Ono Talks SFxT to GamePro and Joystiq

Ono has been making his rounds on the interview circuit lately to talk all things Street Fighter X Tekken. He spoke to GamePro about the future of the Street Fighter franchise as a whole, mentioning a few ideas he’d like to try down the road. He also spoke to Joystiq, mentioning again that the Street Fighter side of the SFxT roster will include characters not found in Street Fighter 4, and that other guest characters are not out of the realm of possibility.

Read the GamePro interview…
Read the Joystiq article…

  • NyuBomber

    “GP: You’ve taken this whole entire franchise pretty far. Is there anything that you want to do with Street Fighter that you haven’t been able to do yet? Do you still have any lofty goals for the series?

    Ono: What I’d love to do someday, if possible, is taking these characters — like Ryu, Chun-Li, Abel, and Juri — and having a game where users could customize them to a high degree. I’m not talking about their costumes or something like that, but actually customizing what moves they use — the timing of them, their strengths, their weaknesses — so that my Ryu could be completely different from your Ryu. In addition to our skill sets being different, our characters themselves would be different.

    Vewy intewesting…dunno how tourney worthy that would be if they really wanted such a mechanics customization system open ended, but interesting.

    Something they could do would be like, what was it, Last Blade 1 and 2, or even Guilty Gear, with the different in-game versions.

    • Travis Epic

      I could see something like customizing which version of each move you used. Like for example how you pick your Ultra at the Character Select Screen. You could have a character customization screen where you preset all that sort of thing. Which “versions” of special,super,ultra moves you have. So like do you have a Damaging DP or do you have the one that is weaker but has more Invincible frames but bad recovery? I don’t think he really means “Fighter Maker: Street Fighter Edition” but I don’t know lol

    • Mightfo

      Sounds sort of like Arcana Heart, though based on the character’s moves as opposed to adding moves.

  • YellowSub

    Please let R. Mika be in this game.

    Pleeeeeaaaaaaassssseeeee :3

  • YerAlma

    R.Mika and JayCee ! What a coincidence !

  • mistakenspic4690

    not all games have to be tourney worthy, focusing on that kind of kills the level of creativity and fun these games, not everyone goes to tourneys, enough focusing on the hardcore players

    • DaveTheRave

      Thank you. THe tournament ego needs to stop, the world doesn’t revolve around pro street fighters. I mean it’s the same old names winning, and there are millions of players, most players don’t even know tournaments exist, do you really think that they are gonna drop a exclusive character or a whole game becuase a few hundred people have rented out a Banquetting suite for the weekend to gamble some money on who’s the best at playing video games.
      This ego and snobbyness looking down on people who arent up to your standard is taking the fun out of the game. They need to stop all this re-balancing by numbers and go back to how it used to be, the game was played intuitively , not by graphs, numbers frame data etc.
      If you play street fighter to be the best your not going to get the most from it, play the game to have fun first, if you win that’s a bonus. Remember fun comes first, tournaments are just a bonus they should never dictate how a game is created.

      • mosritemecha

        If that’s how you feel, why are you even on this web site? It is about playing fighters competitively. It sounds to me like you are the one being rude here, actually, dismissing the growing FG scene as “a few hundred people” and “gambling.” Competing in a strategy game for prize money is not gambling, and there are far more people doing it than you suggest. People who do it are now sponsored by international companies, and the creators of the game encourage and support the competitive community. Their goal clearly is to make games that can be enjoyed by casual gamers and hardcore tournament players alike.

        So, for us to want and encourage that attitude to continue and hope that future games in the series will be good for tournament play is really quite reasonable, and I think you should maybe reconsider your view of the competitive community. If you really only care about the casual aspect of playing the games that’s quite fine, but GameFAQs forums might be more suited to you.

  • WINBACK

    The only thing worse than the article and Ono’s ideas are the responses from people who like them. Some people are just idiots that’ll buy anything that craptizes a franchise.

    • Shareware

      I can think of something even worse: People who “defend” the franchises they’re fans of from new ideas as if they were their personal property.

      You know, the kind of people who immediately hate any new entries in a series, regardless of their experience (or lack thereof) with said title.

      Those people are just silly.

  • mega_buster

    not sure about this wonder how this will work in a tourney

    • DaveTheRave

      WHat, hmm let m esee, it would be perfect for tournaments, it works fine for eal life fighters. When people real athletes compete, they are not identical, they all hav ethere own way of doing things, they all have different weakness’s and they someimes bring new tricks to the table that have never been seen but still work within the confines of the rule sset out by th etournament governing bodies. And I really don’t think they give a shit how it would work in a tournament.

  • Diernes

    bah I disagree sure not all games need to be tournament worthy but all fighting games do, being a balanced game with depth has nothing to do with design, or creativity, sorry that is bullshit. Whats the point of a one on one fighter if it isn’t legit? That’s all the game is about. you vs the other guy, to be a good fighter it needs to have depth balance and creativity regardless of the competitive scene otherwise it’s just a bad game…

    • Shareware

      I agree that balance is very important in a fighting game, even at a casual level. But a game can be tournament worthy AND have casual aspects to it without one taking away from the other. That’s a better goal than ONLY being tournament focused, as it plays to a much larger audience. But I agree, creativity and balance are essential.

  • LeeRockU

    Elena FTW !!!

  • Lemres

    Karin FTW!

  • 7thHolyScripture

    If they port this to Wii U and it gets its own guest character, I vote for Captain Falcon.

  • Mideon

    All fighting games don’t need to be tournament worthy. Don’t be so elitist. Most people don’t give a flying fuck about tournaments, and just play with their friends.

    • Taoku

      Only people who don’t play in tournaments would say that. HA!

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