldn’t be able to do shit right to please her.

            i’m saying you guys need to be like “damn right” instead of “how could you” when capcom pulled out all the stops. even if they fucked up on release 1 (which i played enough to say they didn’t) they’re making it right now. it’s dumb as a doornail to ask them to wait to release it. everybody talks like they know too but if it was a beta then supporting that beta allowed them to finally get that license for strider and add some top fan-requested characters. and all those goddamned dlc outfits mean they really put in some work on this version. it could be resources left over from the first version, but if that was the truth, they would have released them a hell of a lot sooner than shadow packs.

          • thec0re3

            Whats the point of having a community forum if the primary concerns of the community aren’t really being served. If the majority at capcom unity voiced that yes we just want a playable build in Q3 this year than fine but if the majority is voicing that no we want a complete build which at has covered most of the concerns like spectator mode which I’m pretty sure the community was asking for. Characters like strider I’m pretty sure was being asked for. My point is don’t screw your fans MK9 had boat loads more then and I can’t complain they gave you a complete game, dlc, and patches. Capcom is basically giving you game that was partially done, test patches, and then coming out with a whole new game for you to pay extra money for its. If a representative from capcom went on the record to say that spectator mode was possible or we couldn’t have certain characters because of time constraints and then there bringing out a new and improved version in the same year that is suspect. Especially when you’ve gone on record to say certain things and dlcs where not possible its not right.

  • RenaTurnip

    I personally am upset on the grounds that FoTW had too short a lifespan. I’m less upset about the DLC or the cost and more upset about the engine being tweaked. I’m fine with balance changes, fixing glitches… but with this kind of overhaul, the days of moves like the DHC trick or decisions regarding aerial exchange are going to be gone barely after they were born. We’ll be forcefully trapped in a place where some of these things no longer exist, and the game isn’t old enough where people have found out all the neat tricks and quirks.

    Otherwise, I’m afraid that there’s hidden potential in lower-used characters (Joe, Arthur, Hsien, Thor, et cetera…) that nobody’s picked up on yet, and knowing how Capcom likes to change/nerf characters who were already fairly underused, there’s a chance they’re going to lose something crucial that they won’t have in Ultimate.

    Also, unless they make characters a lot more capable overall, the removal of the DHC trick means that several team combinations are going to be stunted and otherwise stop being used. Low forward sucks now? Time to switch to Yun, everybody! I don’t want to see DHC trick characters stop being used (say, X-23) in favour of more solidly usual characters (hi, Wolverine). I’d prefer it if they changed it to something less overpowering and more genuinely fair, without removing it outright. That would be enough to satisfy me. It’s a very neat quick and it deserves some kind of descendant, I’d say…

    Ultimately I’m just upset that we might lose cool features or combos before people get a chance to discover them in the first place. Imagine if Desk hadn’t bothered with FoTW and started off on Ultimate? There would be -tons- of untapped material. I’m just thinking that there might still be lots of that left, and I’d want to see it all explored before the game gets discarded in favour of one “revised” based on Capcom’s perception. After that, by all means, bring in Ultimate :c

    Also the giant red X bugs me like you wouldn’t believe >.>

    • Private Eyeball

      this is my BIGGEST issue, by far. Listen to this user.

      • Doromac

        well good thing we still have our FoTW disc if we ever want to go back..

  • EvilResident

    Ok people still goin about this? Ok then why doesn’t Capcom make DLC as well I’d rather buy that than another disc and making my MvC3:CE obsolete and I don’t care if its more expensive(as if). Because when update big as UMvC3 its not considered “character DLC” its considered as an Expansion pack. Sheesh either way Capcom has cheated the fans with this. If you followed MvC3 you’d know.

  • B.L. Pancho

    While this editorial makes sense, I can’t help but think that an added factor in releasing the content so soon is simply the state of the game as is. No one will ever know for sure, but had UMvC3 not been announced, I would have wagered that vanilla Marvel 3 would have not lasted very long competitively after Evo anyway. The most prevalent elements of pro level play for the game are simply too herp derp to take seriously and I think capcom perceived that the game was in need of emergency interference. The fact that the best way to do that is to release it on a disc to justify all the additions at a lower price is arguably a secondary effect should you choose to accept my aforementioned argument.

  • Ranadiel

    I am glad that all of these changes are being brought in as a full disc release instead of piece-mealed out bit by bit through DLC.

    Having said that, I feel that I paid $60 to beta-test an unfinished game. Spectator mode, for one, should have been featured upon the game’s initial release. We were told it was technologically impossible. Now, nine months later, it isn’t. Magic!

    The DLC support for vanilla MvC3 was also laughable. I think I can count the number of patches on one hand. We got a single costume pack, with a ridiculous “only one player can use them!” catch, and two DLC characters that were sold separately. Oh, and Shadow Battle Mode, the feature no one asked for which we got the most of – won’t even exist in UMvC3! Hilarious!

    Speaking of DLC characters, I personally feel that this time around, Jill and Shuma should have been included on the disk, but that’s just me.

    I will buy UMvC3 because I enjoy the game and have an interest in the competitive fighting game community. I wish I didn’t have to send my money to Capcom.

    So far the legacy MvC3 is leaving behind, for me, is that it’s all about getting as much money from players as possible.

  • Tweleve

    Not in a box, not with a fox

  • Raz0r

    I thought the same thing as soon as I heard it. I figured with a $40 price tag that would cover 8 of the 12 characters we’re getting and that all of us, as tournament players, would have to download anyway from a competition standpoint. I like that we’re getting even more content that can make playing UMvC3 much more entertaining than vanilla.

    That said, Capcom has straight lied to many people during interviews. They said Spectator mode was an impossibility, but here it is. They’ve also said the netcode for MvC3 was almost an impossibility to work with but they’ve made a brand-new netcode for UMvC3 that they’re charging us for.

    They could have given us that update for free but chose not to. Game balances could have also been done for free just like a few of their patches that came out for vanilla. My main concern is the frequency of these updates. SF4 has been updated so many times I’ve stopped buying anything past Super. They’ve also claimed they’re going to update SF4 yet again. How many times are we expected to buy the same game? If UMvC3 goes down the same path it’ll just be as annoying.

    Whatever, I’ll still buy this one update. I just don’t feel they’ve gone far enough with tweaking the gameplay.

    • thejohnsonrock

      well shite man i figure you as a tourney player would get it, but you don’t seem to. okay when did it get leaked that there’d be another version? months ago from the same source that leaked the first roster. so you figure in 9 months time it’d be possible to completely rewrite the netcode? i think so, especially hiring additional programmers on to solve the resource problems to keep that frame rate up. man all that uproar around the problems with MVC1, polls for top character requests, forums getting lit up and and people complainin about useless dlc would just make you wait until a certain time and just release a disk? that’s what i’d do instead of getting sent to the witch trials for every bit of dlc i do. they did the right thing and their getting crucified for it. let the record show though that if people put up enough of a stink, capcom will give them what they ask for (for the most part). y’all just gotta be ready to accept it.

  • manji1

    Get hype! I’d pay $60 every year for a new edition with new characters. I do that with the call of duty games and it doesn’t bother me. I have over 300 hours on my game clock in mvc3. I’m glad to toss Capcom more dough if they keep making games that I can enjoy sinking this much time into.

  • Budukai

    I say fine with me, everyone knows how barebone MvC 3 is anyway. The sooner the better if you ask me. I’m pretty much almost done with all the things I could do in that game and that shouldn’t happen, I’m pretty slow. As far as multiplayer, it’s fun if your not always fighting people like Viscant or Dios X all the time lol

  • RaHavic

    What I want to know is if there is gonna be an IMPORT GAMER CARD option when you install the new game. I never bought any of the shadow packs, but if I payed $1 for a damn title (and trust me thats all that $1 was for guys) I’d be pretty upset if I couldnt transfer them to my new game. Also just in general all the missions, our online rank and titles we all unlocked should transfer over.

  • RogueSquadron

    If you bought MVC3 you can’t help but feel alittle cheated I man come on you paid 60 dollars for a game that had some issues and then you find out that in a couple the real game comes out and I have to pay another 40? So there is going to be some salt on most people who bought the original game, I wonder if Capcom would have said they needed alittle more time on MVC3 to make it what Ultimate Marvel vs Capcom 3 going to be then who seriously couldn’t wait, this business is about one thing making money.

    I do however think Capcom will come up with some way to appease everybody who bought MVC3 in someway, if it was me I would actually give the people bought original MVC3 2 DLC characters kept underwraps that wouldn’t be revealed until UMVC3 something nobody lets say a form of Megaman and 1 more…..

    • thejohnsonrock

      you got some good ideas man, hopefully people’d be satisfied with that instead of bitchin about not having juggernaut or some fringe capcom character thrown in if capcom were to do that. wait what am i saying? i KNOW people would bitch anyway

  • AmishOpiate

    I’m more cheesed off about Jill and Shuma not being included on the Ultimate disc, tbh; I’m disappointed we still aren’t getting the full game on a disc.

  • xesaie

    The whole thing is that they were going to do DLC, but then decided they weren’t going to make money on it, and went with this instead.

    It makes sense in a lot of ways. Yeah they have to pay out in publishing the disks, but they’re saved download/patching fees over various balance problems, have probably better money for the DLC characters they designed (lower price but more guaranteed sales), and can also push back any more patching/balance requests by saying that it’ll be in ultra.

  • Nybb

    Given that MVC3 was released the way it was, the Ultimate version makes sense price-wise; it’s honestly a better deal than alternative DLC, and much easier on TOs who don’t have to run around making sure all the Xboxes have all the right DLC purchased and installed. I don’t have any complaints about this.

    However, what I DO have complaints about, is the fact that MVC3 was released in the state that it was in the first place. UMVC3 adds features that just should have been in the original release. MVC3 has so many non-gameplay problems that it’s ridiculous; the game was clearly rushed out the door far too early. The fact that even Capcom realized the game needed updating 10 months after the original release speaks volumes.

  • Last Dragon

    Does Kiets ever disagree with Capcom? Anyway, I have been a fan of Capcom for years and I’m not mad. All of this just isn’t appealing to me anymore. From now on, I’m just gonna wait for the final version of any game I buy from them.

    After i found out the darkstalker announcement was a hoax, I pretty much lost hype for just about any video game, period.

    • Keits

      Yes. I do. And often. For instance, I really do not enjoy SSF4AE, and have found it difficult to enjoy SSF4 for a long time. I really don’t like what was done there, but I can’t say any of it was unfair to the customer.

      • Private Eyeball

        The SF4 updates came at least a year after the previous (on consoles anyways). The game had time to live. It just feels like there is MUCH more to discover in MvC3.

        • Keits

          I don’t disagree that there is more to discover in MvC3. And I’ll spend the next four months grinding away at it. But these updates could have come via DLC right this instant, and people would most likely not have said “too soon”.

          • Private Eyeball

            Personally, I find its far too soon for rebalancing, but I’ll agree with you on what the community at large would think.

    • Keits

      To add to this, I wanted to ask you (Last Dragon) if you’ve ever heard me talk about any of the online play in any Capcom fighting game (other than HDr)?

      • Pertho

        I can vouch for this since Keits puts online on blast harder than Marn was by Cherrie.

        Oh and thanks for all the updating of the front page.

  • Joe The Condor

    Capcom apologists. This shit is downright criminal especially after Niim (MvC3 producer) said that spectator mode is impossible with this many characters on screen.

    • GeneralHannibal_

      That was messed up, but do you think that maybe some people still considered Vanilla MvC3 worth the purchase? I think that is what it is largely coming down too. People who thought that MvC3 was worth the price and people who didn’t.I don’t know why Keits put something this controversial on the front page.

  • Caveman

    I think it is a great deal, but i’m not the typical casual player. I got my $60 worth out of the original mvc3 so far and I am looking forward to getting 30% more characters, balance tweaks, new moves for returning cast, new stages and other added features for only $40. Ideally this would have been DLC or included some of the features only being added now, but the core of the game was pleasing for me. I can see how it would be a major insult to force casuals and online warriors to pay another 40 bucks just to have an enjoyable online experiance and get characters they may not want(raccoon, p.wright, etc..)

  • LittleJimmy1983

    This doesn’t bother me at all. Back in the old days when there were arcade scenes in all states not just New York and California there were constant changes. Everyone old enough to remember the old days can recall there being a new version of SF2 every 8 or 9 months from World Warrior to ST. No one bitched about there being 5 versions of SF2 because it was the arcade owners and/or operators who had to shell out the money to get new cabinets and/or swap out boards. The revitalization of the fighting game scene that began with SF4 also brought with it the return of multiple versions of each game. Now with arcades being essentially dead everywhere except Cali and NY and everything played primarily on console the players have to spend more to keep up with the current versions of fighting games. All I can say is if you truly have a passion for fighting games then spending some money on DLC and/or a new full disc retail release of a game shouldn’t make you throw your arms up in the air and complain.

    • thec0re3

      by the date on user name, if I’m to assume that is your born date, it tells me one things. You like most sf2 were gullible children/teenager who jumped at anything new we all no childrens and teenagers don’t bitch about it cause they just want to play so they will pay. Most SF4 folks are now adults so now we know the game and won’t fall for the same nonsense so things have changed. We are not those stupid kids anymore we can discern when we are being duped and UMVSC was just that an ultimate dupe.

      • LittleJimmy1983

        Did you buy SSF4 when it came out?

        • thec0re3

          No I didn’t

          • LittleJimmy1983

            ok. glad to hear it.

  • Travis Epic

    YES!

  • Prophestus

    This operates under the assumption that $5 per character is acceptable in the first place. So if a games roster has 30 characters, should the game be over $150? Most of the updating to Ultimate should have been done via free patch MvC3.

    • Maverick8

      EXACTLY! Thank you. People defending Capcom are incredibly misguided. I am a huge Capcom fan. I love so many of their franchises but their behavior is just intolerable at times.

    • ahdonye

      Free? FREE? Are you kidding? What is wrong with you? Do you go to work for free? Why should the programmers work for free? Their power bill isn’t free. The government doesn’t say “nah, keep your tax money. Doing business today is free” That is the problem with the world today, Assholes like you who want everything for free. Free food, free housing, free health care, now you don’t even want to pay for your video games?

  • thec0re3

    Yes exactly!!! DLC is never going to work especially for an incomplete game. I feel so bamboozled.

  • Ap0llo

    Keits made a valid point about this and you all just say you feel cheated.

    If you felt capcom robbed you with umvc3 then I guess Sf4 to super street fighter 4 to AE was just dandy right? you paid 55 for 14 characters and a series of balance tweaks.

    Fans are never happy.

    • abandonist

      Sure it’s a valid point – and it has been refuted by most of the people in this thread. This is how debate works.

      • abandonist

        And I didn’t buy SF4 until someone sold me their copy of Super for $10. So, I paid a total of $25 for the game in its current state.

        • Ap0llo

          I didnt buy sf4 till ssf4 came out and then i got it on black friday for 20 dollars. I hate the game but going by the default retail price, complaining about umvc3 is just hypocritical.

    • Finkledoodoo

      Nope, I won’t pay for AE. Not that I can’t afford it, I just don’t like capcom’s methods right now. BBCS2′s balance changes were free…

    • thec0re3

      Once you learn the game, you either do two things you support it and pay for both or you show patience and buy the latter. If you do everything right the first time and don’t rush your product for quick profit and exposure fans are happy i.e. mortal kombat 9 or disgusted i.e. KOF XII.

      • ahdonye

        If everything was right with MK9 then why so many tweaks so far?

        • thec0re3

          Overall fans are happy with MK9 and their doing their best to tweak things the community feels needs to be corrected. Although I think they should give it more room to breath, nether realm has done a great job giving people a satisfactory game. You just need to take a look at what Mk9 has.

          1. When the game came out, it had a cast of all the original characters from 3 titles not just one title but 3 titles. MVSC3 is missing a total of 9 characters from its original cast

          2. They added 4 Extra characters through DLC. SF4 vanilla had no DLC for characters MVSC3 added 2 extra characters.

          3. Online had online modes not a online mode but online modes as well as a spectator type mode. MVSC had online with no spectator mode.

          So while yes they are still making improvements with tweaking they have a completed game they’ve given the consumers a good product, and they’ve given a reasonable DLC content. In todays society if you want someone to spend money on your game these are the things that you need to provide. If you don’t provide them, then your game might not be purchased and at the end of the game that what its all about.

  • Finkledoodoo

    My problem is that capcom could have just delayed Mvc3 till August instead of pushing the first stinky pile down our throats too early in the first place… Most people are upset because the original MVC3 was just an overpriced beta… I would have waited till August if I would have known, hell I was forced to wait 10 years, so 9 months is nothing…

  • Tragedy

    No… it’s really not silly when you do the math. When you do the math and realize Capcom just charged you $110 for one game, THEN it’s silly. With that said, it’s Capcom’s game and they can do what they want with it. I realize I don’t have to buy it, and I’m not. GoW 3, Skyrim, Battlefield 3, and Forza 4 are all coming out in the fall, and it’s not like MvC3 is gonna stop working when Ultimate is released. I won’t be able to be competitive in it anymore (or at least not until it’s $20) but oh well… I think I’ll have other things to attend to.

  • Maverick8

    Or they could have waited nine months and released marvel vs capcom 3 with all of these tweaks and features. Then they could have only released balancing patches to fix further issues. It is silly to invest $100 in a game in lass than one year. Developers these days (ESPECIALLY Capcom, but most eveyone else too) are greedy. You can’t deny that. DLC was one of the greatest inventions for gaming to turn incredibly bad for consumers. It gives an excuse to lazy development but in turn ensures that mistakes can be corrected. >_>

  • Master Chibi

    No one is arguing that we’re paying $40 for a game that brings in 12 new characters, 8 new stages (who cares about this?), balance tweaks, and whatever else they’ve got.

    People are mad because if you sit down and look at it, releasing all of this nine months sends this giant flag that says: “Hey guys, the original wasn’t quite done, consider it a $60 beta test while we charge you another $40 for the rest of the content that you probably should have gotten in Feburary.”

    That’s the issue.

    Horribly shitty single player mode in the original, now we get multiple endings and hopefully some actual effort in doing something outside of two panels of art and ZOOM LAYERING FOR THE BACKGROUND.

    Spectator mode in SF4, SSF4, SSF4:AE, BlazBlue, and even Mortal Kombat, but nada in MvC3. Now that’s in here too.

    Then they gave us two patches to do away with Sent’s health, two infinites, but left X-factor as is. What were the patches for then?

    What do you expect with UMvC3 now? Another few patches and then another update down the road? Come on now. It’s sad that Mortal Kombat is a better piece of work than this game, regardless of whatever state it’s in right now.

    • cadnexus

      Obviously all of that stuff wouldn’t have been done in February, I bet they have other projects as well. MvC 3 is not the only game they are working on.

      • Danger3

        That’s why the word “delay” exists, they could of had more time with the game and releasing it as a complete product…. “developers have to pay electricity bills” or “they need to eat”, well for all of you apologists, we also have to pay bills to take care of that are far more important than playing dumb videogames…. I’m hardcore, I like playing my videogames, but my family, job, bills and bringing food to my house are first than anything, playing videogames is last!!!!!

        Capcom is already a loser to me, getting King of Fighters XIII instead of that crap!!!!

  • ColdBrand

    I wish everyone would drop this shit and pine for MvC2 to get proper treatment like SF3 is so we could go back to playing the real Marvel.

  • Krackatoa

    The takeaway from all this?

    DLC is overpriced. :D

  • HighOnPCP

    why are people assuming UMvC3 content is what should’ve been regular MvC3?! anyways, i’m not poor and can save those 40 bucks somewhere else and even help myself with it (quit smoking for a month at least)
    i’ll gladly pay that cash to get a fresh new game with MASSIVE content…and why in the world do people want whole games as DLC?! characters or maps or whatever, ok, but WHY whole games?
    1. why would you think if for example UMvC3 comes as DLC it’d be so much cheaper than 40 bucks?
    2. you can’t take it nowhere, a disc is so much more practical, if your console breaks the DLC is gone too…guess i just don’t get it, but i really don’t see the problem…and if you feel “milked” then just don’t buy it, but since you want the game you will pay for it anyway.

    • Danger3

      You know why???? exactly you made your point, you are not poor, but most people are!!!!!!!!

  • Keits

    Thanks for all the comments and discussion so far, guys. I just wanted to add that I really don’t like the “you paid $60 for a beta” argument. There is literally nothing “beta” about MvC3. It may be lacking in features, have terrible online, and be missing characters you care about, but it is certainly a working, complete game in its own right. What you paid for is the first release of MvC3. Capcom has a long, long history of releasing updates to their fighting games, usually one per year for 2-3 years until we get a version Capcom is happy with (and hopefully we are too).

    Being able to just pay a quarter in the arcade when the new version appeared there made it easy. Now, even though we save money playing at home when compared to the arcade, folks get mad when a new version arrives and they have to make a purchasing decision.

    Many people i’ve talked to have said that a one year wait for the new version is good, but that 9 months is too soon. The difference here is really only 3 months. I remember wanting Super SF4 so badly for 3 months before it came out that I stopped playing SF4 entirely. I would have been extremely happy had it come a bit sooner.

    There are also other factors to consider when looking at the release window. When does SFxT come out? Certainly, capcom doesnt want UMvC3 anywhere near that release.

    Keep the discussion going!

    • Private Eyeball

      For the last couple months before console AE release,I played Super MORE out of pure hype.

    • Finkledoodoo

      It is a beta, why, because if they had actually made a beta (paid or not) MVC3 would have been released in the shape and form of UMVC3. Whatever their cultural, ethical or conservative practices are, they refused common sense and chose to be stubborn by not giving us a beta. The result, a new game 9 months later and an bunch of upset patrons. The fact that the game needed so much change and the fact that they could fix it so fast is proof enough that the original was simply a beta…

      • Redbeard

        Not really. The game was playable at several events and thousands of people got their hands on early builds of the game before release. That was beta enough.

        Now, Capcom failing to fix some of the shortcomings before release is definitely a problem. You can be happy they are going to fix it now, or you can cry over spilled milk.

    • akumous

      You’ve made some valid points but I have to agree with general consensus – Marvel VS Capcom feels like a beta because it came out incomplete as far as content goes and it had major bugs.

      As far as your analogy goes in respect of Arcades and Capcom of yesterday, I don’t think that has weight in today’s world. Back then, we didn’t have internet and society or gaming has changed dramatically since then. The Ultimate Marvel VS Capcom 3 should have taken SSFIV AE route – giving the consumer the option to purchase the disc version for 40 bucks or the DLC version for 15 bucks. Maybe if Capcom had decided to take that route we would have swallowed it much easier.

      I still think it is too bloody soon for Marvel game, because the game is not fully fleshed out, the community is just getting the hang of it in terms of how to deal with said characters and so on. If they had waited at least a year the data gathered would have been much valid than the data they have now.

      • Keits

        I’m confused. In the first paragraph, you say that MvC3 is clearly a beta due to its lack of content and major bugs. In the final paragraph, you lament Capcom for updating too soon, because what you’ve just called a beta hasn’t been fully explored by the community. I’d really like this type of argument to make up its mind. Is MvC3 a beta that needs to be finished, or is it a complete game that we should be given more time with it figure out?

        • Yvive

          To reply to a question maybe directed to someone else, the answer (at least for myself) is a little of both. The “it’s a beta” argument comes partially because Ultimate is coming less than a year after MvC3, but also since it has some of the traits that are common to many games that are still in the beta stage nowadays. Including several glitches, some of which are minor or funny, some of which are game warping (such as the DHC glitch), and some that quite literally break the game; in particular both the Zero glitch and Doom’s Hidden Missile glitch. Features that are considered to be a staple (or necessity) in the genre of the game that are not implemented correctly, not satisfactorily implemented, or not implemented at all. In MvC3′s case, this would be online, single player options, and spectator mode. All of which have been already beaten to death in this thread. Finally, severely unbalanced characters or mechanics. While this isn’t too big of a deal breaker for competitive players; this can be a deal breaker for casual ones, who are the ones that make a company it’s profits. I can only assume that the Sentinel nerf was Capcom realizing that he was a primary offender for driving away these people. Hell, even Justin Wong was bitching about Sentinel when the game was initially released.

          Yet despite this, Capcom decided to release a full disc version of MvC3, as well as announcing quality (read: character) DLC and that there would be more in the future. Which made it appear that the original MvC3 would be a game that would be supported for a decent amount of time, much like how BBCS has been by ArcSys. Releasing Ultimate this soon after the original not only makes it blatantly obvious that further support isn’t going to happen, it takes away people’s motivation to experiment with the game and make it grow.

          The crux of both arguments essentially is that Capcom made the $60+ that people spent on this game feel not worthwhile due to either flaws in the game’s design that should have been fixed or by taking away the opportunity to fully invest the amount of time that they wanted to into the game. It’s basically the same argument, just going from different angles.

          • Yvive

            As an aside, I’m also slightly concerned that Capcom might be a major player in over saturating the fighting game genre in a similar way that Activision did to the music/rhythm game genre with the “Hero” series of games. The number of major releases this year and next year is staggering. We already have MvC3, MK9, SSF4:AE, 3SOE and Ultimate this year and SxT, TT2, and SC5 next year. Plus this isn’t including less major releases like KoF13, Skullgirls and anything else that either hasn’t been announced yet, or I’m forgetting. That’s at least10 releases in under 2 years, 5 of which are games that Capcom have released / are releasing, all of which use Street Fighter characters to some extent. It’s not a stretch to assume that people (particularly casual players) won’t start sharing the mentality of some of the comments posted below this and just stop purchasing the original game and wait for the “superior sequel” to come out either later in the year or next year.

    • OakAs

      It is a beta, dude.

      If you look at all the things promised in the original game (spectator mode, better story, lots of extra features) that are now appearing in UMVC3, then to me, the original game is incomplete since it’s missing the things we were ORIGINALLY expecting from the start.

      It just feels like Capcom planned this all ahead of time, and is trying to play the whole, ‘we planned this for DLC but [insert excuse here]‘ card. And with all the lies they’ve told us, it’s hard to believe them after they’ve been crying wolf so many times.

      • Redbeard

        1. Spectator mode and better story were never promised.
        2. Your own expectations are not promises either.
        3. One of those excuses happens to be a big fucking earthquake/tsunami that tore their country a new asshole. That shit happened like the same week MVC3 dropped. I personally was under the assumption immediately that any plans they had at the time were going to be monkey wrenched.

        I don’t know what the rest of the world thought, but I’ll defer to the recent win Japan had in the Women’s World Cup, and the comments that echoed all over America about “We still got Hiroshima” and other such idiotic statements… Clearly at least the US has no sense of compassion for thousands of Japanese deaths.

        • thec0re3

          1. It does not have to be promised but its a could idea to please your fans.
          2. no comment
          3. Good point but then that was more reason to delay it until a much later time don’t you think?

          Granted, I’ll give them this because financially they took a bit hit. Although, we can’t determine damage its none of our business at the end of that day. I can accept that as a good reason for the decision they’ve made this year but I still don’t agree with their business plan. I think we often forget that we live in a competitive capitalistic society japan has adopted some of our customs. They still have to compete for consumers money and while they are the strongest it only takes one bone headed scheme to topple your whole empire in my opinion.

    • thec0re3

      I thinks its a beta. Is it safe to say you just like the rest of the community would have been ok with waiting until November for a game that had all the trimmings spectator mode, all characters, etc..

      And also,they’ve never done that to an MVSC game before they have done it to SF games but never to the MVSC series.

      I just feel like Capcom is not upfront with any of the information we buy expecting certain features, we don’t get them, and then they hit us with another version of what we expected its nuts.

      You’ve been following this game more then most of us here so I value what your saying. Do you really think they gave us what was promised with MVSC3?

    • cadnexus

      The funny thing is, even if all that content was already there, and Capcom came out with 12 more characters in the same year for the update, making it 62 (which is a whole LOT of work on a fighting game and it’s NO sequel), people would still complain and not see the light. I think people don’t realize that MvC 2 was just a copy and paste game which added most characters who were already developed. Well it’s better than downloaded stuff for 6 months and paying more than $120 (includes characters, costumes, levels, and other costly updates.

      • thec0re3

        maybe with the characters yes but the gameplay changed some. Instead of 2 on 2 it was 3 on 3 instead of choosing a tag assist character, the characters you chose did the tag assists, and attack buttons became 4 instead of 6. I’m realistic I wasn’t expecting a load of characters. I did assume that we would have the original cast characters from the first mvsc and some popular characters from 2 in addition to all the new characters they started to showcase. The right thing to do was to wait until you had the game that the whole(not the impatient community but the whole community) was clamoring for then add in a few DLC and everything is peace and harmony but thats not what they did. They put a game on the self that was knowingly still in development character and content wise. Otherwise they would have not been able to bring out this new game so quickly.

      • OakAs

        People would complain, but I think the volume would be less.

        I feel a lot of the complaints that people are bringing up are valid, other than the megaman fanboys who just don’t give it up. I agree if you don’t like a product don’t buy it, but it’s just disapointing that Capcom is so shitty with honest communication. I’ve heard so many things from Niitsuma that aren’t true, and it just kind of sucks when you feel you’ve supported a company so much that they can’t even tell you the truth or give you some real info. I don’t think its entitlement, I just think it’s good business ethics to tell your customers the truth.

  • Master Chibi

    It’s complete in the sense that it’s playable, sure.

    In the end it’s still kinda half assed :P ~

  • jinsaotomex3

    I paid $70 for CE (awesome case + DLC + shuma shirt + free strategy guide a bit later) so I don’t really feel cheated. Balance issues aside, many people have sunk hundreds of hours into the game. With how bad people say that the game is, you’d think that people don’t play the game, but the game is still extremely popular. Somehow Capcom managed to make a game that everyone could bitch about yet is still fun as hell to play. Go figure.

    • scrandom1978

      If anything, Capcom should feel proud that their fans have such high standards for their products. They certainly can’t satisfy everyone but they do put forth a huge ammount of effort to keep the games fresh and interesting. Honestly if Capcom released a new version of their games with tons of extra content/characters every 6 months to a year, I’d be more than happy *as long as the content is actually good*. I can either choose to buy the new content, or not and go play something else if I think the new incarnation is bad. But more choices is never a bad thing IMO.

  • NyuBomber

    My fun is all that matters. I feel i got my money’s worth many times over playing Mvc3, and am willing to pay for UMvC3.

  • Scaffa

    Screw it. We’re all buying it anyways. No need to wank yourself off lyrically about how you “feel” about buying a plastic disc.

    • Private Eyeball

      I’m not. Already preordered Skyrim and I need to save money in school. I’d keep playing MvC3 even without buying DLC, but I’m passing on Ultimate

      • thejohnsonrock

        i hear you, but i’m gonna put this in a text file for quick reference after i say it: “You say that now! but…”

        i’m saying that because people are spoutin’ off left and right about not buying it, but even if you buy this game used 6 months from now, you’re still gonna be playing it. i mean i guess you can watch streams but if you’re a serious fighter then i doubt you’ll pass. you might be the kind of person that stands by what they say, but i think it’d be too soon to make a statement about this new version of the game.

  • JayVoDaKing1

    Ok…. With All That Said & Done , U Multiply & Counted all To Be Counted , But What Is Stopping Them To Give Us (Original) MvC3 Players A $40 Bundle DLC Pack As Just If We Buying It In The Store …Look At The Recent Videos Posted You Are Going Into The More expensive Route Buying The Disc Because Of The Different Look At The BestBuy ,Amazon,Gamestop ,Ect. Companies With The Split DLC Costumes The U Will Have To Purchase If U Want Them …..So $40+Bundle Packs Customers That U Didn’t Get From Other Retails (for buying The disc) You Roughly Going to Spend 70 to $80 bucks Buying The Disc ….

    • Redbeard

      I don’t know if it was just the capitalization of every first letter in this paragraph, but nothing you said made any sense to me. That’s not even CAPS lock, you had to hit SHIFT on every word. That takes skill sir.

  • xS A M U R A Ix

    I agree with the release on disk. I also don’t care at all about it coming out so soon… shit, release a new marvel every quarter. I’d be happy.

  • deviljin102

    This does sound like a savings, but it’s also a mixed bag.

    Since the release of marvel, there were alot of things people thought needed to be rebalanced, so capcom released a couple of patches, but there were still things to be ironed out.

    But those never came about, so instead capcom made Ultimate.

    Now for 40 it aint a bad deal, but look at street fighter 4, they updated it with super, and then they wen’t with AE, and now there might be a update next year, so if you factor that up, you are paying well over 100 just to have the game up to date! not factoring if you bought all the costumes etc. since people will buy all of that stuff.

    And even though this is rebalanced, what’s not to think there may be an arcade version of this game? or another version.

    I think that’s what people are worried about, even a couple of my friends, and even one of them mentioned that capcom is the activision of fighting games.

  • Ouroborus

    i guess 10 months for umvc3 makes up for the 10 years we waited for mvc3.

  • Doromac

    I really don’t understand the complaining. Capcom has done this with its games ever since SFII. If you play Marvel and enjoy, I’m willing to bet that regardless of what trash you’re saying now, you’ll end up buying it anyways. I continually see people go through this dilemma with the current game and already bought the game twice because even though they hate the games imbalance and how capcom went about deciding upon it, they just enjoy the retarded fun that comes out of the game itself.

  • ploftkaploft

    The disc format is fine. I’m glad they decided to go for a new disc instead of DLC. The timing is the thing. I realize the release date has to do with SFxTK, that may be coming out on the first half of 2012, but an upgrade with that same 2011 on the title screen it’s breaking a taboo.

    The price is fine too, but I’d be more happy if the costumes were unlockable, and not FUC (fee unlocked content). On SF4 we had DLC costumes because “arcade users spent a lot of money unlocking everything”, but there’s no such thing for MvC3.

    I’m not buying it on release date (I’m getting KOF XIII a month before, Uncharted 3 and Skyrim one week before), but down the line I’m going to buy it.

    • ahdonye

      FUC lol!!!!

  • ForeverZero

    Got no probelm with it. More of everything and we’re getting balancing tweaks. This game is mostly figured out right now…so releasing Ultimate makes alot of sense. Tired of braindead Wolvy ruling Vanilla…probably not in Ultimate.

    But I’m just upset the game is coming out near the holidays! I got Batman: Arkham City, Uncharted 3, Sonic Generations, Skyward Sword, Battlefield 3…fuck! I’ll be out of money!

  • FirstBlood

    Patch the matchmaking so that MvC3 is a game that people actually want to play and continue to play regularly (fix the menu flow and give me ANY WAY to guarantee i’m playing a “green bar” connection like I could in every iteration of SF4), and I’m fine with everything about Ultimate.

    SF4 had a quality-of-online-life update in the form of Champ mode, along with costumes to drum up interest before the revision. MvC3 has nothing. It may not be a “beta” but it most certainly is an incomplete product.

  • craze

    I don’t think its to soon they are technically patching phoenix problems and tweaking balance… plus with the state japan was in during that time I totally get the reason mentioned above.

    will buy this and play it with smiles from ear to ear

    I really wish i liked SSF4:AE more but to be honest MVC3 has captured my old competitive spirit again and it genuinely is fun.

    so again i must say capcom has my money!

    craze (pdd)

  • abandonist

    Don’t let people/companies push you around.

    You may want whatever they have, but don’t take their offer unless it’s a good one.

    I can afford to set $40 on fire – that doesn’t mean it’s a good decision.

    Capcom has a long history of Updates For Cash – this time it’s just too much to stand. Next time what’ll stop them from doing it 8 months after release? And this is how they generally do the Street Fighter series, not the MvC series, historically speaking. Now they’re trying to Street Fighter my MvC.

    The theme song of MvC is Gonna Take You For a Ride. Don’t make it literal. Wait for a price drop, or at the very least raise your voice in protest.

  • Joe Yabuki

    Nice write up, I totally agree and I don’t understand why people complain about the release date. I mean, it’s not like we’re not getting enough content, if they just hold the game until 2012 and released with this exact same content everyone would be happy. If the game is ready, I want to play it. If you want to wait one year before buy another one, be my guest.

    • Keits

      Well worded! I really like and agree with this part; ” If the game is ready, I want to play it. If you want to wait one year before buy another one, be my guest. “

      • NeoDenjin

        Interesting point, but in reality it doesn’t work. The people that are upset about this decision are the people that love marvel and follow it closely. If I chose to wait a year before I buy umvc3 I’m going to be 3 months behind in understanding/technology/character matchups when I do get umvc3. Lets face it, barring some broken mechanic as soon as umvc3 is released the competition and hype will move from mvc3 to umvc3. Waited 10 damn years for a competitive long lasting marvel game, I could have waited an extra 9 months no problem. Now I have to spend another $40 or whatever to keep up with the hype. Would you be ok with spending another $40 9 months after umvc3 for super umvc3?

        • HardAppleCider

          Watch that slope. It’s awfully slippery.

        • thejohnsonrock

          i love marvel and follow it closely and i’m not upset by this. shit man if super umvc3 comes out with 12 more characters and XXX factor and alpha custom combos i’m buying that too. the point is that they made it worth the $40. if you wanna be tied to dhc glitches, the same 5 characters and running from phoenix be my guest. i’m gonna drop $40, the price of two cab rides and get up on the new tech for a completely repolished game. this update is worth $40 instead of being slowly bled.

        • Redbeard

          I would be fine with paying another $40 personally for an expansion.

          Thing is, we ALL knew this was coming. This isn’t a surprise to the community. Before MVC3 release we all knew there was no spectator. As much as we all HOPED they would patch this, the smarter half of the community knew it would be a “Super” style release. Based on all of that, we STILL bought MVC3 instead of waiting for the update.

          If anybody can read this paragraph and agree, your choice was already made back in February.

    • MrSoada

      My only real concern is that UMvC3 is going to be another rushed product. That is what the short interval of time between vanilla and Ultimate means to me, that Capcom is trying to compete with MK9 and rushing yet another game out of the factory before its time.

      • Redbeard

        I agree with Mr.Soada, this is a concern of mine. I wouldn’t mind them holding it back a few months to minimize the potential issues.

  • gottnoskill

    I feel like to this day Capcom gave us a polished beta for $60-$70. And I think that is why people are feeling cheated more than anything. Especially since a new version of this game is coming out 9 months from when it was released. Not even the same ol’ EA sport games do it that fast…

    but in reality Capcom wouldn’t be able to fully understand the potential they gave some of these characters (wolverine, phoenix) and test this games mechanics (x-factor in particular) as fast as the community could. This game would probably have even more broken crap in it if they waited until November to give us MvC3 in November instead of February.

    So $40 for 12 new characters 8 new stages adjustment to mechanics and all characters?

    As much as I have the right to say I hate you Crapcom for profiting off a beta and then raking another $40 dollars from us… It was going to happen anyways even if Capcom waited 1-2 years down the line. UMvC3 was inevitable.

    I’m just glad I don’t have to wait longer to have answers to brain-dead OP strategies in this game. Most things I’ve seen in streams have addressed these issues and have given other characters like Hsien-Ko and others a fighting chance now. So I’ll be happy.

  • RogueSquadron

    I don’t like people bringing the point “Well Capcom did this with SFII” because that to me gives Capcom a pass and doesn’t give that much trust to it’s consumers whose to say what’s to stop them from doing this again in another 9 months then we’ll be back to same argument again I think if Capcom would have waited longer for this then backlash wouldn’t have been as bad. I don’t even think MVC3 had enough time to realize it’s potential now I don’t even any reason to pick up MVC3 anymore.

    • LittleJimmy1983

      I don’t think we’re trying to say that this gives Capcom a pass. We’re trying to say this is something Capcom has done since SF2 with various fighting games and as long as the fans are there we will keep buying the latest versions/DLC. There was little to no backlash in the arcade days because we weren’t buying new cabinets and/or swapping out JAMMA boards. We still paid 50 cents a play. Now that arcades are dead we have to buy new retail releases and DLC. That’s all.

      • Namiriel

        Exactly. New cabinets didn’t affect us in the same way as new disks. $.50 is $.50!

  • WhiteCharisma

    Or… They could’ve gotten it right the first time spending the 10 years they had perfecting the mechanics and online fighting. I honestly thing that if MvC3 had spectator mode and better online, it could live for a while. I could care less about DLC characters since I barely have enough time to learn the character list as it is now. Just means more characters that will be neglected in tourneys and competitive play if they keep adding more characters. I’m not trying to hate, its just been like this with capcom for a while nickle and diming gamers. RE5, then “DLC” right? Gets released for a bargain as RE5 Gold Edition, so I wasted 59.99, then like i dono even know for the DLC. SSIV, then Super SSIV which was ok, 59.99 then 39.99. Now MvC3, 59.99, now UMvC3 39.99. I’m mad about it, but i’ll still buy it and love it.

  • grechzoo

    the pricing argument makes total sense. but one big thing you overlooked is the fact that people who have bought MvC3 a matter of months ago will feel ripped off.

    better netcode. better balancing………you spend $60 on a fighting game, you expect that the company will support these things and reward the customer for buying.

    UMvC as a package is great, but the people who are waiting ten minutes for a match online after buying the special edition of what is basically MvC 0.5 are understandably going to feel a bit cheated.

  • Nile

    Personally I have no problem with capcom quickly releasing a new disc, with cheaper and more options than DLC but if it really bothers you then simply vote with your hard earned $. I didn’t pick up AE because super was enough for me. Just because they release it doesn’t mean you have to buy it.

  • JWangSDC

    I just wish capcom would release finished fighting games, instead of needing to patch them and release new versions.

    New stuff is cool for RPG’s like final fantasy etc, but fighting games are about the competition with other players. The more stable and longer lasting the game, the better

  • heXonyou

    I don’t understand…………..you were fine paying for the “beta” of SF4, and then again for the second “beta” SSF4, and now again for AE.

    For casual gamers to even complain about this MvC3 release is a complete waste of time…….you don’t compete in tournaments or try to stay at a competitive level then it really doesn’t matter when you buy this. Go ahead, wait the full year or more that it normally takes for a major update, heck you will even save money.

    As a competitive player the only downside I see to this is I feel MvC3 has not yet been fully explored as a game. But am I happy for 12 new characters, more stages/costumes, MAJOR rebalancing(fingers crossed)?? Hell yeah and 40$ is a great price, and honestly I like it better this way than slowly paying out 10-20$ every month or so for 6 months. Although I hope they have plans to add more characters in the future…..I would like to see MvC3 surpass MvC2′s character amount…………60 sounds like a nice number =)

    • cadnexus

      I agree, you’re right. I wouldn’t want to wait six more months just to get those updates. It seems we were getting those any ways this year, that’s a lot of content to add to a game, and it might as well be on the game disc for a lesser price. Updates are just updates, it’s still the same game and it’s not MvC 4. I’d rather them get it done sooner than later when it’s just an update. Actually most people are impatient and I guarantee most people will not want to wait an entire year to get an update. By the time they wait, MvC 4 or something would be out then the same process starts all over again. How many fighting games ever added 12 characters and 8 levels as DLC (which was the original plan)? Plus some changes on the original characters and over 120 costumes? That’s a lot of work and people are complaining. Plus MvC 3 is not SSF4, why would they think people would want Spectator Mode? That was made for Streetfighter.

  • akumous

    Another thing…it is good and all we are having spectator mode but what about recording matches, like SSFIV AE has, and uploading videos to youtube.com, like 3rdstrike online has?

    Capcom is just rushing out this game to the market too soon and they leaving out the most valuable online features for the next update.

    I still can’t believe this game is coming from the same company and they are not looking at the fighting games within their own firm that did it right.

    Trust me when I say this, they will be another major update to Marvel with record matches feature and other features we be crying for, it won’t be free.

  • ChampionshipEdition

    If we speak as rational people and not fighting game fanboys for a minute, we can accept that circumstances besides a cartoon image of “greedy capcom” forced their hand.

    I think in real talk land, this is the actual situation:

    Capcom is in the financial hole.

    Japan gets hit with disasters.

    The entire economy is thrown into chaos.

    Capcom has two choices.

    Scrap further investment into MVC3 and throw away the word done on the DLC characters.

    Go for one more update consolidated into a retail release, so try and get the most out of marketing dollars.

    But the pressure they’re under forces them to release this disc sooner than the public typically accepts.

    In truth, there is one group of people who are really hurt by this: the middle of the road players. Weak willed players who couldn’t take Sentinel sold the game within three weeks. Hardcore players are still playing nonstop every day, online and offline. But there does exist a large middle user base who does play online regularly or with a few friends.

    Those guys got screwed here. They did pay sixty bucks for a game the online base for which will be fractured when Ultimate comes out.

    For the hardcore players, there’s no room for complaining. Hardcore have gotten their thousand hours out of MVC3 already and worn the disc out. 40 bucks for a refresh with so many requested features is so cheap for how much milage they’ll get out of it, it may as well be next to free.

    • OnDrawnWings

      I’m pretty sure Capcom is not in the hole. They had reported high profits. Otherwise, your comment is reasonable.

  • SugaFree

    Eh, I don’t really care to be honest and I am sure most won’t either way.

    Capcom fighter = buy. At least around these parts.

  • More4YourBucK

    I’m sorry I disagree with you totally. I come from a long line of FPS, I’d like to say that what Crapcom is doing is total BS. Milking your community for funds is disrespectful , and total uncalled for. Look at certain FPS’s to date. They’ve released BETTER content that UMvC3 is offering us for free. COD MW2 is a perfect example, when people cried for nerfs and changes in the game it was given to us for free. Map packs of course you have to buy but you’re not forced to buy them, and as well are able to share them if you did download them. Metal gear online, has gotten total changes for cheaper prices and more content that Crapcom is giving us.
    Adding new moves? A Logan nerf, a few stages, and 12 new characters that COULD have been released in a dlc bundle for 15? or 20 bucks. Hell The changes in the characters aren’t much to push past 20 at all. Some of these changes should have came earlier without the public having to pay a dime. Nerfing XF should have been done ages ago. The nerf on Jean w/e idc, Some of these new things are irrelevant to what needed to be done to help the game progress. But to release all these things 9 months for the cost of 40 cash with a title change, and a few added features? The online play was horrid, No spectator mode? Why weren’t any of theses added before this new marvel? GFG FGC, Crapcom is gonna own your souls if you guys don’t have an outrage over this shit. They’ll just continue to see you as lambs

  • gaemmk

    it’s a 100% ripoff. yeah, you save $20 dollars off of a regularly priced game, but to release this in the same year is horrible. no, this will not be a success, and yes it will split the community. not to mention that it will forever hang over every capcom game ever released in the future: sfxtekken, invincible sfxtekken…never again will i buy a capcom game on release.

    the worst thing about mvc3 is that it has no business having an update, unless it’s through dlc. if they knew this game was incomplete they should have held off the release date, but they wanted to get their money before mk9 came out. disgusting. at least if the game had been released “as is” with no option for dlc, people would’ve been able to see this stupid screw job coming, but they gave their word that the game was built for dlc! the producer even said that half of the dlc characters were planned for mvc3 vanilla. wtf?

    i’ve already said how it should’ve been handled: free patch fix, 1st dlc pack with 6 characters for $20; 2nd dlc pack with 6 characters for $20. that’s pretty friggin reasonable, imo, and they could’ve released the disc as well, just like a.e.. but to reward people who traded in their mvc3, and punish people who kept the game with the hopes of new dlc, while capcom stalled and dodged every question about it–trying to buy themselves time–is messed up.

    don’t buy darkstalkers on 1st release
    don’t buy sfxtekken on 1st release
    and quite frankly, don’t buy umvc3 on 1st release, because another version is probably coming down the pipeline.

    • akumous

      You’re absolutely route on all accounts, and judging from Capcom’s history they will be at least 3 iterations of said game before they move on to the next project. There is going to be another Marvel game with Megaman and all the other characters we are crying for and it will allow us to record and upload matches and it may have all or some of the features 3rdstrike online has. I am going to get UMVC3 but at a discounted price or used. I am sure KOF13 is going to be complete and that game is on my radar.

  • El_Twelve

    I’m not fussed about spending some extra money on a game that’s as fun as MVC. My wife said she’s going to get the new version just for Phoenix Wright anyway.

    What is a big concern is that Capcom are releasing what is essentially a better version of the game for a cheaper price less than a year after the original.

    People clue on to these things really easy, and the end result….

    When SFxTekken or Darkstalkers comes out, a large number of players will go

    LAWL!! GONNA SAVE MY MONEY AND WAIT FOR THE UPGRADED VERSION!

    And the game will sell like shit.

    Then Capcom will can it because of “not enough community support.”

    These marketing decisions hurt the community more than anything else, because they encourage people, especially casuals, to adopt a wait and see attitude, instead of giving the company their money and joining the community early. Sure, most of the guys on this site will buy the first version of the game and every release thereafter, but your average IGNoramus will think “Ah well, it’s just like those EA sports games. If I miss out this year, I can get it next year or the year after.”

    This has some nasty implications for ALL of Capcom’s future fighting game releases. Instead of thinking “Wow, this is a great game and I wanna buy it.” The randoms are all thinking “Wow, this is a great game, but I know it’s gonna be even BETTER if I hold out for a few months, so I’m NOT going to buy it yet.”

    You don’t want potential players to sit on the sidelines. You want them in the community, busting heads with everyone else.

    • Yeyo685

      This is actually what concerns me the most, glad someone else pointed it out already.

      When you, players, support this capcom policy, you are encouraging the company to the same with every other game!

      Do you want 3 games in your shelve with the name Street Fighter x Tekken in less than 1 and a half year? I sure don’t!

      Please don’t kid yourself saying “this is a lot of content for an upgrade, so the release and price are more than justified”. People, and I mean everyone, MvC3 should’ve been released this November, this new UMVC3 should’ve been the vanilla version of the game.

      And you gotta look at the big picture, I mean what is stopping Capcom from doing the same thing with their next releases? Perhaps next time we won’t be so lucky as to have 9 months with our game. Who knows?!
      I love most, if not all of Capcom fighting games, as I’m sure most of you do too, and that should scare us all, because that (quoting a user in this very thread) makes us theirs customers for life, and they sure as hell know it.

  • cadnexus

    I find the negative comments saying “it’s too soon” kind of funny or that the game was not complete. Compare it to MvC 2 it’s by-far more complete. MvC2 was just copy and paste, plus a few other moves were removed and that one lacked way more content than MvC3. MvC3 went completely 3d which is actually more time consuming than 2D because you have to design and draw, model, rig, skin the character, create textures, do voice acting, and also animate it. 2d you just draw it, that’s it. So even with 38 characters i more work than the 55 2d characters (not including bone claws Wolverine).
    I never seen a rule to that said a sequel can’t come out in the same year, but actually this is NOT a sequel it’s an update. Capcom actually chose wisely on this because they are not just thinking about just ONE customer, they’re thinking about all of the customers (so just buying 1 DLC character and no stages only satisfies a few amount of customers, most customers won’t it all.) If an individual bought the entire DLC it would be around $120 including costumes, levels and etc. If it was just a big update it would still cost the same price, there’s more advantages when it’s all on one disc. Technically if you look at the big picture were actually getting a big deal out of this and more than we bargain for. Plus they could of just stopped at MvC 3 and never done Ultimate. It’s also smart for Capcom to release Ultimate now, considering that Street Fighter X Tekken is coming out next year just so sales and attention wouldn’t effect that game . The list goes on and on, I’m excited and happy for this, can’t wait. It would be even cooler to get it in October. Plus I usually hate waiting for updates to happen in a year. Think about it, this deal sweet!

  • Running Wild

    While I knew this was coming, I think 6 months after releasing the game to announce a new version is way too soon, especially BEFORE EVO.

    It’s bad enough they are releasing it barely a month after KOF13… I waited so long for that game, and it probably won’t even be given a chance in the competitive circuit in the West because Capcom/Marvel is everything.

    • thec0re3

      I think that was the plan lol capcom is in monopoly mode when it comes to holding their reign in the fighting game community. SF3O in august then UMVS3 in November and SFXT beyond…I wonder if SNKPLAYMORE has anything. Just when it seemed like KOF had a free lane..smh

      • ahdonye

        If Snk wants some money, we need Capcom Vs. SNK 3

  • FlyingVe

    My concern has never been that UMvC wasn’t a value but instead that they are making gameplay adjustments before the game has truly has time to flesh itself out. With EVO having been on the horizon throughout the whole life of MvC3 this is even more pronounced as alot of focus has been put on perfecting simpler existing strategies rather than discovering new ones.

    Perhaps the best example of an evolution in MvC3 is the shift from lvl3 XF to lvl1 XF. So I fear that alot of the balance changes and system adjustments, now matter how good they sound, will be very knee-jerk, and we will be trading one set of problems for another.

  • Virtua_Leon

    Fuck spectator mode, how about making the actual game playable online in the first place.
    Kiddies today clamoring for useless shit, who wants to watch matches of games ruined by lag?

    I feel a bit torn on the new versions of stuff now, i mean at least back in the early or mid 90′s when a new version dropped you still could find people who played the old versions IE super sf to sf2 turbo, alpha 3 people still played 2 and so on, today it seems as soon as the newer version drops the older one gets dropped like a stone.
    Which probably makes me think i’ll never purchase the first version of a capcom fighter again

    • thec0re3

      I think like most people they want a similar arcade experience and spectator mode gives that. I agree getting online playable is more important but if you want to give people your best product then yes adding spectator mode is an important part of keeping players interested in playing.

      I think I’ll be more cautious about purchasing a capcom figher meaning I want to play before I pay.

  • Gorehound

    I think it’s a fantastic idea to release it in November and at a great price too.

    How many people here always say that they want that game now?
    A lot and Capcom is bringing out the game as fast as possible.

    Not to mention Capcom does not have any major releases for the holiday season since SFxT and Dragon’s Dogma won’t come out till next year. UMvC3 is the perfect choice for a holiday title.

    Go Capcom!!!

    • EvilResident

      You need to do some research. Fans wanted the original MvC3 to include all the content UMvC3 has NOT an entire new game. Besides There are a LOT more other games coming out besides Crapcom games.

      • Gorehound

        The research I know about the fans you are talking about is that those fans wants 100+ characters including all versions of Megaman and everything given to them for free.

        Yes there is going to be other games Sherlock, but I’m not talking about the OTHER games not made by Capcom. Capcom is not going to make money from the other games.

        • EvilResident

          No What I mean is Pre-UMvC3 and even Pre-MvC3, people wanted Spectator mode, a few more Characters, patches/fixes, and offline features NOT a Shadow Battles or a brand new Disc game.

          Capcom has Resident Evil Operation Raccoon City and Dead Rising 2 Off the Record coming during the holiday season.

  • abandonist

    Bunch of junkies/marks. Capcom’s just your dealer/scammer. You’ll do whatever they ask of you as long as they give you a little content boost.

    Just Say No.

    • ahdonye

      I’ll just say no to you.

  • cftkarltran

    UMvC3 AE releases next feb.

    • cadnexus

      If that’s true and it happens, I bet it would just be a download update.

  • GafScale100

    I just find it amusing that the same company can set such a high standard for features in a fighting game (sf3 online), and then but in the same breath make another game where one of its key features is the fact it has spectator mode.

    I personally welcome Umvc3, it would get me interested in the game again, I’ll just sell mvc3 months before =P.

  • wilkins36

    Save Money? How many TItles have you spent $100+ in one year?

    Its not like we are getting a collectors edition with non-video game items. We are just getting the game. At least Madden waits a full year to release the same damn game with a few new features and some new players.

    • wilkins36

      Honestly I am just mad at the character selection. ha

  • mega_buster

    First off I play mvc3 offline of course an no way its a beta you could say sf4 to super was a beta also 40 bucks is nothing sure its too soon but sfxtk is next year an they don’t want it near it since capcom likes to release t here fighters around spring an 3,months earlier isn’t bad for all we are getting basically if u didn’t buy vanilla mvc3 you are going to be behind the people who stuck around she if there are buffs an nerfs but the game still much the same

  • TripleAgent

    Keits, I respect your community work, but much like my comment on the last WUSRK with S-Kill, you are too biased toward them and the kid gloves need to come off IMO.

    First, regarding your point about how much it would cost if the characters and stages were sold separately, WHO SAID THEY SHOULD BE? WHO determined $5 isn’t excessive for one character, there’s no trial or demo, I’m sure a lot of people bought Shuma and Jill, onl;y to find they weren’t fun or competitive, and it was for nought. Capcom deserves to get paid, sure, but the DLC/internet patching era has let loose corporate greed unseen in this industry, and Capcom is by far the worst offender, sans maybe EA. You say this “saves the customer money”. No, that makes Capcom money. Letting people choose on the “content”, or holding it back for a real sequel, while free patching the NEEDED netcode/balance updates saves the customers money.

    Second, defend them as you may, there is no way you can tell me that SPectator Mode and playable (not “improved”, I intentionally said PLAYABLE) netcode shouldn’t have been either in the initial release, or a free patch. Inexcusable. I borrowed a friend’s copy to try it after major skepticism, and had to play training only. On top of not liking the game enough to compete, that sealed my decision to not buy the game until I got it used for less than half price. I STILL feel ripped off.

    I not saying “TOO SOON”, I’m saying “Stop trying to go in my pockets like that!” The characters and stages could have been DLC (still a ripoff IMHO), or could have been saved for a true sequel. I’d rather have a free, more balanced game patch with playable netcode, then I would be happy to POSSIBLY have a choice to buy a POLISHED, COMPLETE sequel in ~2 years. Selling me the rest of the game in the guise of new content is just dirty. I just wish the community would unify when there’s a situation like this and tell Capcom we won’t take just whatever we’re given.

    Ski is an honest guy (what up, Ski), but there is way too much pandering to the Capcom gods around these parts, we need a “Devil’s Advocate”, or someone wit an intelligent presentation of the issues for the community. it’s evident most or all forum complaints are ignored, most with good reason, but someone should have the opportunity to show Capcom the other side to the coin. Preferably an influential pro, but I don’t know if any would considering the politics involved now that real money is at stake. I would love to have an intelligent dialogue on these issues. What’s the point of SRK if all they hear is “we’re hype, here’s more money”?

    • Prophestus

      Finally, someone else who isn’t brain-dead.

      • HardAppleCider

        Remember, anybody that disagrees with you is an idiot… idiot….

      • ahdonye

        Sorry, but anyone who uses the term “corporate greed” is brain dead. A corporation is a group of people. They have a product and as a member of a (for now) capitalist free market you have a choice to buy it or not to buy it. And not only can you choose not to buy it, you are free to trash talk the game even if you didn’t buy it. Freedom is awesome. Unlike the Health care law that is going to take effect in 2014 that mandates that you buy and maintain health insurance. Decide you want to buy MK10 and Super Utra Turbo Streetfighter X Clayfighter instead of paying your health Insurance, you get a fine and may go to Jail. Political oppression sucks (and so does mk9 lol)

  • PizzaTheHutt

    Using the same stupid math logic.

    Marvel 3 came with 33 characters. The game cost 65$ and as such each character is worth 2$. Along with the fact the original MVC3 game wont even have a year to develop a metagame and because all of you people like the burn money in your free time, there will be ANOTHER Marvel expansion not a year after Ultimate. Supporting this business practice will only allow more nickel and diming.

    I spent 65$ on MVC3, now with the release of Ultimate the game loses many things.

    -A community
    -Online players
    -People advancing the metagame.

    This makes my purchase very devalued and almost near useless with a tourney scene gone.

    Sorry but it doesn’t add up because capcom just shat all over my previous purchase and will refuse to allow me to play a decent game without spending more money.

  • AniZeke

    I guess it depends on how you look at it. The argument that vanilla was a beta is absolutely invalid but can you really say that it was a complete game when they immediately started developing Ultimate?
    You could say that there is only a 3 month difference from being a full year re-release and your thought process could be, “we’re just getting the update early”. But why couldn’t they simply delay the game instead, consumers are used to delays so what would be the problem? Wouldn’t it be better to have the game they initially envisioned instead of releasing what they had at the moment when they were in the process of acquiring characters? At least I’m assuming that licensing may have been part of the problem because that’s all they ever mention in interviews about the new characters.
    When you do the math, it’s all about “what they could have done” and in this perspective, you could just be justifying a 40 dollar purchase because “they could have” just released the game at a later date WITH all of the content from the get-go. Obviously, glitches wouldn’t have been caught until the game was released but that’s what patches are for (or at least I thought) and it’s not like Ultimate will be perfect, the new characters will have some sort of broken feature that will need fixing.
    I have the CE edition with a nice comic and hard cover but I just can’t sell it. It’s too nice. I want to get UMVC3 but the new characters just aren’t as interesting as the initial ones, they actually do feel like they are “leftovers”.
    I will wait for the game to be 20 dollars on amazon, at least in my perspective I can justify a 20 dollar dlc and maybe capcom should consider giving us a great deal, not just the “extra stuff”.

  • Ap0llo

    I miss mini games. Why cant capcom add mini games again. They did for TvC UAS :(

  • YanDaMan

    You know Keits, no matter how much you try to sugarcoat and look at things from a different perspective, it still doesnt change the fact that this is the biggest cash-cow milking act I’ve ever seen in video game history. Capcom is becoming just as bad as Koei with Dynasty Warriors.

    Yes your mathematics are correct in the fact that its cheaper overall thank pure DLC. But why dont you step back and think for a second why you should even be paying so much for DLC in the first place? 5 bucks for a character? Really? Because if thats the case, MvC3 on a per character basis standalone would cost way more than 60 bucks, since the game has way more than…30 characters, and stages.

    Before you go off about how its cheaper than DLC, maybe you should realize most DLC are a ripoff in the first place, but at least DLC is optional. Standalone disc, isnt.

    Its really sad how in this day and age its apparently OK for companies to charge over 120$ for a completed game. And worst of all is how you people find it OK to keep feeding them your money for such antics. Well whatever. Sheeps will stay sheeps.

    • mc-fine

      Yup. MvC3 is actually worth $175 at $5 a character. Capcom already did them all a favor by making it $60.

  • mc-fine

    So much rationalization in this thread. You are hype and you are willing to buy. Capcom obviously make the right call in accessing the demand for another title so soon. No need to feel like suckers. You buy it if its worth it to you.

  • Gorehound

    It feels great being a fighting game supporter and not a cheapass!

    If you feel like you are getting ripped off.

    Don’t buy it.

    Nobody is going to miss you.

    UMvC3 is for the dedicated players.

    • abandonist

      Read a philosophy book and then lets talk about how logic works.

      Till then, don’t say things this stupid in public.

      • HardAppleCider

        If you knew anything about logic, you would know your statement is a classic Ad Hominem attack, which makes you a hypocrite sir!

        • abandonist

          heh
          It’s really a mixed bag. The first part just makes the second part feel more Fun, y’know?

          • HardAppleCider

            Sure, fun when looking at it from the outside perspective.

            Logical fallacies are the, as you put it, most “stupid” thing to do when making a logical argument.

            The fact that you commit to one knowingly and willingly while trying to make a logical argument; that just makes it worse.

      • ahdonye

        Bully

        • abandonist

          Aww, come on applejuice, it’s like stepping on ants.

          I resorted to his same level while making a statement of my true intent. That his point is flawed from conception. Was it out of line to call it stupid? In a formal sense, yes. In a visceral one? No, I enjoyed extending my superiority complex while making someone look foolish – even if I made myself look silly to someone equally informed in the process. Either way, you get my point. Even if it costs me a few MENSA points.

  • Good guy

    First like many other kinds of products, if you get a “package” or a box with many, will come cheaper than buying one by one, to reach the same amount of the box. Characters in both mk and mvc costs $5 each, so people insist in the theory that 12 characters alone would be 60$, and since capcom is providing 12 characters + stages for $40, it’s a good deal, while technically true, people shouldn’t think so straight, with this kind of logic, if capcom in the future release a game with 20 characters only and nothing more, for $80, one would come to the conclusion that it’s more than fair since, it could be $100. And you can’t assume that the players are really interested in all the new characters, i think very few people actually care about the 12. For those who didn’t get the original game, it’s definitely worth getting the second version, but for those who did spend $60 in the first one, i’m sorry, if the original version was at least a more complete game, ok, but not even that. IMO capcom is milking big time.

    • strizzmatik

      You get character + like three alts. with every 5 bucks. MK has the sweeter deal in that respect.

      No one should support the timing of this move or the ridiculous greed it entails on Capcom’s part. I love their games as much as anyone but considering the HUGE amount of problems, obvious content exclusions, gameplay elements and balance issues and that plagued MVC3, this coming out less than a year away with a $40 tag and no DLC option for prior owners is an incredibly bitter pill for anyone who shelled out $60 already. A year between SF4 updates pushed it already, this just makes it more or less official that you really CAN’T trust Cashcom when they say something, a point I thought was obvious considering the blatant lies/half-truths from Niitsuma and Ono’s ridiculous trolling

  • kush_parker

    im just mad that i tried to trade in my collectors edition of vanilla mvc3 today and they only offered 8 dollars of store credit to me

  • batmanuel

    I wish I never bough shuma and jill had I known it would all come in a new disk anyway. Capcom stole my $10 bucks

    • MrSoada

      Jill and Shuma don’t come unlocked.

  • zomgiwin

    im sorry keits, but you seem to have followed the trail that they would like you to.
    your arguments are valid, only based on the perspective that it was okay to release mvc3 in the state they did, and charge 5 dollars per dlc character, that were almost finished before the game even went gold…
    i don’t find those things acceptable.
    i think they should not have released mvc3 when they did, instead had some proper time invested into larger playtesting / fixing / balancing. there should not be bugs as simple as “dhc from x character to x character” to produce game wrecking glitches.
    furthermore, dlc as an idea came to us from developers who used to update their games with big game tweaks AND new content for free, so “dlc” is just a way for them to get compensated FOR THEIR EXTRA TIME DEVELOPING THE GAME PAST ITS INITIAL LAUNCH CONTENT. not a way for them to just charge for things they feel like charging separately for, especially not at that rate.

    now, umvc3 is a slap in the face. vote with your wallets.

  • NguyenLm

    Me, personally.
    I’m done giving my money to capcom.
    From forcing a useless AI character in RE5, cancelling Mega Man Legends 3, broken ass SSF4-AE……

    • Super moose

      Useless AI in RE5 my ass, give them a maxed out pistol with infinite ammo and a ton of herbs/sprays.

  • ace of base

    Capcom (if I’m not mistaken) signed a 3 year deal with Marvel, so they probably want to push out as many VS titles as they can until the license runs out….. or something. They’re actually on pace for the inevitable third title.

    Meanwhile Marvel would benefit from any kind of promotion or tie ins for their upcoming Avengers and other flims. There is supposedly a Doctor strange movie planned, which is probably why Capcom reluctnatly allowed Capcom to use Shuma Gorath, who makes like 3 apperances in their comic universe.

  • AlxIce

    I feel as though the customers who bought MvC3 in February did get buy a beta of a game that will be released 9 months later for an additional cost. MvC3 is the closest thing to an MMO beta that isn’t an MMO. With all the glitches, infinites, and lack of portions for the game such as spectator mode, online replays, etc, the game seems like it was put out for people to find these “broken” portions so they could be fixed; and that’s fine. Our current day and age supports and encourages the patching of games and glitches, but not to the point where it should be done for a cost. If Capcom feels that the game in its current state seems broken satisfactory and needs to be patched to appease to the player base, then it should be done for free, not for an additional cost to fix their mistakes.
    Now people are going to say that “Capcom isn’t just fixing problems, they are also giving us 12 new characters (5×12=60 > 40, yea I can do the math too.) and stages” For a customer base that wants to play the game for fun, a new disc worth $40 is not needed, not everyone would have bought all 12 characters unless they are die hard fans. “But they’re patching the game and re-balancing the characters,” well SSFIV -> SSFIV:AE patched the game as well, and for free “but it’s a $20 dlc, or $40 for the disk,” but that’s if you wanted to get the four characters that Capcom was announcing, while the disk was for the people that did not currently own SSFIV. For people that did not want the twins, the SSFIV disk got a free update to give the balance changes to the original characters so people could continue to stay competitive, also, players could continue to gain experience against the new roster by playing against the characters online with a simple patch. Other games have done the same thing, Blazblue for example did a complete change with move sets, hitboxes, and frame data for a free patch, while still allowing for players to play against the DLC characters even if they decided not to purchase them.
    But hey, Capcom is finally fixing the terrible netcode and adding spectator mode, but if it couldn’t be done for free, should they have added it? Tekken 6 has a god awful netcode, and it could become a better game if it was fixed, but it never was. I feel that if Capcom could not fix their mistake with a simple patching of MvC3 why not just leave the game without it, in my opinion I’d rather play without it than pay $40 for a better server. Referring back to my statement of being a MMO beta, games like WoW or Rift or any other MMO has had content added to it such as raids or new quests for free. Anyway, i’m not saying Capcom should give everything for free, but the most important aspects of the game to improve it should.
    Those are my two cents.

  • gaF A sI edacratS

    Not so much as UMVC3 having much more content but that MVC3 barely had any. Basically charging $100+ for a game that has less content then say Elder Scrolls, Demon Souls, Gears of War, Call of Duty anything really. This time, I just don’t really give a shit about MvC, though I have been wasting money on crappy games before just to do something that’s not going to last forever.

    • zomgiwin

      yeah, people are so used to getting shafted, that when the shaft isnt quite so big, their asses don’t hurt so they tend to be happy.

    • HardAppleCider

      Sounds like you just don’t like fighting games.

  • Shin-Ron

    reading some of thes replies makes me feel like a hypocrit. i bash madden and cod players all the time for paying 60 bucks every year for the same game, and saying that if they stopped falling for it the companies would step their game up. but dammit it all if capcom came out with a umvc3 update of this calibur every year or 9 months or whatever id be damn happy to to keep buying it.

    capcom is that fine ass bitch who you know gets around and doesnt want you want from the relationship but you still hit it anyway and end up spending money in the process :/

    • strizzmatik

      Except I DO bang that type of chick and she pays. Zing

  • IjojoI

    If you really think about it, its more cost efficient for them to put all the updates on a disc rather updating via patches and DLC purchases. With the DLC character purchases, it puts many players at a disadvantage because they wouldn’t be able to learn the character for matchups.

    I agree with many tournaments not having all their systems up to date with the DLC characters (like Jill and Shuma). It would make tournament organizers have make another expense to put into account

    9 months is soon but not as soon as when Tekken 5 was released literally a few months after the Arcade cabinets were released. This screwed a lot of arcades because they couldn’t make back the money they used to buy the cabinet.

    You gotta appreciate the fact that Capcom is using all the resources they’re earning and putting it where it matters such as reblances, tweaks, and new content.

  • akumous

    Look at Namco’s Soul Caliber and Tekken games. With those games you get all the characters and tons of content, plus extra costumes, all on the disc with no hidden fees. I don’t know what Namco is going to do with their upcoming fighting games but at least with them you get a complete package. I think 5 bucks per character is ridiculous but paying one price for several characters and content is reasonable.

    I think Capcom is ripping off its fans and they should have at least make Jill and Shoma free instead of charging us.

    • HardAppleCider

      Namco still relies heavily on the Arcade scene to test out its games before release. The problem with doing that now is that Arcades don’t really want FGs. Reason is the cabs cost 5 digits and don’t pay off the cost until well after the game has been released on consoles (locally, it took 2.5 years for Tekken 5 to break its purchasing cost in terms of profit).

      That said, Namco games that are successful for tournaments tend to still go through 3 iterations. TTT had Tekken 3, TTT arcade, then TTT PS2. T4 only had T4 arcade and T4 PS2, but it also wasn’t such a good FG for tournaments. T5 had T5 arcade, T5 PS2, T5.1 Arcade, T5DR Arcade, and then T5DR PS2. T6 had T6 Arcade (J only), T6.1 Arcade (J only), T6BR Arcade (J only), then T6 PS3/360.

      I guess the Soul Calibur games only ever have 1 iteration. *shrugs*

  • whodatninja

    Just because $40 is less than $60, that doesn’t mean we’re being done some sort of favor here. They’re killing off a game we paid (presumably) 59.99 for 9 months after release. People aren’t playing tons of SF4 because Super came out. People aren’t playing Super because AE came out. One way or the other, games we’re being sold on are being put to the grave so early with only profits in mind. Capcom knows we’ll buy the next iteration, so they’re releasing the next iteration as soon as possible. Meanwhile MVC3 had so many flaws it’s almost a joke. The proof is in front of your face: just try finding a non-ranked online Player Match and see how long it takes to play maybe 5 matches vs different people. Half a million copies sold but most of the time it feels like I’m the only one playing on earth, based on the number of games I can actually connect to. These technical flaws shouldn’t require completely new games, they should either be properly QA tested before release, or patched. In a day and age when we have the internet in our pockets, we’re to believe that the technical requirements to patch a game’s supremely flawed online compatibility are too overbearing to do online and requires a disc? If this is really the case, don’t release the fucking game. We’re getting bent over with ultimate just like with AE, we’re just being given the grace of them lubing up first.

    Capcom is like the Microsoft of the gaming industry and MvC3 is their Vista, and I just don’t like that I’m being rewarded for my pre-order loyalty with a slap in the face and a hand in my pocket.

    • ChampionshipEdition

      Nobody got bent over anything with AE which is the price of a pair if iced coffees, and is available as DLC. Not just a retail disc.

      If you’re too f**king cheap to pay 15 bucks, Super SFIV was updated to allow Super players to play online with people who prefer AE mode. Matchmaking and the online userbase isn’t splintered further by the existence of AE.

      It’s just so funny that threads about any other company who have and do the same things as capcom aren’t full of the same “Capcom is Microsoft” whinging. Arc System Works releases a new version of Guilty Gear and then BlazBlue every time they sneeze. Up until Continuum Shift, each one required buying a new retail disc too.

      Before somebody sez “LOL you got Continuum Shift II for free not like capcom!” no you don’t. You don’t get the entire CSII for free – they don’t give you the CSII characters. You still have to buy em and they’re more expensive that what everyone else charges for DLC characters. It costs more than buying SSFIV AE, to get the actual Continuum Shift II DLC.

      And they were still too cheap to bother putting in an arcade mode for the new characters too.

      But carry on everyone, bitchin’ about Capcom.

      • HardAppleCider

        Seriously, word!

        Nail on the head.

        I wish I could give you some pretzels.

        Today’s customers have serious entitlement issues.

      • abandonist

        The sins of one do not justify the sins of the other.

      • whodatninja

        We’re not talking about relative pricing here. How many packs of gum do you buy because they’re only a buck? Are you constantly reloading on packs of gum even when the ones that you haven’t touched yet are perfectly fine and sitting in your pocket waiting to be chewed, simply because ‘hey, it’s only 99 cents’? You’re telling people to stop being so entitled, stop bitching, stop being too cheap, but you’re being just as narrow minded. You’re addressing only the price aspect without respect to what is actually being sold to you. I bought SF4, i bought SSF4, I bought SSF4AE, I bought MvC3, and i will pre-order UMvC3 and I have a job that let’s me afford to do these ‘pair of ice coffee’ purchases as frequently as I want, but to tell me that you don’t see what is actually happening with each new release brings me to the conclusion that you have tunnel vision with a disposable income.

        Also, I can’t speak to the Arc System references you made because I didn’t buy those games.

  • StrtFghtrMstr

    OT: I honestly hope SF never has DLC characters, DLC costumes/bg/bgm I can live with but I’m glad they haven’t gone to DLC characters like the MvC and other fighters.. AE doesn’t count as DLC characters to me because the character’s are a part of the sequel to Super such as the characters from Super not in Vanilla. Not the same game, at all.

  • Zeldias

    Well, like others have said, I wish the game had been given a greater lifetime. People might not have said these changes came too soon as a patch, but that’s because a patch can be reversed or revised free of charge to the user. I guess they could do that with UMvC3, too, but that’s only after I pay 40 bucks after paying 60 bucks nine months ago.

    And sure, this is a familiar business practice for Capcom, but that doesn’t mean it’s not shit. I know they’re a business, and they’re gonna do whatever they need to in order to make money so I’m not gonna talk about being mad or betrayed or feeling cheated; they’re just making money.

    I will admit, though, that UMvC3 seems a whole lot better than MvC3. Maybe my thinking is faulty, but I’m happy about the removal of the DHC glitch and stuff like that.

  • AMillionHP

    No i will not be purchasing this game. At least not right away anyway. Who is to say there will not be a super ultimate arcade edition afterwords? Marvel vs Capcom 3 with no spectator mode was bullshit. There may be justification for the extra characters and what not but there is none for the absence of a proper fucking player lobby. I have to little cash and too many other titles that will not dick me over on multiple releases like capcom.

  • KYJellyDonut

    I think gaming companies in general have become greed-driven, BUT its our fault as consumers for allowing them to continue to the trend…

    So they release UMvC3 as DLC for $15; is it better? Either way, you’re paying more money for something you arguably should have had in the first place. $1 is likely too much.

    The current gaming architecture has allowed companies to patch their games to fix various issues they may have missed. It also allows for expansion packs/maps/characters etc etc. The problem is that patching games has become a crutch and in many cases, the patches that should be fixing the product we’ve already paid for; patches that in all sense of the word should be free are being hidden inside of content additions that the company is charging for. In other words, to get what I paid for, I need to pay twice…and I will, we all will and the cycle will continue.

  • OMG its a duck

    …How about they make the first game actually have things that it should have (spectator mode, not terrible online play, not have bad balancing)?

  • HardAppleCider

    Customers these days have entitlement issues. I’ve easily sunk in several hundred hours at least for my sixty dollars, as most people here have. The only other games I can think of that I’ve sunk that much time into are other fighting games, MMORPGs (which I don’t play anymore), and huge open world games (Bethesda games). As it is, pretty much everybody I play with agrees that the game could be better, and we’ve been trying out other games. The way I see it, the sooner the game gets fixed the better. The “get it right the first time” argument is arrogant and ignorant to the creative process that is the development of fighting games. NOBODY gets it right the first time. Arc systems usually takes three tries, so does capcom. Namco usually gets it in two and a big patch (pretty much 3). I’m glad they are willing to work on it right now while the MvC3 scene is still alive, instead of waiting for it to die before fixing it.

    • AkibanaZero

      I wholeheartedly agree that getting things done completely right the first time is not realistic. MvC3 delivered a fun fighting game experience, despite its flaws. On the other hand, there were some features that should have been there regardless. The game lacks and it shows. Fixing glitches, spectator mode, a decent story experience (not comparing to MK here. more like something close to SF4 story mode), updatability. These were lessons that they should have learned from the first major experiment, which was SF4. Different development team, yes, but they are in the same company with the same information and market knowledge. Either the company as a whole didn’t have enough faith in the project or they just couldn’t meet the deadline (fans can forgive delays but shareholders and suits can’t). In any case, the timing is too soon which shows that UMvC3 was what they really wanted to release in the first place. Based on this, I believe the community as a whole is more worried about these kinds of practices becoming the norm.

      • HardAppleCider

        I honestly think that those were oversights, by the development team, based on the target audience.

        A lot of people that play FGs regularly couldn’t care less about story mode (I was honestly shocked when I saw people complain about MvC3 not having one; I was like, “why would you even want that?”)

        I understand the complaint about spectator mode, but again, target audience. Online play is pretty much scoffed at by a good number of players, because the internet backbone in most of the world requires that the game fundamentally change in order to be played online (30FPS of input instead of 60, as an example). That said, I don’t think anybody I’ve played with has touched online play, except to try it.

        A lot of people do play online though, but I wouldn’t have thought so if I was making the game. Still, you are correct that it was a mistake.

        I still don’t think that anybody is “trying” to rip anybody off, and unless we see Megaman as DLC shortly after release, that’s how I’m gonna feel about it.

        • AkibanaZero

          True, story mode is not something people really look at but it is shocking to see that a game has a huge glaring lack of it. MK did it best but, like you said, target audience might be different. As for the online play I personally find it inexcusable for several reasons: a) the game does not have an arcade release so they are expecting people to get their games on mostly online. b) multiplayer games in our time and age that do not have a decent online experience (from both a netcode and feature perspective) should be expected to go far. If Capcom wanted to make the game accessible to newer players then online play is one of the ways you grab them with. I haven’t touched online play that much myself. I have played on occasion with my FG crew and had almost lagless matches because we live in the same vicinity. Not being able to spectate is a big reason for us to not play together online more often.
          I do not believe they would be ripping us off even if they did make Megaman DLC. I also want him in and I’d be overjoyed to see him in even as DLC I would have to pay extra for. But that’s exactly the point. I want him so I will pay for him. That’s how choice works. I believe that the FG paradigm has shifted (excuse the cheesy business buzzword. felt appropriate) and the way we get our content is part of that change. The only thing I do not agree with in this case is not having the DLC characters at least available in training mode for matchup practices.

          • AkibanaZero

            should NOT expect to go far. Gief edit button!

  • AkibanaZero

    I think it’s safe to say (and that is purely from a timing perspective) that Capcom actually gave us something more akin to a beta version with FoTW. It’s really hard not to see it that way, and I’m looking at this from a business perspective. They were taking a gamble because MvC2 set its own bar and they wanted to meet it (or hell raise it even more) with MvC3. So they decide to play it as safe as possible by releasing FoTW that is actually quite fun but at the same time unfinished. No spectator mode at this time and age? That is utterly ridiculous…unless you are fishing to see if the core game is going to be well received. I cite the spectator mode issue because it’s by far the most glaring of features that was missing. Story mode being so…non-existent, unpatched glitches that were affecting gameplay (I don’t care how much the DHC glitch did or did not affect tourney rankings. A glitch is a glitch). These things all scream that Capcom sold us a fighter that was expected to stand just on its core gameplay alone. Now comparing it to a similar case like KOFXII’s I have to say that Capcom was more successful. MvC3′s gameplay, with its flaws, is good and complete. They are addressing a lot of customer concerns and expectations in UMvC3 and that makes the price tag more than worth it. Is it too soon? Yes, definitely. There is no real excuse as to why they didn’t make sure the game is expandable in order to update it in an MMO type of fashion without requiring a disc purchase so soon. Personally, I’ll buy it because I want to play it and because I want to support Capcom as a developer. But will I buy another version should one come out in another 9 months? For now I will say no, because there should only be one beta test cycle when developing games.

  • Deva Blanka

    #105 my thoughts exactly, . $40 isnt even a night out. Well worth it.

  • Namiriel

    Ugh, Keits. I normally agree with you on so many things… Everyone has been saying “at $5 per DLC, this should be $60, therefore it is great!” That argument doesn’t hold water. The original game was $60, and included 36 characters. Using math, each character within MVC3 only costs $1.67 . Note; this does not even include the engine itself, or any stages or anything else. Just characters. If we assume the blank engine is worth only $10, and then accounted for the 36 characters with the remaining $50 then the character price drops to $1.39 . Using our first price ($1.67) 12 characters should cost $20.04 . Using our second price which assumes the engine itself has a worth ($1.39) then 12 characters should only cost $16.68! If this was $15 or $20, I don’t believe anyone would complain.

    Additionally Blazblue included TWO major updates as free patches, and then released BlazBlue 2 as DLC for FREE. So, saying Capcom cannot do it is just untrue. Capcom has chosen to charge for balance after release, and people continue to pay them, so why not? Also: Blazblue included DLC characters for $8, which seems high at first. However the original game included 12 characters for $60 or $5 per character. So DLC characters are more, but BB’s are ~1.5x more, compared to Marvels ~3x more.

    TLDR; saying that its a good deal because it’s cheaper than a rip off does not make sense.

    Like many others, I will not be purchasing UMVC3. Why would I, when I can just wait 5 months after it comes out to hear about Amazing MVC3? My real concern is do I even both getting hype for SFxxT, or do I just wait for Super to come out next summer?

    • HardAppleCider

      Don’t forget the 4 dlc characters released for BBCS2, $12 a pop. If you want BBCS2, you really need to pay $46. The lack of disk for BBCS2 actually really irritated me, because now in order to play it with my friends I need to lug around my X-Box, since all of them are too broke to pay $46 for the new characters.

      I would much rather have all this on a disk.

      • Jourdal

        Um, no the DLC characters were 8 bucks each, and there are only 3. CT was 60, CS1 was 40, CS2 was free.

        • HardAppleCider

          Sorry, I’m dumb. *=/ I remembered it incorrectly. Weird how the mind stretches things when upset is involved (I am actually upset that CS2, with DLC characters, didn’t come as a disk form).

          Sorry =)

          • Namiriel

            “I am actually upset that CS2, with DLC characters, didn’t come as a disk form” As opposed to free DLC that auto-downloads?

  • RZGZ

    Too late to change what SHOULD have been done but– MvC3 was a very rushed game. Lacking major features, buggy, imbalanced, and a poor interface. UMvC3 is what should have been released but it`s too late to go back now, they definitely wanted something out in time for EVO. If we are looking at the money standpoint, Capcom does it in their traditional 1990s way while other companies are actually adopting the capabilities of the technology available; Arc sys and NRS balance their game for free and through software updating. Is it a moneygrab? Probably, but at this point no one is going to object loud enough to change anything. As for character DLC it’s just a sign of the times: FPS have map packs, RPGs have side campaigns, Fighters have characters.

  • donsanity

    I’m cool with the release date and the price. I mean usually when a new game or update comes out people would go like”I want this game out now!” Like during when SSF4 came out 7 months before it’s release people are eager for it, but there are some people who complain and feel like they’ve should’ve got more. They could’ve just stop making more updates and that’ll be that and you won’t get what you want. We’re fortunate we got MvC3 when it did, because supposedly if we’ve waited for the “real” MvC3 when it was announced last year we would’ve waited more than a year and a half. Where as we got it 10 months after it was announced and wanted to get it so badly. Back to the release date, what’s 3 months less making a difference? They’re putting out way more content than what it’s worth as DLC, plus the game had too many issues to be patched. But that choice is ultimately yours whether you want to upgrade or not.

  • Diernes

    don’t care cause of the rubbish character selection on Mavels side I am not buying. (capcom is fine apart from PW)

    But yeah this game should have just been delayed orginally to this time with all the ultimate content…

  • Shin-Ron

    for the people who are complaining about umvc3, i wonder how much mileage do they get out of their average 60 dollar game purchase.

    not that it makes whatever capcom is doin any better or worse, just i dont even remember anything else that came out in feb or march and i work at a game store. im lookin foward to experimenting and analyzing 12 more characters in my favorite fighting game

    • abandonist

      Apples and Oranges.

      They’re both fruits, right?

      Apt comparison!

      • Shin-Ron

        i like apples more. orange skin needs a buff to compete

      • HardAppleCider

        It is an apt comparison friend. He’s talking about price per pound.

  • Pretty_Nate

    I agree with you keits, but theres still something about it that bugs me. The main thing that bugs me about the overhaul, (being that its what this really is) is that capcom was probably planning on this from the start. They experimented with DLC, and saw that it wasn’t feasible with a game like marvel. I’m glad that they made the smart move and are just releasing a complete disc, rather than dragging it out in downloadable form.

  • TrollThisSRK

    “They aren’t raping their customers as hard as they could be” seems like a pretty weaksauce argument.

    I’m also with the sentiment that you shouldn’t be angry with them for releasing UMVC3 as much as mad at them for releasing VMVC3 in the beta form that they did.

  • Dragon Of The East

    People tend to forget that BETA Marvel vs Capcom 3 was ” RELEASE A HEAD of Time ” which could mean that it got striped. There is not point in complaining now, I will purchase the game USED and support GameStop in this particular case.

    • Dragon Of The East

      Oh how could I forgot this: – R.I.P. Marvel Vs. Capcom 3: Fate of ONE Year (2011 – 2011)

  • Jedi W.

    Does everyone else have an inside line on how MvC3 is built that I don’t know about? Is the source code for Blaz Blue and MvC3 available online somewhere? I’d really like to know because it seems like a lot of people are making the assumption that because one game IS ABLE to do something, another game should ALSO be able to do it. Or that because one company is WILLING to do something, the other should to. Maybe the budget for the game got leaked, does someone have a link?

    I’m glad there are so many seasoned and expert game developers out there who seemingly know how and what Capcom should be doing better. It means that they can go off and build some awesome games I can play. I love playing the awesome games Capcom makes, so I’d LOVE to see some of the awesome games these people who know better can make. I mean, they must know how to get it right the first time.

    …oh wait, most of these people AREN’T super awesome game developers. Most of them are just bullshit armchair game developers who don’t know two shits about any aspect of game development at any point in its cycle.

    Most of them are being insanely hypocritical super fans who think that somehow because they spent a measly $60 on the previous game they are somehow entitled to something. Most of them have poured hundreds of hours into the game already, and have done nothing but clamored for more, and now that they have it, are being insanely childish brats about getting the wrong flavor of chocolate too soon after their first.

    You think it’s bullshit. Fine, don’t buy it. Maybe then Capcom will get the message and will stop making fighting games and you’ll have your victory. You’ll get to declare to the emptiness of the void about how awesome you are in your righteousness. If seems like you’ll only be happy if they make the game you want exactly the way you want it. Because they’re not doing what you want, it MUST be there fault for being either idiotic, greedy, or both. It CAN’T be because you’re being an entitled, hypocritical, childish little shit.

    • HardAppleCider

      You sir, are my hero.

    • heXonyou

      Preach it brother

    • Super moose

      Kids these days just hate on what’s on the top, open any article about MW3 and even though we know nothing about the game kids are already hating on it. Damn hipsters.

    • OakAs

      For someone who bashes the complaint comments for sounding childish and ultra righteous, you kind of come off that way in your own comment. Just sayin.

      • Jedi W.

        Care to reword it, or just pointing out the irony for the sake of your own ego?

        • OakAs

          Meh, just pointing out the irony. I guess calling people immature all of a sudden makes you the mature one.

          • Jedi W.

            I use irony as a satirical device in an effort to display the ridiculousness of the initial arguments lambasting Capcom’s nefarious plans. Perhaps that is lost…

    • Zeldias

      I don’t really see anyone here saying that it’s easy. Most people are saying that they feel that the game is coming out too suddenly and prematurely ending MvC3′s life. Also, 60 bucks is measly for you? I wish I had your balling ass lifestyle.

      I ultimately agree; if you think it’s bullshit, don’t buy. I just don’t see a matter of entitlement here. But I’m in a position where I can’t just impulse buy a 60 dollar game or call that amount of money measly. Glad you can do that, though.

      Also, way to call people childish then go in for the hyperbole about super fans trying to make Capcom stop making video games. Because that’s what people are saying, right?

      • Zeldias

        After reading further down, I did find some hyperbole on the other side. And noticed a lot of people calling the original MvC3 a beta, which it most certainly was not. Also, I didn’t mean to sound sarcastic; seriously grats if 60 bucks is measly for you.

        I just don’t feel like 8 or so months is a long amount of time for a fighting game and I don’t really like the idea that this could start happening more often with Capcom fighters. I’m not so strongly into MvC3 either way, so I’m kinda on the fence about buying this anyhow. I think I just feel burnt since I actually bought the CE of MvC3.

    • thejohnsonrock

      YOU WIN.

      PERFECT.

  • Kusanagi Fire

    I’ve been debating this issue as well. Let’s try to look at both perspectives. Before doing so, please note that I’ll be buying UMvC3 since I am a fan of Capcom’s fighting games and would like them to make more.

    Pros of UMvC3:
    1. Mathematically, the amount of content provided in UMvC3 is worth the $40 asking price, assuming $5 per DLC character (I don’t agree with this price at all, which is why I don’t have any MK DLC characters).

    2. Like many other posters said, if the game is ready sooner, what difference does it make if it’s released in November or early next year? Most of us are already anticipating the game because of “the hype.”

    3. The release of MvC3 in February allowed balance tweaks to be done for UMvC3 for all characters. The fighting game community can more rigorously test a game and search for glitches (or Capcom can just hire Desk?). Because of the fighting communities efforts, I really feel like MvC3 is (or very close to) tapped out, making UMvC3 a breath of fresh air. How long that will last though is the question and I don’t want to delve too far into the shallow game engine argument.

    Cons of UMvC3
    1. Most of us already paid $60-70 for MvC3 just 5 months ago and, to be honest, it was a bare bones game. Sure, the characters were there and the gameplay was there, but it was missing a lot of the bells and whistles Capcom games are known to have. Modes like Survival, 1 v 1, 2 v 2, Endless Battle, Tournament, PC vs PC were all missing (even Vanilla SFIV had many of these modes). Oh, and let’s not even get into the online aspect of the game. Customers feel a bit cheated because of that and the $40 asking price of UMvC3 is more like a $100 asking price in total. I miss the Capcom that made Street Fighter Alpha 3 for consoles. That game, while not arcade perfect (on PSOne), was the pinnacle of features. Hopefully Street Fighter III OE is a return to this level of quality although I’m a bit concerned about the game having DLC.

    2. Some of the tweaks being made to characters in UMvC3 seem to be twitch reactions to perceived complaints by a vocal minority. The game needed some time to grow and evolve before completely condemning characters to the nerf bat. I believe this is the same argument that was being passed around when the Sentinel HP nerf popped up a couple of months in.

    3. Couldn’t Capcom have waited a few more months to put out a polished game? I believe this is where the heart of the issue stands. Many people feel like the digital age is allowing publishers to take customers and their wallets for a ride. We can argue Capcom has ALWAYS been like this (since SFII), but that doesn’t make it right.

    • mkjade9

      Sir you do know your pros aren’t really pros right? The content isn’t really worth an extra 40 dollars. You know why? Because it’s all either rehashed stages, poorly chosen characters, and a spectator mode that should have been on the original. They coped out.

      As for if they delayed release. Well maybe they would get their heads out of their asses and give us what we want and characters we actually request. Ms. Marvel, Psylocke, and Megaman say hi.

      And on your third point, well we shouldn’t be your beta testers and pay for it. If they actually let more than just the “chosen few” in the pro community to get our hands on it. Maybe they would have better input than they do. It’s like a job, sometimes even people who have been doing it flawlessly can over look small things. But if they are only going to cater to a small crowd and make lots of mistakes to the masses, be prepared for the crud to hit the fan.

  • WINBACK

    First!

  • abandonist

    It’s like no one understands how to use logic in an argument or objectively assess something …

    Reading these front page comments is just… hard.

  • nicanor76

    $40 isn’t much, it has enough new content. But…I paid $60+ for the original, and now it will be worthless because they’re not going to patch it up because a new version will take it’s place. Online is pretty bad for me, so I didn’t get my $60 worth IMO.

    My take, the original was rushed and had too bad off they had to re-release it. Yes, $40 will technically save us vs DLC. But if they released it PROPERLY the 1st time they wouldn’t have had to re-release it. I would have rather waited an extra few months for a postponed release than a $60 I can barely play online.

    And before anyone saying online isn’t that bad… it’s bad enough that they’re using a new netcode for the new version

  • abandonist

    That’s really the crux of the issue.

    If they were to ONLY address the online aspects of vanilla in a free patch, I’d be fine with them wanting their money for this new disc. I paid you full price – give me a full game.

    • HardAppleCider

      Sorry you didn’t get a full game. I did, and I’ve spent several hundred hours playing it.

      I do understand the spectator mode argument, for those that don’t play sitting next to other people. I never saw the point in online play tho. It changes the game too much.

      • abandonist

        You’ve sure spent several hundred hours playing Something.

        A polished game is not it though.

        I live in South Carolina and don’t operate on the normal hours of other people. I play sitting next to other people Never. There is No Reason for the online to be this bad. No one is expecting it to be pitch perfect. We’re expecting the online features Capcom has given us in their other games. If you want to apologize for them, fine, but let’s not be disingenuous about the game. It’s dishonest and you know it. This Stiff Upper Lip, Everything’s Fine, attitude people are expressing is like working with acid logic. And it’s not in your best interest.

        • HardAppleCider

          Except that everything “is” fine, for me. I’m a happy customer. I love the game, have spent a good amount of time playing it, and am satisfied.

          I’m not apologizing for them; but it does suck that you regret your purchase. I’m sorry to hear that you have to rely on online play to enjoy FGs, because FGs really really suck online (every single one, imo).

          That said, if they want to keep customers like you (that rely on online play to enjoy the game), they should avoid doing this sort of thing again.

          If they want customers like me, that don’t give two cents about online play, they can keep doing what they are doing.

          I am truly sorry you have to rely on online play (no sarcasm); I do encourage you to find a way to play the game without it though. All FGs are best played offline.

          • abandonist

            I wish I could play with other people in the same room, but it’s just not possible right now. I’m opening a restaurant/bar in October and plan on having some baby gatherings for FGs. I’ll at least have an Xbox cab set up for play in the corner. I should be able to get a few matches out when I have the time and that’ll be great.

            It’s just, after playing SF4′s online and seeing what Capcom can do, it’s insulting to be served this pile. You’re saying you never use it, but it’s part of the game and should be just as useful (to the best extent possible) as the other modes for the people that do. And trust me, it’s really, really bad – and I have great internet. The entire matchmaking system is just Broke As Fuck. It ignores any parameter you set, and takes several minutes to find a match. Then you can’t select from people with comparable connections, have to attempt a connection Bare Minimum 3 times to get a game, and if you don’t connect, it boots you out to the root menu! It’s like Baby’s First Game Coding.

            As an aside, what’s your favorite hard cider? I like Ace Pear myself.

          • HardAppleCider

            “As an aside, what’s your favorite hard cider? I like Ace Pear myself.”

            Sweet Apple =) Is delicious.

            Ok, I understand why you’re upset. I didn’t realize the online play was so much worse than other FGs online play (because, as stated, I never play FGs online).

  • truendymion

    The reason I’m pissed is because MvC3 was a rushed, unfinished, barebones game. All of the shit they are adding to UMvC3 should have been included in the original version. And they still want to charge us for Jill and Shuma? I know capcom likes to re-release games but I figured MvC3 was different, i thought I was getting the complete package.

  • louisdh1980

    i look at it like the expansion packs of older pc games.

  • MR.DoWork

    Capcom should have just not released vanilla mvc3, and just dropped ultimate as the vanilla version. Ten years in the making and they couldnt get it right the first time, so they make 2 in the same year = ASS. Thats why i traded that s**t in two weeks after it came out.

    • Super moose

      Was Marvel 2 a perfectly made game? And do you really think they worked on Marvel 3 for 10 years? Both Seth and Nitsuma have said they started around the time SF4 started.

      • abandonist

        X /= Y

      • Shin-Ron

        damn thats gross i figured mvc3 was in development for like 11 months lol wth were they doing

      • RZGZ

        Maybe if you consider TvC as development time for MvC3

  • Nitro263

    I think the feeling of being cheated comes not in UMvC3 itself, which is a great value at $40, but in the fact that a new version this soon makes the $60+ dollar purchase we made on MvC3 seem even more like a ripoff. Terrible netcode, no spectator mode, riddled with glitches and bugs, has some stupidly unbalanced things, “only” 36 characters and a handful of stages in comparison, etc.

    And now the game is fading to black after only 8 months.

    Basically, UMvC3′s existence just makes the original MvC3 feel even more like we paid over $60 for an unfinished Beta. And now it’s irrelevant less than a year after we bought it. I don’t look at UMvC3 as paying $40 for the game, but $110, since I bought the Beta too.

    Doesn’t seem like such a steal when you look at it like that. The only ones who win are those that like MvC3 but didn’t buy it yet.

  • kevbrown313

    The mvc3 in feb was like a beta for $60. You paid to test a game. I just wanted Cyclops and Gambit, that is all. I don’t even like Megaman.

    • HardAppleCider

      Have you ever played a game during Beta? If so, you’d surely understand how gross an exaggeration that statement truly is (unless, it seems, you are referring to online play and its components).

      • mkjade9

        Well sadly though a beta is practically a shell of a game to give it’s players of what they have in store. As well as lets work out the kinks. You would have to be incredibly naive to think for one second the game they released in Feb was in any way a respectable contribution to the gaming community. It was in fact a joke.

        They took what made the fighting game progress before it, and stepped back about five years.

        • HardAppleCider

          I object to this statement: “You would have to be incredibly naive to think for one second the game they released in Feb was in any way a respectable contribution to the gaming community.”

          I am not naive, nor do I see how believing MvC3 to be a game of significant contribution would make me naive, even if it wasn’t. You believe that somebody tricked me, duped me, conned me into believing that I had a lot of fun playing this game? You think that Capcom somehow took advantage of my naivety in order for me to have a blast, in order to get me to spend hundreds of hours playing?

          They must have some sneaky sneaky methods! Please do tell me! I’d hate to be duped again!

          Or maybe you just didn’t enjoy it becaauuuuussssee (insert ad hominem here). So there!

  • kevbrown313

    And can people please stop using the term vanilla until the new version is released or Ultimate Marvel Vs. capcom 3 Turbo HD Remix EX Plus Alpha: Hyper Fighting is released.

    • DGNR8

      Oh ha ha! Oh my God, you sir, you are a comedian! That is so funny, I’ve never saw anyone post a joke like this before about an updated version of a fighting game. Genius!

      No I’m kidding, I’m really tired of that crap.

  • vinylricci

    I think a November release is just fine. It’s never too soon or too late to fix, or in this case, COMPLETE a game.

  • mkjade9

    This aritcle is complete… and total… rubbish. What idiot is looking at the cost. It’s not about the cost, or the timing. It’s the issue of the product itself.

    They are releasing 8 new stages, some of which are just rehashes of ones already in the game. That is not a incentive to buy it’s a cop out. 8 new stages to me is 8, completely built from scratch stages that are all vastly different from each other in more ways than the tint.

    12 new characters. Okay we have 12 new characters, however there are absolutely NO FEMALES (Ms. Marvel and Psylocke were further up the list than almost all the ones chosen for the upgrade), NO MEGAMAN (No I don’t care but a LOT do), and some spots were wasted on total wastes of characters (Raccoon dude, the dinosaur, and yes Phoenix Wright)

    They are sitting there now claiming Spectator mode, SOMETHING WHICH ALREADY SHOULD HAVE BEEN ON THE FIRST GAME. As an improvement?! No that was a failure on their part, a failure of epic proportion that they would release the first without. Don’t commend them for waiting till now.

    In the end, lets face it. They are in fact hosing us down for money. This time around, there really isn’t anything worth buying it for. Spectator mode shouldn’t cost me 40 more dollars. It’s bull.

    • Deps

      “and some spots were wasted on total wastes of characters”

      Yeah man. Who cares how they play, they don’t have tits or look badass enough for me so they must be total wastes of space. Instead let’s just put in all the old character we’ve played a billion times already (who weren’t that interesting to begin with). I mean Rocket Raccoon is just some raccoon with a billion guns, how in the world could they make him interesting to play?

      • mkjade9

        Waste of characters… yes they are indeed. We don’t want crappy second rate, barely known, and in Phoenix Wright’s case just plain nothing like the character from the games. (Yes oddly I don’t see some plain jane lawyer fighting the planet eater making ANY kind of sense, yelling objection is pretty far stretch.)

        When you have hardcore fan demand of tons of people clamoring for a certain group of characters, and they are completely dismissed by the company so they can suck balls of pros wanting Strider. Well sorry it’s a cop out. You mean to tell me getting the rights to Strider was easier than saying “Hey capcom we are using Megaman” or “Hey Marvel care if we throw in Ms. Marvel, or Psylocke, or hell even Mystique”. Please. Go pull your very shallow defense of them on someone blind enough to miss the obvious. Maybe you’ll further.

        • Wasted

          Barely known? There is no addition to Capcom’s roster that is “barely known”. Marvel side, you should know by now that Marvel has the final say about who goes in the game.

          Getting the rights to Strider IS easier than asking Marvel for more females. Capcom OWNS Strider, and Marvel has final say about their roster, you delusional schizoid. Capcom has free fucking reign over their side of the cast.

          You didn’t want Phoenix Wright. I sure as hell did. I WANT to see how they work with him in a 2D fighting game. Capcom obviously wants this roster to have a shit-ton of new characters to the franchise – that’s a GOOD thing. Oddly also I don’t see some plain jane lawyer fighting Galactus making sense, but I don’t see Arthur or Chris or even Storm or Sentinel doing that either.

          • mkjade9

            Obviously you don’t pay attention well then if you think that Capcom owned all of the rights to Strider. So I will go ahead and let your inaccuracies pass. And yes getting some other female in place of even 1 of the six chosen would I’m sure have been SUBSTANTIALLY EASIER than getting the other half to Striders rights.

  • Deps

    I don’t get the whole “I’ll just wait for Super Ultimate Mvc3 or Super Sf x T”. I mean I understand Shoryuken isn’t really the site it used to be, but still I think Gamefaqs is the place you’re looking for. Though I guess some people are fine with going 0-2 and being months/years behind.

  • pEe wEe

    I most definitely don’t think I’m entitle as a customer, but capcom isn’t entitle to my money nor criticism they deserve. It’s like you fanboys nowadays think capcom can never ever ever do no wrong.

    Btw, fuck megaman and fuck strider. I can care less if the game had 200+ characters, the engine and gameplay are still ass and boring. Hence why a lot of people in my town stop playing it after 1 week.

    The only reason why the small portion of mvc2 players moved to mvc3 is the fact that money is in it ,and scrubs are the majority and they are playing it. Their not playing it because it’s a good game. Even among scrubs, they also know past vs titles were better, that’s fact. People are sugar coding this game with the word “Fun” it’s not even funny. Like other past vs games wasn’t “Fun”?

    The FC has turned into the biggest nut hugging pussies in the universe. First, they suck the nuts and balls of top players like the cheerleaders they are… now they sucking the ass of the company “That can never do no wrong”.

    With that said, it’s official Fighting games are mainstream as the mechanics within the gameplay itself. Don’t hate on people that say capcom is dead to them, because it’s inevitable. And I’m promise you the sales that capcom think their going to rack in won’t happen by a long shot.With this economy? People with half a brain know they have better things to do with their 40 dollars. And no bullshit, alot of people were disappointed with the game…a lot of people sold their copy…. alot of people traded in their copy…. and alot of people still have their copy because they waited to let. Those fuckers add up. It’s also funny because everyone I know that got rid of their copy were super relieved. That said’s a lot, and think they going to buy this ultimate bullshit. Believe that shit if you want to.

    Me? Strictly Namco and Netherealms from now on.

    PS: SF xTekken will be dumb down trash and will also have a super version. Luckily, done with capcom fighters. People really need to start supporting companies that try.

  • pEe wEe

    I most definitely don’t think I’m entitle as a customer, but capcom isn’t entitle to my money nor criticism they deserve. It’s like you fanboys nowadays think capcom can never ever ever do no wrong.

    Btw, fuck megaman and fuck strider. I can care less if the game had 200+ characters, the engine and gameplay are still ass and boring. Hence why a lot of people in my town stop playing it after 1 week.

    The only reason why the small portion of mvc2 players moved to mvc3 is the fact that money is in it ,and scrubs are the majority and they are playing it. Their not playing it because it’s a good game. Even among scrubs, they also know past vs titles were better, that’s fact. People are sugar coding this game with the word “Fun” it’s not even funny. Like other past vs games wasn’t “Fun”?

    The FC has turned into the biggest nut hugging pussies in the universe. First, they suck the nuts and balls of top players like the cheerleaders they are… now they sucking the ass of the company “That can never do no wrong”.

  • pEe wEe

    With that said, it’s official Fighting games are mainstream as the mechanics within the gameplay itself. Don’t hate on people that say capcom is dead to them, because it’s inevitable. And I’m promise you the sales that capcom think their going to rack in won’t happen by a long shot.With this economy? People with half a brain know they have better things to do with their 40 dollars. And no bullshit, alot of people were disappointed with the game…a lot of people sold their copy…. alot of people traded in their copy…. and alot of people still have their copy because they waited to let. Those fuckers add up. It’s also funny because everyone I know that got rid of their copy were super relieved. That said’s a lot, and think they going to buy this ultimate bullshit. Believe that shit if you want to.

    Me? Strictly Namco and Netherealms from now on.

    PS: SF xTekken will be dumb down trash and will also have a super version. Luckily, done with capcom fighters. People really need to start supporting companies that try.

    • mc-fine

      lol you are so clueless.

  • DGNR8

    I agree with this article. It may have been a little soon, but if we got all of this as DLC, it would cost more in the long run, and some of the features may have not been possible like say…..SPECTATOR MODE!

    Ok, maybe that should have been in the original game, well what if they were right and it wasn’t possible at the time? Its possible that they could have found a way but can only be possible by another disc release? These guys are professionals. I can’t program shit, neither can most of you.

    And “vanilla” was fine with me. I bought a few games and beaten them and never picked them up again afterwards since I bought Vanilla. I always went back to playing Marvel. And I still play it. So I welcome Ultimate.

    Oh and one more thing….Strider. That is all

  • pEe wEe

    Capcom sell their games purely off hype and that’s it. Wit the pretty animations, flashy intros, and colors.. all that bullshit is the cause of alot of gamers itching to play it. That;s shit is there to detract you from the game being dumbdown and incomplete. It’s to detract people from the unoriginal bullshit their feeding their fans. Capcom is lazy, and pussies need to sop being sheep and put there foot down for once in their life.

    And fuck spectator mode. Why people want to watch other play mvc3 is beyond me. >_>

  • GoldfishX

    I look at it this way…All of the best fighting games are several incarnations into their respective game/series. Marvel 3 has a lot of BS in it, but they got a lot right the first time around, considering the all new engine and additions like X-Factor. They put in a lot of characters (remember MvC 1 only had 15 basic characters to choose from, plus 6 hidden fighters, 5 of which were pallette swaps and the other was just Roll). I’m glad we’re getting a tweak this early into the game’s life, plus enough characters to get us up to 50. $40 for a game I’m probably going to spent a lot of time on is fine to me, even considering I bought the original (and the guide).

  • Dinoz

    tl dr

    But just want to say this is probably a new record for most posts on a front page topic. Also why are they still wasting time on this game, where is my POWER STONE 3!!!!

  • DoyleBingster

    Unfortunately, too many people get sucked in to Capcom’s marketing and hype from the community members to NOT buy these games at launch. They’ve got a good system going for their company. (From THEIR perspective.)

    For us, we either bite the bullet, drop $60 at launch on a game we’ve never played and hope for the best…or we attempt to rent before buying, causing dedicated players countless hours of lab time if you can’t rent it right away. Either way, there’s always this possibility that you won’t end up happy. Capcom knows that it’s something they can get away with. While it puts the shaft to the gamers, it’s a practice that will continue as long as there are people who don’t give a damn about the “turn and burn” method of releasing updates.

    That said, I would believe that Capcom’s decision on releasing a disk-only update being heavily influenced because of the quakes/tsunamis was legit, as the negative impact of the disaster changed the gameplan for releasing DLC and whatever else considerably. Though, this probably works our better financially. When you think about it, very few, if any, would have purchased all 12 characters. Not to mention, spectator Mode probably wasn’t a part of that plan, either. That would have been a giant DLC attraction by itself. Staggering the release of all that content probably would have hurt the company. Instead, you lump everything together, plus things that were (supposedly) never planned, pop a $40 price tag and feel like you’re better off. It’s a gameplan that they feel better delivering, even if people feel it’s a cash-grab situation at their expense.

    I’m not someone who’s riding Capcom’s dick, by the way. I played a lot of SSFIV, yet skipped AE because it wasn’t worth even the $15 to stay competitive with everyone else, and UMvC3 won’t be a launch purchase for me unless the price goes down over time, or I get it as a gift. 9 months time is still way too soon, even taking the situation determining the game’s fruition into consideration.

  • Makkiworth

    Know what would have saved everybody money and frustration? Finishing the game before releasing it. MvC3 vanilla screamed “OMGweneedtomakethedeadline”, and thus we saw cut and halfassed content.

    • Jedi W.

      Perhaps because Capcom only gave the development team a certain amount of time and money to finish the game and they could not in fact produce all the features everyone wanted? Ever stop to think that the reason they could continue on with a second one was that the first made enough money to fund the second one, as well as proving to the people who distribute the time and money that the MvC franchise is a worthwhile investment?

      • xStingy

        Don’t care.

  • Gief_100proof

    So much salt.

    The only possible person who has any right to be upset about this is the guy who (for some unknown reason) can’t come up with $30-$35 (because no intelligent person pays full price for any game) between now and November and has no offline friends to play games with. This imaginary person will see a sharp decline in the player base of vanilla Marvel and has every right to be bitter about his game no longer having a thriving online community while the rest of us get a new, budget-priced update with 12 more characters, better online matchmaking, spectator mode, and appropriate nerfs/buffs.

    The rest of you entitled, impossible-to-please internet crybabies have nothing to complain about. As Keits correctly pointed out, you would have paid a lot more for this content in DLC whether it came out over the course of 3 months, 6 months or a year. You can argue that DLC is too expensive, but $5 a character would be less than Blazblue’s DLC ($28 for 4 new characters or $30-35 for 12… your call) and companies will charge what the market can bear and not a penny less.

    If you honestly think vanilla Marvel is incomplete/a beta/not worth $60, you’re welcome to your opinion but you’re delusional. If by incomplete you mean imperfect, then sure. Matchmaking is kinda crap, Phoenix/Wolverine are ridiculous and the lack of spectator mode is lame. All perfectly valid criticisms. That does not make the game incomplete. It makes it the first iteration of ANY FIGHTING GAME. It had 36 characters (more than the vast majority of fighting games), the standard collection of modes and while the balance wasn’t perfect or even fantastic, it was far superior to any previous Marvel game (number of usable characters in mid to high-level play). It only SEEMS incomplete now because they’re (supposedly) fixing these things in an update.

    What all of this really stinks of (apart from just standard internet crying about nothing) is people who haven’t been in the game long. Yearly iterations of fighting games have been around for 20 years. SF2 had 5 iterations in 4 years. SF Alpha? 3 iterations in 3 years. Darkstalkers? 5 iterations in 4 years. Old Marvel? 4 iterations in 4 years. Go down the list… Virtua Fighter, Tekken, Guilty Gear, Mortal Kombat. When these series are active, they put out a game every year. Sometimes 9 months. Sometimes 15. But every year. The only difference is now Capcom isn’t charging full-price for every iteration and is adding more content in to each release and you don’t have to wait 6-12 months after the arcade release to play it at home.

    So sure… in a perfect world, Capcom would perhaps patch vanilla Marvel to at least get this new matchmaking/spectator upgrade or maybe let you pick and choose which content to buy in DLC. But don’t be stupid. Additional programming/QA/patching costs money and splitting the market 100 ways through DLC complicates things unnecessarily. Capcom figured out what the best content delivery system is in this case and went with it. They’re not ripping you off for what you’re getting (so there is no valid complaint about value) and 9 months is a perfectly reasonable time frame for the standard fighting game iteration (as proven by history).

    I could waste the time shutting down every point and going through the history of fighting games further, but everyone will ignore it anyway. Keep crying, Stupid Retarded Kids. Keep crying. See you in November.

    • Jedi W.

      This

    • HardAppleCider

      <3 this =D

    • GalzPanic

      esto ^

    • EvilResident

      You say that this game has 36 Characters more than most games out now but do you realize this game make its mandatory to use 3 characters per player? That kinda makes the roster a bit small doesn’t it?

      And you point out that it has the “standard collection of modes” that isn’t entirely true as you can tell from offline mode only has Arcade Mode, What about Survival mode or Time Attack?

      Yet again I see people using the argument of SFII. Look that was in the past, back then we didn’t have internet or DLC so it was acceptable(some what) to release more than one version of the game.

      You say things cost money to make and yes I can see all of it must be hard work to do but why is it that MK releases a game with so much more content that its worth of being called a “Complete game” from a casual perspective and that even though the online has being a mess NR are not just abandoning their game? and patched what they can.

      9 Months is not a standard perfect reasonable time. Stop fooling yourself. If your a fighting game fan try to see this in a casual gamer perspective.

      • DoyleBingster

        Couple things.

        1. With 33 characters, your options actually increase even though it’s a team-based fighter. The possible number of teams you could create is…well…a shitload. That’s not counting the different assists each character has. Yes, the character count is in the 30′s, but the ridiculous amount of options you have when creating teams is huge.

        2. If I considered the thoughts of a casual player, I’d assume they would have either purchased MvC3 and enjoyed it for what it was, or they would have played it a week and let it sit on their shelf. Or traded it in. I just don’t see casual players getting worked up over this because they’re not the ones putting hours into labwork. They’re more likely to just play something different.

        • DoyleBingster

          Edit : 36 characters. Not 33. Even more options.

      • HardAppleCider

        *sigh*

        The fact that you get to play with 3 players increases the number of options from 36, to 7140 (36 choose 3). Each team really does play different when you change the assist type, so really the fact that you play with teams of 3 will make for 60,640,236,580 different total team combinations (7140 choose 3).

        So yeah… that makes the roster seem… as you said… small…. you (ad hominem)….

        As far as modes go, all I need is vs and practice. I like challenge. That’s it! I don’t care AT ALL about any other single player modes.

        I get really annoyed, actually, when FGs have character unlocks. I always go online and look up the fastest way to get them unlocked, and grumble until they are fully unlocked.

        • EvilResident

          I really never saw it that way, the combinations, it does change my view on that.

          When I was talking about casual I meant gamers who play with friends. You know when you’d play a game with a bunch of friends and whoever lost would pass the remote to the next person.

          Its nice to see offline modes such as Survival & Time Attack they add more replay value imo.

          As for unlockables I wouldn’t like it when your favorite character is locked it feels more like work than fun lol.

  • dancingphlower

    I’ll buy it because I have money. I’m not poor.

    • MrSoada

      ^This. As long as I am remotely interested in a fighting game, I’m 1-click shipping it through amazon.

  • Murumasa_Dusk88

    For me personally, I have more issues with the timing than the price. I have no problem paying $40 for a perfect version of the game(though honestly some of the stuff should have been fixed before MvC3 came out, but that’s just me). My main gripe is that Capcom is essentially releasing two MvC3s within the same calendar year. At least the jump from SF4 to SSF4 was a year apart so that players got as much out of the game as possible, so $40 bucks was a right price. But paying $40 for a game that hasn’t even been out for half a year(which I payed $70 for the Collectors)…I’m sorry that doesn’t make a lick of sense. For the 8 new characters, which at this point I wouldn’t be surprised if more come via DLC, I mostly likely will play with probably 3-4: Vergil, Iron Fist, Strider, and maybe Phoenix Wright since I interested to see how he plays. In that sense, a patch like SSF4: AE is called(Also, that crack that Capcom can’t, I don’t buy. If Arc Systems can do just that with Blazblue with no problems, you can’t tell me that Capcom can not find to a way to do it with MvC3)

    On another note, their reason for why it’s disc-based is just riddled with bs. “The earthquake change the development plans”…really?? Hate to break this to you Capcom, but most of your customer base are intelligent adults who grew up with your games and know when bs is being thrown their direction. Between this and that poor man’s excuse of a reason you gave for MML3 being canned, I starting to thinking that Capcom thinks lowly of their fans…

    • pEe wEe

      truth!!! Funny how other companies like mk9 have alternate costumes that you unlock in you full games for free, but capcom annoyance dlc alternate costumes be the damn game is released. They are fucking bold about showing “Buy our game” and be sure to “buy the content that was left out for dlc”.

      • pEe wEe

        truth!!! Funny how other companies like mk9 have alternate costumes that you unlock in your full games for free, but capcom announce dlc alternate costumes before the damn game is released. They are fucking bold about telling us to “Buy our game” and be sure to “buy the content that was left out for dlc”.

  • mkjade9

    I won’t buy it but I have money. I’m not blind by Capcom’s stupidity.

  • Apartheid

    It’s less of an editorial concerning unpopular matters and more of an op-ed explaining that buying this game will keep you employed.

    • mkjade9

      The problem with this article however, as pointed out numerous times. Is that he is missing his counter argument. He is completely and entirely defending Capcom and their, lets admit it, ridiculous actions.

      He is simply shadowing the issues, and trying to paint over them with saving money, and fake claims like new and spectator mode. Rehashed and new aren’t the same, and you don’t go from having games with spectator mode, to taking it away so you can add it later and say “oh look at this new spectator mode”. It’s not new you just didn’t put it in, this only affirms that it was possible all along honestly.

      Frankly it makes me question the intelligence of the people running this website, if they are going to only take one side in an argument. Where is OUR voice, you know, the one of reason and Capcom’s consumers. Not the tourney players who get free copies, and their balls bagged by Capcom employees.

    • de BLOO

      No one on SRK is getting paid by Capcom lol.

      SRK’s founder had to plead with Seth to get him on the latest SRK podcast.

      • mkjade9

        You do realize that although they aren’t paid by Capcom that pretty much they may as well be in bed together anyways. When their are OBVIOUSLY GLARING counter points he is just not even touching base about, or going to defend the consumer.

        Than yes, I’m sorry to say. But them as high level tourney players are being catered to by Capcom. I don’t see Capcom giving a lick about their mess ups, and I CERTAINLY don’t see this article in any way calling them out on it. As I’ve said numerous times, it’s not about timing or money. It’s QUALITY AND PRODUCT.

  • Jayducky

    If you sell your copy of vanilla MVC3 now, you can get at least $20. I’m going to sell mine now and play a bunch of other games that I have. Then when Ultimate comes out, It’s like I only spent $20 for it. I think that’s fair.

  • RaHavic

    What I want to know is if there is gonna be an IMPORT GAMER CARD option when you install the new game. I never bought any of the shadow packs, but if I payed $1 for a damn title (and trust me thats all that $1 was for guys) I’d be pretty upset if I couldnt transfer them to my new game. Also just in general all the missions, our online rank and titles we all unlocked should transfer over. (DUPLICATE POST) CAUSE FOR THE LIFE OF ME I CANT BELIEVE NO ONE HAS MENTIONED THIS.

  • RoTeNdO

    I stated those exact reasons over at the Capcom-Unity forums, Keits.

    I’m saving money in the long run seeing I’m going to be buying multiple copies.

    -Rotendo

  • lunarhostility

    You guys are all going to buy this game so enjoy your whining until… oh wait you’re still going to whine after it comes out. Some things never change.

  • Cee Dizzy

    Good shit Keits…

  • El_Twelve

    I just had another thought, so I’ll add it here.

    I can’t imagine EB Games, Gamestop or other retail outlets would be too happy with UMVC3 as it completely devalues the original game.

    Have you seen what’s happened to SF4 and SSF4 in stores now AE is out? They might as well be giving them away. Their only hope of being sold now is for some dumb parent to accidentally get their kid the wrong version for Christmas.

    Sure I’ll gladly pay for the new content, but I’m probably gonna trade in my old copy of MVC3 once I get the new one, and I hope Capcom have thought about the message this sends to retailers.

    • HardAppleCider

      *forehead slap*

      Seriously?

      Anything that brings in sales is good for the retailer. Even with a trade in, Ultimate will bring the retailer profits. If you think that retailers are oversocked on MvC3 disks right now and can’t sell them by the time Ultimate comes out…. well….

  • Kageromaru Sho

    I agree with you, Keits. There is a lot of content in UMvC3 that would appear to be expensive as DLC. However, I can’t help but feel that the first game was released simply to make a fiscal deadline.

    UMvC3 appears to be the game we were supposed to receive. I just hope that the content that customers of MvC3 were said to receive will be enough to truly award them for having faith enough to purchase and play MvC3. Also, for offering their feedback to help spur on the balance changes that will be implemented for UMvC3.

    As long as customers of the original game feel appreciated for purchasing the first game, the timing of UMvC3′s release should not mean much, especially given the circumstances of MvC3′s release.

  • Robo_Leader

    I still feel very slighted, since:

    1. Knowing the new characters now, I wouldn’t have purchased any of them except Ghost Rider.

    2. With UMvC3 out, MvC3 will no longer be the “tournament standard”, and finding a local competitive scene for the original will be nigh impossible because nobody will want to play the “unbalanced and outdated” version of the game, forcing me to drop another $40 just to stay competitive.

    3. I felt from day one that MvC3 was released too early. The online mode was a mess in comparison to anything else Capcom had offered in terms of fighting games in the past 2 years. Knowing that the new version (announced not even a year after the original) fixes all that makes me feel like a sucker.

    In short, not happy with how this has been handled by Capcom, definitely NOT going to purchase a “first edition” Capcom fighting game ever again.

  • kof4life

    Seriously, think about it. When was the last time Capcom got it right with their very first iteration of any of their series? Remember World Warrior and Champion Edition? SF III: New Generation and 2nd Impact? SF Alpha 1? MvC 1? Heck, to be frank, Vanilla SF IV was one of the closest attempts they had at a balanced title with a gameplay system that doesn’t heavily favor only a handful of characters distinctly. UMvC 3 is, more or less, what we have asked for from Capcom, with some extra additions we may have not had in mind. I don’t feel like I’m being ripped off, personally. If anybody else, like me, bought every costume pack for SF IV and SSF IV as they came out, think about how much you paid for that compared to what you’re getting for UMvC 3. This starts to look better now, doesn’t it?

    • hexidecimal

      People who are looking at this are looking at it in pure black and white and more than once have COMPLETELY ignored a major factor that may have caused this decision. I understand where people are coming from when they feel like the game was “lacking” and this feels like a thinly veiled attempt to provide those missing services AND to charge you money for it. But if you examine it further there are a number of things that should make you at least second guess this line of thinking.

      It’s well known the community has found a large number of glitches and bugs, one that has become a tournament standard even. Traditionally this is always the case with ANY fighting game. The initial release hits the public and we break it. Previous to the days of DLC they would simply release a new version of the game with slight tweaks to fix bugs or glitches and tweak characters and usually add a few too. So folks that argue that MvC3 was a beta blah blah blah, yes in a way it was just like every other first iteration of practically every other fighter out there.

      “But but Niitsama said spectator mode was impossible”. Perhaps it was at the time. Perhaps it wasn’t. My guess is that it wasn’t working yet and that it was going to be (as it has with UMvC3) at a later date. Maybe it would have been free, maybe it would have cost us. Honestly though that argument is pretty moot as we aren’t even paying full price for the characters UMvC3 has let alone the updates we are getting too.

      Another huge factor in a disc release vs a more steady trickle of characters and updates was the earthquake in Japan that almost certainly held things up. It’s quite possible that we would have gotten DLC after DLC if the earthquake hadn’t hit, at least according to Niitsama who himself named it as one of the contributing factors.

      • Grimbear13

        Agreed, this was something I meant to mention in my post. Given the current gen of technology and ability to spread information, MVC3 got turned out much faster than other fighting games. I didn’t really get into the SF4 scene except for EVO each year but I have a feeling it didn’t have as much hype/coverage as MVC3 did. Now mind you it probably is what started shifting the tides for it, but I know I was loving every week two to three times a week getting to watch top tier players on streams show tech I may have never thought of trying. Do I think the prices should be varied a bit sure. If you know you’re going to release a game without giving it to the people who tend to find all this stuff out for months and months and the only way to fix them is with a new release then it should come out at a lower price point, OR the follow up should be lower (I feel $40 is still a bit high, though maybe not if all of the new stuff they add is ::cant think of the word:: enough).

        And also regarding the spectator mode being impossible. They said it was a lag issue that having people spectate a match would cause lag for the people playing, which is understandable. MVC has a lot more going on in it than SF4 does. With the improvements to the Netcode however it is proabably the reason why they were able to add it in. Should this have been in the original, sure, but I can tell you I also would have been mad if the game had just straight been delayed 9 months to get this all in. The amt of time I’ve put into MVC3 compared to other games I’ve bought for $60 still results in a high value for the purchase so I’m not too mad.

    • Grimbear13

      It’s not just CAPCOM most games have glaring issues when they come out. Sometimes it’s patchable sometimes it’s not. Though I don’t like the fact that I have to buy an update under a year beforehand alot of the stuff being changed is what has been requested. It doesn’t matter because I want this so I’m going to buy it, and tbh I’m hyped for it. I want to see the new moves Hulk gets and build off of it (which by the way isn’t something that would be patched it). So all in all I’m happy to see the new game I just hope that we don’t see another iteration of the game for a year or two :) .

  • Hajiki Sanada

    No, it doesn’t.

  • strizzmatik

    Nope. You’re still getting screwed and IT’S NOT REALLY A MONEY ISSUE for 90% of everyone ITT, it’s about whether you like being sold incomplete games at full-price to get a rebalance with some features 9 mos. later that makes the prior purchase worthless. They’re hosing you down and you want more soap.

    • HardAppleCider

      Welcome to every good FG in history… And… (ad hominem) you (because it makes me feel better to call you names) =P

      • strizzmatik

        Oh give me a break, companies do it all the time, but not with the naked greed of Capcom and their pricing schemes. That $5 costume pack sure is a great deal, hm? How about if you buy eight of them? Sounds to me like you just sank an extra 80% cost into that “complete” game (and half of it was unlock codes). It’s not really an option on the balance/gameplay change end if you actually play FGs and put any kind of time into them. You’re given much more lenient options between a necessary/compulsory purchase to play the game as-is in several other fighting games out right now, which has been detailed like 742 times in this thread alone. The added “features” to MVC3 (like uh Spectator Mode?) were all things that were planned for in some way for the original release, and releasing it so soon after the original game’s date is a fucking underhanded shitty move. I think, purely from a financial standpoint, it’s smart stuff to have a refreshed, updated IP making money in the holidays… coincidentally, just as KOFXIII releases, and about 6 months before SFxT drops and begins the cycle anew. Wanna bet we’ll get AEv2.0 about four months after that?

        At best it’s a product of times where DLC gets shoved down your throat to make a game “complete” (a term which is constantly shifting) and at worst it’s accelerating the trend of game companies essentially making you buy the game several times over and spending less and less money/time/effort each time.

        • strizzmatik

          Read up on the circumstances of Keiji Inafune’s departure from Capcom. When one of their oldest and most respected devs (the creator of some of the best games ever made, some of which revolutionized gaming itself) talked shit about his own company on the regular to the press, calling them essentially a bunch of suits spending 80% of their money cranking out sequels and milking cash cows compared to 20% dev time towards new and original IPs, you should drop the fanboyism and actually think critically towards the games/companies you support.

          • HardAppleCider

            Whatever. If I like the games they make, I’ll keep buying them. If I stop liking them, I’ll stop buying them. You should do the same.

    • Wasted

      MVC3 has a VS mode, a training mode, and a sizeable roster. That’s complete enough for me.

  • Grimbear13

    I’ve been saying this since the start, but it only makes sense in the terms of the pricing of DLC which I feel is too high. However I’m not too mad as is with the pricetag / content ratio so far on this game. Once the game’s out I’ll see how much they added/improved and judge whether or not I’m mad.

  • Esparza89

    To be honest, i really like the game, but this looks like capcom sold the BETA version of MVC3 and then resold us the final cut… i repeat, i love it, but kinda feel ripped off xD hahahaha

  • PartyEagle

    my worry is less about the price, which is reasonable. im more worried that capcom is over saturating the fg market. how long till we have ultimate mvc3 : rainbow championship edition? and its not like this is there only fg ip on the market right now, they got sf4 ( which they have hinted at a rebalance for once again already) , street fighter x tekken ( which while most undoubtedly have sequels) and now darkstalkers as well . and while some people can say that this will help bring more people into the scene, all it really does is hinder interest. the reason starcraft has done so well imo, is not just because its a good game. its because people only have to focus on starcraft to be a part of the competitive rts scene. sometimes less is more.

    • strizzmatik

      The 90′s this is not, in quality or quantity.

  • Lenaire

    I completely agree. I really have no problem with it. Now if it turns out that there will be a Super Ultimate MVC3 9 months after UMVC3, and then like SUMVC3 Arcade edition 9 months after that, then like Most Ultimate Super MVC3 after that, yeah in the midst of several sequels I’d get pissed :)

  • thejohnsonrock

    Keits, Guys, People, i think i’m going to stop commenting now. i think i finally get it. the comments here are basically for people that play only to a certain extent. i didn’t know i was a hardcore fan, but i suppose i am. maybe if i didn’t love the franchise so much and what they’re making happen inside the engine then i wouldn’t be so opposed to people questioning it. i mean i hear what seth is saying in interviews. they’re trying to move capcom to the modern era, but for a lot of people, capcom defines fighting games so it’s a hard task. they take what victories they can. i’m on his side but people like him have to look at this criticism and see what they can get done. i’m all for positive comments but if the negatives help them move forward then people should just go ahead and spout off. it just seems like a lot of it is cursory whining, but i’ve just been stressing myself out worrying about it. if i’m truly hardcore then i’ll roll with the punches or roll with another game. wow, took me a lot of comments to finally realize that.

  • tempbast

    I think vanilla owners deserve some exclusive DLC. And Capcom said vanilla owners will get something…

  • Rhio2k

    I feel this is okay. I would feel cheated, however, if they included Megaman. Guckin’ tired of goofy midgets. Seriously wish they’d never included Joe, but, he was an easy port from TvC to fill out the roster, like Frank West…fuck a decent existing character from TvC character hat people are actually interested in seeing in other games like, Idunno…ALEX.

  • Titan44

    I’m just kinda pissed that I have to pay another 40 bucks to finally get rid of lvl 3 X-factor and the DHC glitch…..

  • arstal

    If you don’t like it, don’t buy it.

    There’s always Skullgirls, ,KOF, and Arcana (if you have a PS3) you can support instead.

    Support the little guys.

  • SuperTiso

    The problem is Capcom’s mentality in regards to their fanbase. They’ve become corporate greedy to the point that if it keeps up they’ll soon wonder why no one wishes to buy their games anymore. I shouldn’t have been charged $70 for MvC3 in Feb. of 2011 only to be charged yet another $40 for the better version of the game. More so I shouldn’t be FORCED to buy Shuma/Jill as a new customer when they FRIGGIN SHOULD BE ON THE GODDAMN DISC IN THE GODDAMN FIRST PLACE of this new version.

    This is the main reason after buying SF4 AE on my 360 for the first time and coming to the realization I don’t have any extra costumes, NONE, not even the vanilla SF4 alternate costumes is beyond retarded. That I’m forced to buy not only vanilla’s but all of Super’s costumes just to get the “full” version that should’ve been on my disc in the first place for AE.

    This solves nothing with the DLC problem for tournies, the costume limitations without color swap, midair X-factor? Does Capcom not realize there’s Street Fighter 3 Online, King of Fighters 13, Tekken Tag, Skull Girls, and any other notable fighting game this year?

  • DynaDASH

    My best friend lost interest in MvC3 just by looking at it, but when UMVC3 was announced, his interest sparked again and he is now interested in buying it (and he doesn’t buy games), even characters like Ghost Rider got his interest and stuff.

    Strider, Nemesis, Vergil and Dr. Strange made my month and the rest of the choices for the game look right in the spot.

    I do believe they should also release a full DLC update with all the content to make it up for the sorry people who recklessly bought Collector’s Edition.

    But I heard they want to reward the people who bought the original game so… ¿it’s going to be good or…? Well anyway, I surely enjoyed the first five months and I’ll fully enjoy the last four months MVC3: F2W has to live.

    At least we can say something, CAPCOM is fully supporting the competition and the fanbase by giving us new content.

    Still, CAPCOM needs to gather all the main guys and talk seriously about DLC and the expansions, to seriously develop games completely, to the very last idea they thought wouldn’t fit in, so they would just only add minor things to the formula, to a complete game.

    I’m still waiting for my “Story Mode” in MVC3, the whole teasing for a “plot” was for nothing, seemingly.

  • akuma31

    The problem that I have is that they didn’t give customers an option. What if we wanted ONLY the balance update? What if we wanted only one or two of the twelve characters? What if we wanted all of this digitally as opposed to the disc version? I was expecting Capcom to have done the right thing and release this piecemeal, both a DLC option over time AND a disc release sometime down the road. Instead, we are getting a disc only version.

    For example, when Bethesda did Oblivion, all of their DLC were released individually and down the line (about a year into the game) they released a GOTY version with ALL DLC in it. That made it a value for people who didn’t buy the DLC or those who are just picking it up.

    Another issue that I have is no PC version. The PC version of Vanilla and SSFIV AE are proving to be big sellers (at least in the range of PC games) AE on Steam is still on the top sellers list. They still haven’t gotten it into their heads that people want this game on PC. There’s an entire market out there that’s untapped and all they are worried about is the sales of SSFIV AE. All they need to think about is expanding the playerbase period.

    In conclusion, let me just say that American companies have solved these issues already. There was a nice Gabe Newell lecture where he talks about serving each individual customer rather than try to service all customers at the same time. People will buy the content on their own terms and they find that they make even more money that way. Capcom hasn’t even given this model a chance. They are going off of an old model that is making them less money. Yes, we consumers end up saving money in the long run, but the company is losing money in the long run as well. Using this model, people become disinterested in the game and less and less people use their product. Continual balance update (which is what I expected in the first place) would have solved that. Characters coming in over time makes people more excited to stay and/or come back.

    • MrSoada

      Google “super street fighter 4 AE torrent.” That’s why.

      • akuma31

        That’s not a good enough reason. Every PC game gets pirated. That much is unavoidable. What PC companies focus on is the sales of the product and the fanbase that they have generated. Some companies have gone so far as to unlock their entire game for pirates (The Witcher 2). It’s not a question of piracy. It’s a question of, is this game successful enough? In the scope of digital releases, I think it is. In addition to that, both SSFIV AE and MvC3 are different games. MvC3 has a wider appeal than SSF does.

  • FaceMeAndBeBroken

    Well I think it’s BS, so I’m not buying it.

    In Nov I’ll be playing a ton of other new games. Somehow I think I can make it through this.

  • antipode

    The key differences is that DLC is an OPTIONAL UPGRADE, whereas a new version will kill off current version. People who didn’t buy Shuma and/or Jill could still play with people who did. Expansion packs are not unheard of but this is way too soon. Show some good will toward your current games before asking for more of our money.

    Charging for balance changes is a terrible precedence. The community has almost unanimously agreed that x-factor needs to be toned down. Well, we get what could be a simple fix in the next paid version and suffer till then.

    Foster the community first and your games will grow. Starcraft and Counter-Strike were great examples of this. Free balance changes and free maps. I see comments about how much of joke Capcom’s greed is on every message board/comment section I come across now. With all that negativity, how much faith is the new generation going to have for Capcom’s new games? There might not be another SFIV revival again.

  • ukyo_rulz

    Well, personally I don’t mind it in this case because I happen to love MVC3. Well, the whole VS series actually. However, I will say that this habit of Capcom has me skipping the majority of their releases. I’m not buying SFxTekken, for example, because it might be upgraded again and rendered useless. I skipped SF4 because of this same fear, got SSF4 because I figured it’s the last upgrade and got burned. I skipped AE again for that reason (fool me once, fool me twice). I prefer the Blazblue way, where extra characters cost some money but rebalance patches are free.

    TLDR: I like the VS series a lot so I support it with cash, but I’m skipping all other Capcom releases because I don’t want to pay full price to beta test their games.

  • Guccibear_100

    Its 40 bucks, that’s chump change.

    I like fighting games, the more stuff I can buy the better.

    I don’t know about you guys, but I’d drop 40 bucks every 9 months for updates to games I enjoy. Hell I’d probably drop 60.

    • antipode

      $40 is chump change, but you’re not seeing the forest from the trees.

      For a four month old game, the MvC 3 community is already drying and withering because of the lack of support for the game.

      While you might be fine shelling out the $40 for the required upgrade, what about other people? How about the people who were pissed that they got a barebones games with features cut back to make the next version more attractive? Or the people who claim they won’t touch Capcom games anymore until the super ultra hyper turbo arcade edition comes out?

      Even if you don’t mind a smaller community, that eventually means less new blood, less money, and ultimately less fighting games. The music genre got burned out this way rather quickly.

  • antipode

    Something to add: charging for balance changes incentivizes not balancing the first time properly and hold off on fixing obvious balance changes.

    Sure, Capcom thinks it’s a clever way of segregating versions to force people to upgrade. But you know what they say, karma is a b****. There’s a lot of Capcom hate spewing from the general gaming communities now.

    Release new versions with new characters but keep the balance changes/UI upgrades free so that it actually works like optional DLC.

  • Mideon

    I thought people were pissed because they blatantly half-assed vanilla, not because a half decent version is coming soon. Personally, I think vanilla was the rip off, and this is an acceptable deal.

  • DaviKaze

    Man, I got up to like post 150 before I gave up. Sorry if I pile redundancy on top of itself.

    What Capcom is attempting to do is simply unsustainable, and UMvC3 is a clear indicator of their goals. Let me preamble for a bit and admit that I’m a lurker. I primarily play BlazBlue, and I’ve already got that yearly payment to make to Arksys. That’s cool though, right? Nobody seems to have a problem with a developer doing it with one game. That’s why everybody keeps bringing up, “Yeah, but I BET you own SFIV.”

    I think the bigger issue is that they’re putting people on multiple cycles for games from the same developer. People don’t want this to happen with Marvel while it’s happening with SFIV when it might happen with SFxT also. They’re scared of getting games like this on release because they’re afraid of supporting the developer. They don’t wanna say, “See you for the semi-sequel next year!” three times a year for games in the same genre by the same developer. This is the nature of the griping.

    It like, this thread, gets redundant.

    There’s an obvious solution hiding here, one that works for everybody, I swear to god. Capcom needs a sustainable way to make money off of the people who love and play their fighters the most. Those people obviously need Capcom to keep doing what they’re doing. I think it should be obvious to make the connection more direct.

    Capcom needs these events to be popular and successful to make money, so why not take that extra step beyond being the merchant that makes it possible? Why do they put so much strain on the community with amateur (no offense) run tournaments and streams? Why doesn’t Capcom simply run these events, profit off of these streams, and in turn propagate their own community?

    We see avoidable issues on this front page all the time. I watched Justin Wong float top eight brackets. I read multiple posts regarding the potential death of tournament streams due to future legislation and the lack of copyright ownership. These are things that are clearly scary for the FGC that could be prevented or circumvented with professional, legitimate leadership, aren’t they?

    I know I’m already tl;dr-ing this, but I just want to tack on that I think Capcom would be moronic to continue down this path. Flowery arguments aside they want to charge the FGC twice for the same game in a single year when the potential ad revenue of streaming their own games at every major event would easily be significantly more profitable.

    I mean, right? Am I just too stupid to see how this is critically flawed? Isn’t it that Capcom is just looking for money in the wrong fucking place?

  • Crabcakes410

    When other companies release free updates so you don’t need a second game (midway) or if they make a second game and give it to you as a free download (blazbllu) I think this is pretty dang lame. But 40 dollars is not bad, but I don’t think money is the problem here.

  • nameingway

    the problem is, i heard that dr strange was originally going to be in the game – but was taken out for magneto. iron fist was going to be in it, but was too “punchy kicky”. they put in fucking taskmaster instead of hawkeye, who gives a flying fuck about taskmaster? did anyone who doesn’t read comics know who the fuck he was when the game came out? he isn’t even a popular character, but recently had a little more time than usual (actually appearing in a book) during dark reign. surfer was going to be in it, but apparently implementing his board would have been too difficult. gogo gadget ghostrider (with motorcycle super).

    the issue is that these mother fuckers are doing all this shit because fucking idiots keep throwing their money at them trying to justify it anyway they can.

    • Redbeard

      I give a fuck about Taskmaster. Your argument is invalid.

  • Josh-TheFunkDOC

    I get where you’re coming from, Keits, but here’s the thing…you know that I only play fighting games for tournaments, yet I have never bought DLC for anything. I just learn how to deal with any new characters at sessions and that’s it. I highly doubt I’m the only one like that.

    I would’ve been interested if they made the balance/engine update free and made the characters cost money, a la BBCS->BBCS2. As is, there’s no way I’m buying this especially with KOF13 and Skullgirls coming out.

  • FaceMeAndBeBroken

    You know what? The same people professing how they will gladly give their money to Capcom have ABSOLUTELY NO RIGHT to ever bash EA, or Activision.

    I think Capcom have gotten themselves firmly into a pariah position as the two aforementioned companies have.

  • AMUNRA10

    Damn all of that…. I wants the old school 6 button configuration back…. u know where you had to learn your combinations

  • Redbeard

    Thank you Keits. I’m tired of explaining this shit.

  • Hraklea

    My problem with that logic is that it ignores international players, like… me.
    If it were released as a DLC content, for US$ 40, I would pay around BRL$ 65~70 for it. But paying for a new disc, thanks to taxes, costs BRL$ 150~200.

    • Hraklea

      To avoid misunderstandings, by “international players” I meant non american players. (sorry, my english isn’t the best.)

  • Daemon Gildas

    I don’t think anyone would say that the content isn’t worth $40, but it’s the way that Capcom is going about it that angers people. Basically, if you paid $70 for MvC3 (the two “DLC” characters being on-disc), then you’re left shelling out another $40. Again, mathematically speaking, it works out. But when you’ve paid $110 for a game, and another guy buys it for $40 the same year, you can’t help but feel a bit slighted.

    Another, more important complaint, however, is that UMvC3 is going to divide the community. Think about it; if I already have the characters I like, what does UMvC3 *really* add that’s worth $40 to me? Nothing on any consequence; even the balancing issues *should* be done via a free Content Update, even though we all know they won’t. So then, I’m forced to choose; either stay with MvC3 while half of my friends migrate to UMvC3, or buy UMvC3 while half of my friends stay behind with MvC3.

    My *PERSONAL* issue is that the on-disc DLC is getting a little outlandish. I think it’s ridiculous that Alternate-Costumes were in the original game to begin with. Now they’ve already shown that a bunch of new Costumes are *ALREADY ON THE DISC*, and yet we have to pay for them? Really?

    It’s not so much a question, to me, over whether UMvC3 is worth the money, so much as feeling like Capcom is exploiting their fanbase in a particularly dirty way. It’s all legal, of course, but when it comes to one’s own principles, legal or illegal shouldn’t justify how you feel.

  • hagenNORKANOIA

    Are you seroius Keits????

    UMvC3 is the game that should have been released 6 month ago!
    instead we got a fullprize beta-version!

    THAT’S NOT OKAY!!!

  • King Sky

    Honestly I feel like November is too late, as I would prefer to have it before that time,because I want the other half my game, but maybe that’s just me. I agree that releasing an update title 9 months after the original release is a bit soon, especially when compared to Super Street Fighter IV or Blazblue CS which came a year after their predecessors (which I thought was soon then LoL).

    I think people are less pissed about the timing, but more upset about the fact that the timing makes it obvious that Cashcom knew full well that when MVC3 came out in February it was an incomplete product, and that they were planning this from the very beginning. Which makes customers upset, because a lot of us go out and buy these games new for 59.99 which basically rounds out about $65, only to find out months later we bought a really dope ass demo.

    The problem is that companies nowadays aren’t just pimping us from one angle like they used to, their using all of them; aracde, console, and dlc are used in combination to repackage,and resell the same shit repeatedly. If this mentality continues it will kill the genre or at the very least severely injure it. If you don’t want them to keep doing this than vote against it with your wallet, because that’s the only vote they’ll count.

    After KOF13 in October and UMVC3 this November, I am going to wait awhile before purchasing any new fighting game I am interested in, because I am not about to keep buying into this ridiculous trend.

    • King Sky

      I meant to say SFIV and Blazblue not, SSFIV and BBCS, my bad

  • ponderingsloth

    I think the real argument here is not that people are saying “too much too soon” but rather “not enough in the first place.” It doesn’t make sense to argue that it was intentional on Capcom’s part to release an unfinished game, because we’ll never know whether or not that’s true.

    For me, the bottom line is that the game is a mess (remember the promised “speed of light” netcode?) and needs to be fixed, so I’m glad Capcom’s choosing to release their fix sooner than later.

  • Bryanv2

    No offense but this an extremely basic way to look at it. 12 chars= 60 bucks, now its 40 bucks. OK, but…;

    Howmany would have bought all 12 of those characters for DLC?.. The answer is: NONE. I personally, and probably the majority would have bought a max of 4 characters (Maybe more as time goes on, but..as time goes on) (Why? Cause no one knows them, they might be decent like Jill/Shuma but that doesnt change things..people want chars cause they know em) thats 20 bucks (Which is insanely expensive still imo) Howmany have bought Shuma + Jill? Yea, like nobody did, most did cause they were the first DLC chars and thus Unique to find online.

    Now..they are FORCING us, to buy all 12 characters while I myself probably would have only bought 2 (Until next year at least) which would mean 10 bucks. Rebalancing? Should be free. Spectator mode? Should have been in the original..Better netcode? ..Should have been in the original/We should actually get our money back lol. Stages? Wow….! Characters? As I mentioned above.

    Dont get me wrong, Ill probably buy it just for the fact people get new moves..New moves is cool, and cause of Vergil. But that should have been mentioned, cause 12 chars = 60 bucks, is obv. but that doesn’t mean any of us would buy all 12. Im still kind of pissed since its way to soon, and MVC3:75 Done edition has still so much to be discovered..thats my main reason. But its finel.

  • Bryanv2

    ‘I think the real argument here is not that people are saying “too much too soon” but rather “not enough in the first place.” ”

    also you’re right about that. I also do think its to soon, but I agree with the above statement as well. IMO tho, there are still a millionnnnn things to be discovered in MVC: 75% Done edition, that we would find sick things even 2 years from now. And they are ALREADY ruining that possibility

  • frustratedsquirrel

    Back in the day, when a competitive fighting game got a balance update and new characters, regardless of the price, people would jump for joy.

    Hell, If I liked the game, I’d pay $40 for a balance update alone!

  • the Skout

    I find it hard to choose a side, even though i’m pretty apathetic ($40 is nothing, honestly). But I think in retrospect, besides Phoenix and Wolverine, they did an amazing job with balancing the cast as best they could for an initial release without serious gameplay hours behind it. I read that the balancing took up a good chunk of the hours alloted to development, and THAT most of all was very important to the real community and that is why I enjoyed the game and will continue to enjoy it until UMvC3. The X-Factor nerf is warranted for a myriad of reasons, but the complaint that people bring up is unjust, it’s not like only 1 person in the game had access to x-factor, you both could have Level 3, so why are you bitching about it?

    At the end of the day you will buy it or you won’t, and the posts on these threads about your disdain for Capcom will be meaningless.

    • RZGZ

      I kinda agree with you there, MvC3 isn’t THAT busted. It can be made a much better game through only number-tweaking which we know is possible for them (Sentinel’s health, Zero’s snapback propoerties). Since they are changing system mechanics in UMvC3 its going to be a different game. For example, no more air-chip setups to nullify X-factor. This is something that will be unique to MvC3 but disappear once everyone moves on to the new version. Kind of a shame, shortest lifespan of a fighting game so far?

  • frustratedsquirrel

    Also, anyone who is at least serious about the game would buy all DLC characters for the sake of having a complete roster. I can’t believe anyone wouldn’t do that and still feel good about it.

  • Valkerion

    Good Job breaking it down for people Keits. I agree too, when you think about it they are actually doing people a favor with another disc release for $40 bones. I DO however think its very soon to see it on the shelf again, but at the same time, the value is hard to deny.

  • chronocide

    This occurred to me too. In an interview they said that about half of this content was supposed to be DLC and the other half disc update. We could’ve ended up shelling out another $30 for 6 DLC characters, and then another $40 for UMvC3 with its other 6 characters, rebalancing and stages. It’s hard to complain, especially since this means that the game’s balance overhaul is coming sooner rather than later.

  • Capcom Warrior

    I agree Keits. I wouldn’t even try to argue with anyone about it though. People are so salty about what Capcom is doing this days. I love everything that Capcom has been doing for the last three years. They’ve revitalized a genre by creating sequels and doing remakes. It’s a great time to be a fighting game fan and if you as the consumer don’t like what Capcom is doing don’t support them. Period. I personally don’t buy any EA or Ubi Soft games anymore for my own reasons. You have a choice people.

  • shongotskills

    10 more years? not even 10 more months :p

  • CaptFern

    For me, i dont mind about the price or if its a dlc or disc, i’ll probably buy the new one in the end of the year, the problem is:
    i dont live in the USA, so i paid much more for the special edition, and now I have a dead game here, and no way to resell it since here this kind of stuff doesnt work well.
    Maybe owners of the old game can receive a bonus or gift or w/e like said before here, you know, the same way MMO’s does to their closed beta players lol

  • Swmystery

    Allow me to weigh in.

    The best option, clearly, would be for Capcom to do this: offer UMVC3 exactly as it is at the reduced price it is at. In addition, offer an AE-style DLC upgrade at a reduced cost so that people don’t feel as if they’re being gouged- a common complaint if the above 350 comments are any indication. On top of this, there would also be the option to buy each character individually as DLC, with the balance tweaks and updated modes thrown in for free for fans of the individual version.

    This would make everyone happy.

    This, unfortunatly, is not feasible, and it would be unreasonable for anyone to expect Capcom to do it. The best they could have done is offer two of the three (a la SSFIV: AE) to please as many people as possible. They have not done so, which (and attack me for being naive if you must) indicates to me that they could not. Given that Japan has been heavily affected by natural disasters recently, this should hopefully not be too hard for people to accept (at least for the sake of argument). Nitsuma himself has, I believe, admitted such.

    I say this because there seem to be no reason not to do something like this (whichever two options they put forward) if they can- fans are happier, because more choice always makes people happy, and Capcom is likely to make more profit because people who take umbrage with the idea of a second disc release- and there seems like a lot of you, though I’m not one personally- might well be more open to the idea of an AE-style upgrade. Everyone wins.

    Thus, it seems likely that Capcom could only have offered one of the three options listed above- individual DLC with free modes and balance changes, retail version, or complete AE-style DLC package.

    Which is the best option of these three? I believe it’s what we got- a seperate second disk. The first option has been defeated by this article- while individual DLC offers more choice, it’s also much more expensive for the consumer if they buy the whole package, and as such only really rewards people who would only buy a couple of the characters. These people, admittedly, get a raw deal, but roster choice is incredibly subjective in that everyone has different tastes, and it’s impossible to please everyone- I’m not happy Gambit was excluded myself, but love Doctor Strange and 5/6 of the Capcom side (not big on Frank West). The fact you do not like the characters present in UMVC3 does not mean Capcom should have made everyone who did pay at least $20 extra to acquire everything in the package, which is what would happen if we had to buy everything individually at $5 a head + stages.

    As for a DLC-style upgrade, while useful for people who don’t want the disc they currently have to become worthless, it is a nightmare for tournament organisers and people who have to lug their consoles around to their friend’s house in order to ensure they’re all playing the same version of the game. I honestly don’t believe there’s much difference between this option and a retail-only option, if I’m honest- if we can’t have both, and it seems we can’t because it would make no sense for Capcom not to do both if they could, one is as good as the other (although if someone can point out an important difference I’ll gladly hear it).

    As for the whole principle of re-releasing different versions of games…I have no issue with DLC, provided it’s available to everyone, or with big updates to games that might as well be DLC. Time between releases doesn’t matter overly- I buy games based on whether I enjoy them and whether they are a good price for the content they offer, not based on prior purchases. If UMVC3: Arcade Super Turbo edition comes out in two years, I’ll buy that too if it gives me more characters and modes I like at the right price. I would prefer, on a personal level, that we had one game and several big DLC upgrades to enhance it rather than re-buying several discs. This may not be feasible from either an economic or technical standpoint, however, and I’m not arrogant enough to claim such.

    I think there is a large entitlement complex with many gamers who feel like Capcom “owes” them something for having bought the original game, and that’s just stupid. MVC3 is not a beta. MVC3 is not “incomplete”. It just has less content than I’d like, and than we have come to expect from our fighting games. *It is, in essence, just not very good*. Complain about that, by all means, but don’t say Capcom robbed you or shipped an incomplete game, because they didn’t. You knew what was in the original release and you bought it. I don’t believe Capcom sat down and took out several features from the original game to re-sell us UMVC3 at a later date (as people have been implying with varying degrees of subtlety regarding Spectator Mode). I think they made a decent game with some very serious problems, and they’re fixing them in what they believe is the best way possible, offering us a good deal into the bargain.

    If you are not happy with what they’re offering now, whether in terms of roster or gameplay or anything else, don’t buy it. But don’t, for God’s sake, argue that Capcom owes it to you to give you this for free or that whatever feature “should” have been in the original game, because they don’t and it shouldn’t. No feature “should” be in *any* game. You might want it and expect it, but that doesn’t mean Capcom’s morally obligated to put it in. If it’s not in, the game might well be worse, but that (at the risk of laboring the point), is it. It’s worse. Not incomplete, not somehow “unfinished.” Just worse. If anybody can give me an argument exactly why Capcom has a duty to put any given feature (Story mode, Time Attack, Survival, Spectator, Emma Frost as playable, taking on Thanos/Apocalypse/Galactus all at once as a bonus boss, etc) in any version of MVC3, by all means enlighten me- because that’s what you’re claiming when you say those things should have been in there. I’m ready to be wrong, but the idea just strikes me as nonsense.

  • Nemo4ever

    My take is that Spectator Mode and better online code (including matchmaking that doesn’t fail 90% of the time) should’ve been patched into MvC3. Both of those are expected in fighting games right out of the box. Patching out the DHC glitch would’ve been nice too.

    I’m happy to pay $40 for what looks like a fantastic followup to MvC3. I just wish the original game had been more complete in terms of its features. I’d also like more time to get familiar with its characters before 12 more enter the fray.

  • OnDrawnWings

    AAAAAAaaaaaahhhhHHHHHHhhhh!!!

    Even though Keits walked you through it, you complainers won’t shut up.

    No one seems to have told you newer fans…you are entitled to NOTHING.

    If Capcom updating your fighting game makes you feel cheated, you are ill equipped to deal with life. I suggest matchmaking yourself with the nearest bridge…and gravity.

    • mkjade9

      And we have walked you through it numerous times. But you still don’t get it your too dumb and keep blabbing too.

      They aren’t updating, they are completing. So please look at the whole picture and analyze it appropriately.

    • RZGZ

      Keits wrote an editorial, not fact. Everyone can express their opinion on the situation and that’s what they’re doing.

      • OnDrawnWings

        I’m pretty sure Keits did that so we could try to get it all out at once, because you whiners are spamming up the place.

        You are the zits, and we are trying to squeeze your nonsensical bullshit all out now, so we can go back to having an interesting site.

  • Y2Ryoko

    The original DLC characters were $5 each because Capcom wanted them to be. There was no effort on Capcom themselves to create that content, since 90% of it was in the disc. The only things missing were Jill’s voice samples. They saw an opportunity to profit, so they did.

    I’m not saying that UMvC3 shouldn’t be on a disc. What I am saying is that an expansion pack should be sold as an expansion pack. Capcom mentioned during SDCC that this was just an “expansion, not MvC4″, yet they’re charging $40. Also, Jill and Shuma aren’t included in UMvC3. If you haven’t bought them previously, you still have to buy them in November if you ever want them, and they’re probably still going to be $10.

  • NervousTwitchyGuy

    I couldn’t agree more with Keits on this one.

  • liana-c

    Although even I was guilty of mentioning a November release date (via Amazon), there still is no official confirmation that its set in stone.

    I’ll be ready for a more accurate and familiar date of January/February 2012 (ala SSFIV and MVC3). As for the DLC chatter, I’m all for a disc and agree with Keits when he talks about price points.

    All in all, we are all getting a nice deal, no complaints here! ;)

    L

    • liana-c

      * Scratch my Nov release date comment. I watched a Gamespot interview where Seth does mention November..

  • VariantX

    A $40 disc beats $60 of DLC anyday. The timing is whats terrible about it as the upgrade is coming out not even a whole year after the inital release. Was it just impossible for them to wait at least until next march to release the game? The real question of questions im wondering about is how much is your old MVC3 disk going to be worth on a trade in towards UMVC3 come release day? The fact that the upgrade exists only in disc form totally devalues the game from $59.99 to probably at maximum $19.99. You’d consider yourself lucky if the trade in value is at least $10.

  • nilcam

    What’s disturbing to me is that Capcom is continuing its business practices from the 90s that failed then and will fail again. And, because the fighting game scene is so Capcom-centric, what happens when they abandon the genre again? SNKP and Arc System games are not that widely played in the U.S. Will the scene die again?

    I didn’t like MvC3 so this is not really an issue for me, except for the fact that this release may cannibalize some of the sales from KOFXIII, which is an original game rather than an upgrade.

  • Pedrosanchau

    The argument in this post is total nonsense. If they can release it for 40$ in a disc, they can release it in DLC for 30$.

    Don’t you think there is a deal between cd manufacturer and Capcom??????????

  • Faustus

    All of this would be forgivable if the fans actually got something in return for their dedication, instead of Capcom using them for “external play data.” As it stands, vanilla MvC3 was more like an open beta test that cost money. Hell, even terms like “vanilla” are becoming commonplace. If the new system is to just re-release fighting games in order to address the unpredictable metagame fans will develop, then at least make it fair.

    The least they could do is give a decent trade-in value for MvC3, especially if it was bought with the original price tag. Alas, retailers are the middle men between the developers and the fans. The only end result Capcom sees is the money, just like the only end result we see is the current version of the finished product.

    It’s not really a cardinal sin to release the “same” game twice in one year, but the timing and pricing of this one sure seems like it.

  • Sharktongue

    I’ll be damned if i buy sf x tekken on release. after this retarded move by capcom, gonna be waiting a while before putting out money for it. I wont be missing much, just play the fighters i currently have.

  • MingoDynasty

    What happened to the good ol’ days where games were supported for free, even years after its release? SC1, WC2, and WC3 all pioneered under Blizzard have received numerous balance fixes, and especially patches, several years after their releases. SC2 hasn’t been out for as long, but I suspect it’ll be the same way as long as Activision doesn’t get greedy. Or other games like RA3 with EA issuing patches at least 1-2 years after release, or CS:Source with Valve and TF2. CSS was released in 2004 yet there are still free bug fixes to this day. And TF2 has dramatically dropped in price, and is now even free to play! Or is all these patches just because PC > console?

  • jupiterman

    I don’t get why everyone is crying about a $40 price tag. If you don’t get it, then go play vanilla and have fun. I spend more than $40 on dinner for me and my girl within like a two day period. I’m gonna keep up with the scene and enjoy not having spent like $80 worth of DLC on a COD game…

  • lase

    Time spent in development is not often considered. 9 months, to me, seems to be an incredibly short time frame for substantial changes and character development. That being said, I don’t really know much about the speed at which Capcom develops, but it brings up a bit of a Catch-22.

    If development is quick and speeds along, then why couldn’t these characters have been included with the initial release after a short delay?

    If development is very time consuming, then just exactly how long has this version been in the works? One would think several months, which would begin to butt-up against the release of the original, and would be far before many glitches, etc., had been discovered, making a new version seemingly pointless (save for $$$).

    I personally think it’s a pretty obvious cash-in on Capcom’s part. If you want to stay competitive, you are sort of forced to shell out $40. Had it been DLC, the mechanics could have been patched for free, and I could pick and choose the characters that I want to buy. I’d come out $20-$30 dollars ahead, and wouldn’t feel like Capcom violated my tender wallet.

  • http://www.facebook.com/people/Brunno-Nunes/100000839793015 Brunno Nunes

    Saves the costumer money? oh well, and for the costumers outside the “dollar zone”? Im from Brazil and when UMVSC3 arrives here it will be purchased as a whole new game with a NEW GAME price. I bought the first MVSC3 for R$180,00 ($100,00) because here this category of product is very expensive, and now the UMVSC3 arrives at minimum R$150,00 ($83,00). I bet CAPCOM doesnt give a shit to this. 

  • Pingback: Homepage

  • Pingback: Staff Restaurants

  • Pingback: pyjama

  • Pingback: car insurance for students

Upcoming Tournaments
Follow Us
Authors